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Author Topic: Roll to Mutate: An Adventure in Change. Turn 14: Raise Thread  (Read 19931 times)

Wwolin

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #150 on: November 28, 2012, 11:57:28 pm »

The Wave-Reader follows the scent trail and eats whatever food it comes across.
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I meant we'd start stabbing the walls and floor for points and not just for science.

Jatha

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #151 on: November 29, 2012, 01:58:14 am »

Magnus will search for something to eat
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Lenglon

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #152 on: November 29, 2012, 02:07:20 am »

please add me to the waitlist.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Joben

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #153 on: November 29, 2012, 07:00:36 pm »

Pinky looks for a hiding place to mutate in.
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

Thecard

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #154 on: December 01, 2012, 12:09:23 pm »

Ach, of course this was started while I was gone, this seems amazing.
I'd like to be wait-listed, until then I'll keep watching.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Jatha

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #155 on: December 01, 2012, 07:54:13 pm »

((I'm afraid I won't be able to continue with this RTD guys. Real life issues are going to keep me occupied for some time, so I'm going to go ahead and sign off now.

GreatWyrmGold, it's been fun. Thanks for allowing me to join. I apologize if this inconveniences you in any way. Good luck all.))
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borno

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #156 on: December 01, 2012, 07:59:56 pm »

Now free, HP crawls to the food source he smelled earlier.
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GreatWyrmGold

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #157 on: December 02, 2012, 12:55:48 am »

Ach, of course this was started while I was gone, this seems amazing.
I'd like to be wait-listed, until then I'll keep watching.
Waitlisting.

((I'm afraid I won't be able to continue with this RTD guys. Real life issues are going to keep me occupied for some time, so I'm going to go ahead and sign off now.

GreatWyrmGold, it's been fun. Thanks for allowing me to join. I apologize if this inconveniences you in any way. Good luck all.))
Sorry to hear this. Gamerlord, submit a creature soonish if you want to claim your spot.

-----

Behe will try and use a mutation point to enter a very deep slumber, one that slows the body's metabolism down extremely low, and remain that way for a...Period of time. A trial run, so to speak.
The Wave-Reader follows the scent trail and eats whatever food it comes across.
Magnus will search for something to eat
((For the plot, this will fail badly.))
Pinky looks for a hiding place to mutate in.
HP crawls to the food source he smelled earlier.

-----

Behe tries trancing in a cocoon to reduce his metabolism. It kinda helps.
Wave-Reader attempts to follow the scent trail. It encounters a large beast eating a worm much like itself.
Magnus finds some meat, in the form of a larger beast. It is not as big as the creatures which everyone has been encountering, and it has four legs, but its teeth and speed make up for it. Magnus is quickly eaten, to the disapproving cries of a nearby creature.
Pinky finds a corner, where it won't be likely to be stepped on.
HP follows the scent to a massive box of a green, cold material. It smells so inviting...although simultaneously disquieting.

-----

Spoiler: H.P. (click to show/hide)
Spoiler: Wave-Reader (click to show/hide)
Spoiler: GS (click to show/hide)
Spoiler: Behe (click to show/hide)
Spoiler: Pinky (click to show/hide)
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Wwolin

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Re: Roll to Mutate: An Adventure in Change. Turn 12: One Yet Dead
« Reply #158 on: December 02, 2012, 01:11:42 am »

((So I'm in the metal corridor/air vent thingy that Magnus was in... I guess that's why I should have invested some points into brains. Well, at least I'm not wounded, so I might be able to use this to my advantage.))

The Wave-Reader throws silk into the creature's eyes to blind it, and then goes for the throat.
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I meant we'd start stabbing the walls and floor for points and not just for science.

GreatWyrmGold

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Re: Roll to Mutate: An Adventure in Change. Turn 12: One Yet Dead
« Reply #159 on: December 02, 2012, 01:45:08 am »

Wait, metal corid...dangit. Try not to let me go so far between updates.

Okay.

The creature is only a bit larger than you guys, but it still has sharp teeth and there's a dozen.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Joben

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Re: Roll to Mutate: An Adventure in Change. Turn 12: One Yet Dead
« Reply #160 on: December 02, 2012, 02:17:37 am »

Pinky wants to be smarter than an ant so he can understand what he's looking at and make simple plans better.

Metomophosis: 2 points to Brains please. (I believe that leaves me with 3 points)
« Last Edit: December 02, 2012, 02:20:15 am by Joben »
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Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena

TheZoomZoll

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Re: Roll to Mutate: An Adventure in Change. Turn 12: One Yet Dead
« Reply #161 on: December 09, 2012, 06:28:38 am »

((Waitlist my face...At this rate I will have a turn after christmas.))
« Last Edit: December 09, 2012, 09:09:39 am by TheZoomZoll »
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Gamerlord

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Re: Roll to Mutate: An Adventure in Change. Turn 12: One Yet Dead
« Reply #162 on: December 09, 2012, 08:17:10 am »

Name: Gorgune
Mutations: Level 0 Carnivorous Digestive Tract                   -2
Level 1 Senses (eye)                                                -1
Colour Change 1                                                       -1
Armour 1                                                                 -1
Description: Scaled worm with a hole at one end ringed with pale eyes. The scales are soft and pliable, and can change colour.

((I'm not sure what stuff I get as default, do I get eyes, ears, smell etc? Bit confused))

TheZoomZoll

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Re: Roll to Mutate: An Adventure in Change. Turn 12: One Yet Dead
« Reply #163 on: December 09, 2012, 09:09:07 am »

Spoiler (click to show/hide)

((Don't we need to wait for one of them to die (probably in 2 years) until we take turns?
If we don't have to I will take one aswell...))

Name:Tarnian/aerios(aerial)/adamas(unconquerable) as in tarnianaeriosadamasalpha the tarnian aerial unconquerable alpha lifeform.
4 points to HERBIVOROUS (DIDN'T EXPECT THAT DID YA?) digestive tract (I think you need 4 to become herbivore?)
1 point to brain.He can start with some tiny black larva eyes and gill-like stuff to get oxigen and who knows what else.
Description:A goo-y life-form created from plant roots to help the plants growth and feeding however has started to become sentient and enlarge in mass that hides in the hosts body when in danger and that fights the hosts will until it is deceased.Can be considered a parasite from all points of view.
« Last Edit: December 10, 2012, 01:24:18 pm by TheZoomZoll »
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Gamerlord

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Re: Roll to Mutate: An Adventure in Change. Turn 11: Not Yet Dead
« Reply #164 on: December 09, 2012, 09:22:41 am »

Spoiler (click to show/hide)

((Don't we need to wait for one of them to die (probably in 2 years) until we take turns?
If we don't have to I will take one aswell...))

Name:Tarnian/aerios(aerial)/adamas(unconquerable) as in tarnianaeriosadamasalpha the tarnian aerial unconquerable alpha lifeform.
2 points to HERBIVOROUS (DIDN'T EXPECT THAT DID YA?) digestive tract
1 point to senses
1 point to body
2 to brain
Description:A goo-y life-form created from plant roots to help the plants growth and feeding however has started to become sentient and enlarge in mass that hides in the hosts body when in danger and that fights the hosts will until it is deceased.Can be considered a parasite from all points of view.
I got in already:
((I'm afraid I won't be able to continue with this RTD guys. Real life issues are going to keep me occupied for some time, so I'm going to go ahead and sign off now.

GreatWyrmGold, it's been fun. Thanks for allowing me to join. I apologize if this inconveniences you in any way. Good luck all.))
Sorry to hear this. Gamerlord, submit a creature soonish if you want to claim your spot.
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