Military:
This is it. The last briefing before Zed force’s first mission. You already know what to do. The president is hidden in a secret bunker that isn’t very accessible in famous city. Your goal is to rescue him and any other survivors you find and can take with you. If you find any extremist freaks that attack you, kill them. Priority is the president and recon. Be silent, and always have an escape route. You look around at your teammates. Your team leader is Michael Gabriel, a man with cybernetic implants and appears to be motivated by revenge. Your driver is Hanz Jergenson, a Swiss Commando on loan. While you make jokes about how his accent sounds like a famous Austrian bodybuilder action movie star, but you know that he can shoot any target with pinpoint accuracy, no matter how difficult. Then there’s Charlie, your handy robot Medic and hand-to-hand combat expert. When something breaks, you know Jake will be there to repair it. Especially planes. And when you need lots of firepower, you can rely on “Spade” Brown to provide it. If Jake can’t repair, Spade will just throw out some parts and build something new. (NPCs) Then there’s David, who has a special talent for destroying stuff. He and Jake aren’t exactly the best of friends. Then there is MIR07XP, the latest prototype combat bot. Comes with all the bells and missiles you could wish for. Then you have Janus and Cerberus. They are silent killers, scouts, silent everything for that matter. They seem to always know what the other one is thinking. Your final teammate is a man in a black suit and shades, who seems to have top-secret mission on the side, but he is armed with a shotgun and focused on getting the team to succeed. He also can call in air support. After the briefing you board the Chinook chopper and wait as it travels to Famous City. Several hours later you gasp at the devastation as Famous City comes into view. You began to prepare for insertion.
Everyone has besides the weapons the specified, a silenced pistol for a last resort, a smoke grenade, a flash grenade, and two exploding grenades. Also two combat knifes
Survivors:
Two days ago everything was fine. Then the zombies showed up. Welcome to Lincoln Drive, Famous City. In 110 Lincoln is Peter Smith the accountant, who is currently dealing with a zombie wife. (6,4) He has managed to grab his pistol from the safe in his home office, but not much mmo.
In 112, Sturm the photographer is taking photos of the zombies from behind a window. (5,3) He also managed to find an old baseball bat.
Clair and John Appleton were hanging out in Clair’s home at 114 Lincoln Dr. when the apocalypse hit. (4,2) Clair grabbed a kitchen knife from her kitchen, while poor john couldn’t find anything to use as a weapon.
(The survivors probably should scavenge for supplies as only borno has a zombie to worry about right now. But that can change.)
Utopians:
Everyone thought you were extremist freaks. Then the zombie apocalypse happened. A bunch of people with different dreams of a new Utopia from the apocalypse took over an office building. There are ten of you. (6,6. What the!) Thanks to 2 NRA nuts and a bunch of dead military guys, you have enough weapons and ammo to last a while. Food, not so much. There’s a grocery store nearby though. A few of you are up on the roof when you hear a military chopper.
Inventory: a ton of pistols rifles and shotguns. Also 3 M16s, a machinegun, and a rocket launcher. Not much food.
Also, airdropping vehicles is expensive. Besides, they're not that impervous to zombies. Given enough zombies they'll simply smother the car's airintake or something.
Also, only headshots appear to kill in this setting.
What's the soldiers stance on other survivors. Leave alone, kill because of contamination risk, or take them with you
Government air support is determined by a dieroll. 1 will probably mean the chopper crashed and they need help. 6 you get something awesome.
Yep, headshots only. Or headcrush or decapitation.
Soldier stance on survivors is check for bites then extract them. President is priority though, and your extraction chopper will have limited space. The Utopians are to be left alone, unless they attack you.