Begin construction of a palisade. Or...find an axe to chop wood and some twine to help with it.
This is really lonely...
You begin building a rudimentary palisade out of kicked-down saplings, stringy weeds, and ice. It quickly falls down into a mess of frozen wooden rubbish.
You ponder your loneliness for a few minutes. An INQUISITIVE SQUIRREL pokes his head into the cave mouth.
Wrassle it into submission! Get the butler to help!
You attempt to WRASSLE the cat, successfully stunning it with your sheer lack of tactics! You do take a saber-tooth to the arm, though, and begin bleeding. Your imp butler aims a FIRE DART at the cat, but misses terribly. The dart zips off into the distance, where it will undoubtedly do absolutely nothing of import.
Current status: Buried under rubble But probably healthy.
Current Mood: Annoyed.
Use my mighty strength to free myself from the rubble!
Then, examine what just happened.
You successfully free yourself from the pile of rubble, then step back to inspect your handiwork, or lack thereof. It would appear that the cavein has essentially undone most of the mining work you did, with the added bonus of coating everything in a layer of pebbles and mine-dust. The artifact, however, appears untouched. Odd.
On the sides.
Then ask them for food.
The builders charge you 7 gold to mount some torches along the walls. They mention that they don't usually sell food, but they could deliver some if you really needed it. They would, of course, charge extra for giving you the convenience of not going into town.
That will do cow. That will do.
Name the Cow Moskot the Great Batterer and set it to guard my cave. Then go out and try to find a way down the ravine.
Also, did I get defender xpz from lizard?
The lizard isn't dead yet.
You hear a satisfying WHOOMPH from the bottom of the ravine as the cow and lizard hit the bottom. You gain 3 DEFENDING XP.
You telepathically request that Moskot the Great Batterer return to the cave as a guard. It obliges, walking near-perpendicular to the ravine wall to return home. It'll take a bit, though.
You don't see any obvious paths to the bottom of the ravine.
Cast chains of Arnak on the evil evil bat.
When it falls run up to it and try to knock it out with my mace (but try to avoid killing it if possible).
You cast CHAINS OF ARNAK on the bat! It falls down, whimpering! You then attempt to thump it unconscious, but trip on some underbrush and come crashing to the ground instead. You and the VERY LARGE BAT are both incapacitated.
Get the builders to make a very low wall accross the entrance to the wide part of he cave that is low enough that it is hard to spot but high enough for enemies to trip over
then hide on the dark side of the cave and wait for something/someone to enter
You request that the builders build a trip-ledge. They oblige, charging you 10 gold for the effort, and warning you that the ledges are fairly fragile and likely to only work once. You then sneak over to the dark section of the cave and hide, lying in wait.
A few hours after the builders leave, night falls and nothing has entered. Geez this place is boring.
Character Statuses:
NAME: Zunith
GENDER: F
DEFENDING EXPERIENCE: 0/100
GOLD: 18
CURRENT INVENTORY: Generic Sword, Generic Axe, Generic Shield, Cheap Clothing
CURRENT SPELLS:
FISTCURRENT EFFECTS: None
MAP:
http://i.imgur.com/4XBGe.pngNAME: Sharilak
HEALTH: 15/16
GENDER: F
DEFENDING EXPERIENCE: 0/100
GOLD: 10
CURRENT INVENTORY: Generic Staff, Cheap Clothing, Ancient Spell Tome, Ancient Trinkets
CURRENT SPELLS:
SUMMON MONSTER II,
SUMMON OBJECT II,
SUMMON CHAIR ICURRENT EFFECTS:
BLEED INAME: Melekef the Damned
HEALTH: 16/18
GENDER: M
DEFENDING EXPERIENCE: 7/100
GOLD: 40
CURRENT INVENTORY: Generic Staff, Cheap Clothing
CURRENT SPELLS:
RAISE DEAD II,
LEECH LIFE II,
SUMMON CORPSECURRENT EFFECTS: None
MAP:
http://i.imgur.com/fX96m.pngENVIRONMENT: CANYON
NAME: Lud
HEALTH: 10/11
GENDER: M
DEFENDING EXPERIENCE: 3/100
GOLD: 8
CURRENT INVENTORY: Generic Mace, Cheap Clothing, Jackrabbit, 2 jars o' beans, branches
CURRENT SPELLS:
CHAINS OF ARNAKCURRENT EFFECTS:
LAWFUL HALO,
CHILD OF THE CHAINED,
CHAINED FOLLOWERMAP:
http://imageshack.us/a/img525/9819/oeupu.pngENVIRONMENT: GRASSLAND
NAME: Riivak the Black
GENDER: M
DEFENDING EXPERIENCE: 0/100
GOLD: 20
CURRENT INVENTORY: Generic Sword, Generic Axe, Generic Shield, Cheap Clothing, 10x Torch, Firewood, Mining Tools, Masonry Tools
CURRENT SPELLS:
FISTCURRENT EFFECTS: None
NAME: Issera Thyme
HEALTH: 17/19
GENDER: F
DEFENDING EXPERIENCE: 2/100
GOLD: 30
CURRENT INVENTORY: Generic Bow, Generic Quiver of Unlimited Arrows, Cheap Clothing, 8x Torch, Rabbit Hide
CURRENT SPELLS: Enchanted Arrow
CURRENT EFFECTS: None.
ENVIRONMENT: TUNDRA
NAME: Bob Mcnobody the Generic
GENDER: M
DEFENDING EXPERIENCE: 0/100
GOLD: 39
CURRENT INVENTORY: Generic Knife, Cheap Clothing, Generic Cloak
CURRENT SPELLS:
CLOAK I,
SNEAK ATTACK ICURRENT EFFECTS: None
NAME: Tomio the Burned
GENDER: ?
DEFENDING EXPERIENCE: 0/100
GOLD: 43
CURRENT INVENTORY: Generic Staff, Cheap Clothing
CURRENT SPELLS:
FIREBALL I,
FLAME DART ICURRENT EFFECTS:
FLAME HALO