Continue the interrogation. Find out why his army is attacking. Grab one of your slightly less speech impaired fellows (NOT literally) to help get the message across.
"Why you attack dis city tiny man?" You get up in his face but the man just retreats inside himself holding his injured hand. You stand up and motion for Cocidius to try his luck at the soldier.
"Feh. What else would you expect from human blacksmithing," Talon sneered as he chucked the worthless swords aside. He then turned his attention to the kitsune. "And where did you come from, lass?" he asked.
In addition to the above, Talon looks around for any further threats - or preferably, things that he can loot like crates or shops.
You look around and don't see any targets to smite with your blade, you see a general goods store with dwarven chainmail glinting in the window, you take a step towards it hurriedly but the building falls on it and covers it in a giant pile of rubble.... Damn these bloody horny Unicorns and their magic.
Take as many weapons as my pack can carry that Talon did not take and listen to the interrogation.
You take 4 swords and put them in your pack. You look up from this and the troll is motioning for you to interrogate the soldier you spared.
"Or I'll tag along with you people. Doesn't look like I'm shifting back to wherever got me here. Memory is blurry..."
Look for a spear and a buckler to arm myself as it seems the others are...compliant to unarmed people.
Or they might just kill me, and if I can't loot or search for arms, then examine allies.
She turned to Talon. "I-...don't remember where I came from. It must be my memory, I'm sure of it. Dreams, I guess."
You look around but all there is are some poor swords laying about.
Head to the square I saw earlier, attempt to look down each direction.
You walk to the square and look down each direction, the buildings are almost completely destroyed and what remains is either pn fire or to the point of collapsing. The roads go on for some ways and then slowly change to a dirrt path as it gets farther away from the main districts. You think direction would be as good as any to start the journey that was laid out before you.
For lack of anything better, Nárira followed the magic user-at least as half smart as she was, anyway.
Action: Follow Aristarsta!
You follow her to the cross roads and look down in all four directions, burning and collapsed buildings line all ways. You wonder which direction the group will decide to go for the start of what is sure to be a long and perilous quest.