Turn 10
Woo, 1/10th of the way to turn 100
"...I'm sorry, miss." Karn was feeling as if bad luck had chosen him as his plaything. First, he couldn't charge down an enemy, then he was unable to help his teammate.
There was still little excuse for his actions. He just hoped failure wouldn't rear its ugly head once again as he tried to fix what he had done.
Empowered action: get away from the fire with the naga.
Take one chunk of essence.
You think about trying to drag the naga out of the fire, only to realize that it is already extinguished, although you are still feeling a little dizzy from the flames.
You then walk over to the glob of essence and peel a piece off.
You now have 1 essence.
You then go over and grab your arrow out of the wall, although you are unsure where exactly your shield went.
heal myself with two willpower or to full*, then knock on the door of the tower.
[4] You focus your will on your body, and manage to repair a bit of the damage done to it, although your body isn't working quite as well as you would like it to. (+3 HP, -2 willpower, ruined body partially fixed)
[6] You walk for a couple of hours to the tower, longer then you thought it would have, but the sand slowed you down quite a bit. When you arrive you look for a door-handle to knock on, and see one a few hundred feet up. Undeterred, you knock at the bottom of the door. Your fist makes a dull thumping sound, and even you are barley able to hear it.
You try again, this time putting some will into your hand as you knock, and on the fourth knock a crystalline ringing spreads out from where your hand hit.
You loaf around for quite a while figuring that if there was anything in there to hear you and open the door then they would have heard that. You finally decide that the door isn't going to open, turn around and start to head back to the city. After about a minute you hear a massive grinding noise, and turning around you see that the doors are beginning to swing open, demolishing everything that accumulated in their path at ground level, uncovering what appears to be a buried stone path leading to the tower.
You can see the outline of a colossal figure on the inside of the tower pushing the doors open, the only part of which you can distinguish is a single giant dull green eye.
"I s h e e x p e c t i n g y o u" the giant asks. The air and the sand around you rumbles as he talks, and you feel rather tiny compared to him for a moment.
"OH DEAR. I APPEAR TO HAVE BEEN DISARMED! HAH!"
Claim an essence chunk. Sit down in front of the Drunken Lantern and regenerate peacefully!
Very carefully, you carve a chunk of the essence off from the clump and put it in your inventory.
You now have 1 essence.
You reach down and pick your sleevsies off chopped off arms, you don't want to lose those now.
[5] You then walk over to the drunken lantern and focus on regenerating your limbs, healing them all but one of them up perfectly, although you don't get any extra health back. (Disarmed is gone, only missing 1 limb, no penalty)
Get bikini top, and equip. Extinguish headdress. Claim an essence-thing, but don't use for anything yet.
[4-1] You make a very stylish bikini top. Well, half a stylish bikini top, you aren't even sure quite how its staying together to be honest. It very stylishly covers one of your breasts. You now have Half a Bikini.
[2] You try to extinguish your headdress, but it flares hotter and you tear it off your head. Before you can get it extinguished it flares brightly and you close your eyes for a second. When you look back at it all that remains are ashes.
You slither over to the essence and quickly break a piece off and put it in your inventory.
You now have 1 essence.
Run over to the esssences to claim one. ((There still is one left, right?))
"Alright, I think it's time to reorganize. We don't want to get surprised again. Did anyone see Jovian?"
"What about this one?" He asks, pointing to Hikari.
Karsten takes out his knife and slides it perfectly along the grain of the essence, granting it a smoother taste when if it is consumed. The small portion of essence that is left rapidly begins to evaporate into the atmosphere.
You now have 1 essence.
[5] You see someone stumble out of The Drunken Lantern, and you are just about to tune him out when you realize that he was the elf that was thrown out of The Drunken Tiki at you. Huh? How did he get down here.
((Yep you got the last one.))
"Take your share, human-thing. If you're not part of this reality." Hikari said to the Elf, seemingly a passerby in this reality. "I'm taking my essence from that last minion.
