Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 15

Author Topic: Kill, Escape, Restart. A zombie RTD. Turn 6  (Read 14920 times)

Thecard

  • Bay Watcher
  • Back in With the Old!
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #60 on: December 09, 2012, 03:49:03 pm »

Yeah, we don't know his real name and weasel works as well for OOC, but what would I call him IC?  I'm assuming 'bots wouldn't use a derogatory nickname, but that's up the universe.
Speaking of which, I do have a couple borg related questions.
Logged

I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Corai

  • Bay Watcher
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #61 on: December 09, 2012, 05:07:26 pm »



Corai-Andrew Williams: Stay at the office building and converse with anyone else who stays behind.

Look out the window and attempt to see how many zeds are in the immediate area.
« Last Edit: December 09, 2012, 05:10:54 pm by Corai »
Logged
Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #62 on: December 09, 2012, 05:25:04 pm »

Yeah, we don't know his real name and weasel works as well for OOC, but what would I call him IC?  I'm assuming 'bots wouldn't use a derogatory nickname, but that's up the universe.
Speaking of which, I do have a couple borg related questions.

Zed 10.
Robots have got to be slightly more advanced, and they managed to figure out the humanoid walking problem. A few robots are self aware, or seem self aware, but robots aren't exactly good at communicating in human speech and often fail to understand idioms and metaphors, like I'm feeling down. There is a book im using called how to build a robot army. I usully follow that. Robots are extremely good at doing decisions and having stuff humans could never get., but long-term planning, subtleties, and whether someone is a zombie or a human is tough. They are about as common as they are today, except with more robots being commercial products (ex. more Roomba like robots) , and a lot more use of robots in the military besides drones. A few rich people own butler robots and stuff like that but they are rich.

If you have more questions, I started an OOC thread here: http://www.bay12forums.com/smf/index.php?topic=120241.0

Also, I'm sick, so my computer use will likely be very sporadic today.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

UristMcWanderer

  • Bay Watcher
  • *strangle gargle choke*
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #63 on: December 09, 2012, 05:26:58 pm »

If possible, waitlist me please.

Spoiler: Joseph Stanford (click to show/hide)
Logged

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #64 on: December 09, 2012, 06:18:56 pm »

If possible, waitlist me please.

Spoiler: Joseph Stanford (click to show/hide)
For when you die or are you trying to play as two characters?
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

mesor

  • Bay Watcher
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #65 on: December 09, 2012, 06:20:49 pm »

The other one is McDrowner.
Logged

Strife26

  • Bay Watcher
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #66 on: December 09, 2012, 06:30:05 pm »

Murhpy


Stay with the group, carefully scanning for threats, using his pistol if need be. Chat with Weasal a bit, with the aim of learning more about him, or better yet, getting him to take a belt or two of ammunition. Heavy stuff, bullets.
Logged
Even the avatars expire eventually.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #67 on: December 09, 2012, 06:30:24 pm »

The other one is McDrowner.
Oh, nice catch. Thanks

If possible, waitlist me please.

Spoiler: Joseph Stanford (click to show/hide)

I can put you in next turn, as right now its really easy to have another survivor put in.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Urist_McDrowner

  • Bay Watcher
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #68 on: December 09, 2012, 07:42:36 pm »

Hanz follows orders and looks for a car.
« Last Edit: December 09, 2012, 09:32:19 pm by Urist_McDrowner »
Logged

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #69 on: December 09, 2012, 07:45:17 pm »

I'll need posts from tsukikoneri and borno by about 1 PM tomorrow.
« Last Edit: December 09, 2012, 08:45:50 pm by Persus13 »
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Wwolin

  • Bay Watcher
  • [EXTRA_BUTCHER_OBJECT]
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #70 on: December 09, 2012, 07:51:29 pm »

See if there's anything valuable in the building that we may have missed.
Logged
I meant we'd start stabbing the walls and floor for points and not just for science.

UristMcWanderer

  • Bay Watcher
  • *strangle gargle choke*
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #71 on: December 09, 2012, 09:28:13 pm »

If possible, waitlist me please.

Spoiler: Joseph Stanford (click to show/hide)

I can put you in next turn, as right now its really easy to have another survivor put in.
That'll work too, I suppose. I was thinking of the faction that's neither Utopian or Military, the name escaped me :P
Logged

mesor

  • Bay Watcher
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #72 on: December 09, 2012, 09:30:23 pm »

The sheet you filled out was for survivor.
Logged

UristMcWanderer

  • Bay Watcher
  • *strangle gargle choke*
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #73 on: December 09, 2012, 09:31:54 pm »

Ah, OK. Thanks, I was confused
Logged

mesor

  • Bay Watcher
    • View Profile
Re: Kill, Escape, Restart. A zombie RTD.
« Reply #74 on: December 09, 2012, 09:32:37 pm »

Persus if he wants military and you don't mind having 1 more soldier I don't mind if he joins.

1 more person won't make a huge difference.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 15