Turn Thirty-OnePlayers:
GrekBurn goblin.
With fire breath, not falsified evidence of misconduct as a spy or somesuch.
{2} Sucking in a deep breath, Grek falls over backward.
GragrarSmash the goblin's arms or legs.
{2v5} Lunging forward, aiming for the goblin's limbs. It moves just out of reach, and you stumble past.
SarronGrab the Archer by his arms with my talons. Fly up in the air, and let him go.
"We're going for a ride, little buddy!"
{5v5} A gust of wind is all Archer felt before being swept up in Sarron's talons and carried into the sky, before he is dropped, though. Archer grabs hold of Sarron's ankles and dangles by them.
KlausReload crossbow and fire at the archer again.
{3} Swiftly putting another bolt into your crossbow with a bit of fumbling first, you look up to see Archer is gone! The goblin is still standing around, so you take aim at him. {5v6} The bolt flies past the goblin as it continues to walk aimlessly.
Unknown HumanPick up a small rock, fling it at the fires, observe reaction.
{N/A} A rock sails through the air, through a fire, and out the other side. The rock lands cherry-red on a pile of ash and twisted metal. The metal melts and the ash starts to smoke.
ValentineExtinguish the fire sprites.
{3} You manage to make one of them glow a bit less brightly. It just seems to annoy it.
HexShorten the pike.
{5+1} The pike has reached perfection.
NPCs:
Arken{N/A} Arken dies of blood loss.
GoblinAttack the human again.
{5v5} An exquisitely executed leap through the air, the goblin sails in a perfect arc toward Gragrar, who manages to block the goblin with his sword. Which the goblin is now wrestling him for.
ArcherBolt in the bird's wing.
{5v3} In a bout of amazing dexterity, Archer manages to hold on to Sarron with only one appendage and hits Sarron in the left wing with a crossbow bolt. A medium-voltage shock follows. The shock causes Sarron's muscles to seize, plummeting ensues.
Spot/Listen Check:
{10} The blasting wind flips the Archer's hood back, giving Sarron a brief glimpse of her face, for it is indeed a female. Her head is composed of hairless chitin, with two wide black eyes lacking pupils. The group notices a few things concerning the flickering flames. One, there seem to be a total of four colors for the sprites. Cyan, purple, green, and orange. These colors flicker and change shade, but never hue. The sprites are also in varied size. With increased size comes increased light and apparently increased heat based on the charred earth beneath them. Finally, the sprites are now close enough that Unknown Human can feel the heat.
Status:
Players:
Half-Dragon
Prone behind a goblin.
Holding a
*Steel Dirk*in Left Hand, and one potion of Cure Superficial Wounds in Right Hand. Clothed in torn leather trousers.
Wounded Wing.
Infection.
Rocket Packs.
Dabbling Weaponsmith. Speaks Common. Fire Breath.
Mighty. Flight. Immunity to Heat.
Klutz.
Basic Understanding of Dwarvish. Rocket-Face.
Human.
Watching the fires.
Wielding a *Bronze Warhammer*. Wearing +Pig Tail Leather Rucksack+ containing one Potion of Cure Superficial Wounds, one Potion of Unknown Poison, a hunk of Bronze with handle, and three slabs of Salted Boar Meat. Clothed in torn leather trousers.
Unharmed.
Speaks Common.
Eel.
In a pocket dimension, or something.
Empty.
Unharmed.
Speaks Lizard and
Basic Dwarvish.
Novice Teslamancer.
Human.
Lying inanimate in the Hut.
Holding a -Steel Warhammer-(+2 bashing damage). Holding a (very) roughly cup-shaped piece of metal filled with ice. Clothed in torn leather trousers.
Weakening Cold.
Speaks Martian and Common.
Novice Telepath.
Novice Telekinetic. Thought Bubble.
Human
Standing on the surface.
Wielding loaded +Oaken Crossbow+ with 27 Boar Bone Bolts in Right Hand. Holding -Bronze Dagger- in Right Hand. Wielding -Bronze Dagger- in Right Hand. Clothed in torn leather trousers, Warm Fur Boots, Warm Fur Cloak.
Unharmed.
Speaks English.
Novice Sonic attacks.
Human
Assaulting a goblin.
Wielding a
Massive Steel Strut. Wearing
Fabulous clothing.
Wounded lower body.
Speaks Common.
Basic Understanding of Dwarvish. Speaks Elvish.
Skilled Swordsman.
Rebellion.
Griffin-Human
Carrying Archer.
Wielding
Adamantine Claymore. Wearing torn leather trousers.
Wounded left wing.
Stunned.
Speaks Common.
Mighty.
Competent Two-handed Use. Flight.
Magic Resistance.
Ice Magic Weakness.
Stone Golem
Staring at a massive rock.
Wearing torn leather trousers. Holding
Basalt Chisel. Wielding
*Two-handed Basalt Pike*.
Unharmed.
Incapable of Speech.
Resistant.
Resistant to Fire.
Golem. Competent Stoneworker.
Weakness to Ice.
NPC(s):
Dwarf.
Facedown in a pool of blood.
Wielding Iron Mace. Holding wooden knife. Clothed fully in leather clothing and one Steel Pauldron on Left Shoulder.
Dead.
Goblin
Straddling Arken.
Wielding Bone Dagger. Wearing Light Leather Armor.
Unharmed.
N/A
Carried by Sarron.
Wielding Crossbow, Enchanted Bolts of Unknown Material.
Unharmed.
Flora and Fauna:
-~-~-
I recently found a d20 sitting around by my computer desk. Any ideas on how to include this little thing? It's simply so much fun to play with...
Retcon: Nevermind. I'm going to use it for Spot Checks. Take the number, divide it by two, subtract one, round, and that is how many things are noticed in total. What is noticed is determined by what is most obvious.