She glanced over at the man's lightly colored eyes and nodded, taking a step forward on her anterior paws.
"And I'll enjoy it."
((Wait, I thought that you were a Kitusne in human form, which would mean that not only couldn't you have anterior paws, you wouldn't have paws at all)).
After spending some time to converse and clear up some confusion you run towards the building where the Ice Man disappeared into.
[4] You race through the door, and hear the Ice Man breaking a window on the other side of the house. You rush over, and jump through the window after him into a busy street filled with what appear to be natives of this reality.
He sees you from the middle of the street, and screams [5] straight ahead, freezing everything in his path. Everyone starts to scream and surge away from him. He runs towards another building.
Laws of Physics: Standard(?)
Natural Magic Systems: Wordsmithing, Summoning,
Known Species: Humans, Elves,
Universe Shape:
Universe Size: Unclear but broadly defined
Current reality level: 14
Current reality level effects: Reality largely shaped, No real effect on creating items or anything small scale, Objects rarely retroactively change outside of observation range, Physical laws only fluctuate on a personal basis for non-reality natives
Name: Karsten
Race:
ElfClass: Warrior
Subclass:
Ranger Traits and Passive Abilities:
Stealthy,
Very AgileItems:
Surefire Bow,
9 MetaReal arrows, Pants, Shirt, Quiver, 14 bone arrows,
Double Bladed Knife,
Chain Mail, 1 essence
Current location: Above where the Anomaly's corpse was
Status: 10/10 health, 9/10 willpower
Name: Jovian
Race: Superhuman
Class: Warrior
Subclass:
HeroTraits and Passive Abilities:
Ferrous Fists,
Superior Strength Items:
Girdle of Gravity,
Shirt,
Spandex pants,
Two Temporary healing potions,
Chain MailCurrent Location: In front of the crystal tower
Status: 4/10 health, 7/10 willpower,
Barley Ruined Body,
Name: Ssrah of the Dunes
Race: Naga
Class: Wizard
Subclass:
Poison SorceressSpells:
Pool of Poison,
Contaminate Traits and Passive Abilities:
Poison ImmunityItems: Half a Binkini,
Leather Naga Barding, 1 essence
Current Location: Above where the Anomaly's corpse was
Status: 10/10 health, 9/10 willpower, 7/10 Fatigue,
Greater RegenerationName: Karn Asheran
Race: Human
Class: Warrior
Subclass:
Knight of the SigilsTraits and Passive Abilities:
Behemoth,
FearlessItems:
Monolithian Armor, Two Handed Sword,
Bone Shield (missing),
Runic Air String,
1 Runed Obsidian Arrow,
Long Bow,
Runic Air Arrow, 1 essence
Current location: Above where the Anomaly's corpse was
Status: 6/10 health, 10/10 willpower
Name: Waldemaar
Race:
Giant Intelligent Thirteen-Legged StarfishClass: Wizard
Subclass:
Limb MasterSpells:
Remove Limb,
Quicken Regeneration (3 turn cooldown)
Traits and Passive Abilities:
Self-RegenerationItems:
Thirteen leg sleevsies, 1 essence
Current Location: In front of The Drunken Lantern
Status: 8/10 health, 10/10 willpower,
Missing 1 armRace: Kitsune
Class: Wizard
Subclass:
Thaumaturgic PsionSpells:
Faith,
VindicationTraits:
Solar powered,
Part AnomalyLocation: A street over from The Drunken Lantern
Items: Shirt, Pants, Generic Long Sword,
Leather ArmorStatus: 10/10 health, 5/10 willpower
Using a essence for anything will use it up, and thus a bad roll will waste it.
If you want to use it for a item you should note that if you use it on an already good item it will probably be quite a bit better (it will improve both enchanted and normal items, but it won't improve enchanted items by as much as it would improve normal ones).
If you are using it for a trait, you should note that you can get active or passive traits or abilities.
Abilities on the level of ones you guys have now will probably require a 5 or a 6 roll, while items will probably be a little easier to make.