ROUND 5 - DIGGING DEEPERLobram finishes the seventh bed and uses the rest of the wood he had to make the last 4 doors.
Datan and
Inod both finish refining the wood.
Dariush teaches the llama a lesson by jumping on its back. It's overwhelmed by his ferocity and might have finally been broken.
Inod builds a brewery in the supply room. It's just a barrel and a table, really. But it should suffice.
Gamur worked the soil to make it usable for farming. He didn't find any seeds, yet, otherwise he would've started planting.
Donut dug down and mined out both the future dining room and crafting area.
He struck GOLD!Gobo gathers both birds and bolts, getting all of the latter but one stuck in a tree up high.
The birds are nothing but bones and feathers, so he decides to only take one back to show to the others... and possibly for soup.
After a long day's work they all gather in the stock room to feast on their supplies.Gobo shows the bird he brought back and everyone seems to be puzzled by how thin it is.
Inod thinks it has something to do with the harsh climate.
Datan adds that he noticed some strange things while working outside and he's pretty sure that the sun didn't move one bit.
Dariush boasts of his success in training the llama for war. He insists that it will be of strategic value.
Gamur and
Lobram are both busy stuffing their stomachs.
Donut is really tired and has nothing much to add, but advises everyone to be careful when going outside.
Gobo
Stout - Antisocial - Muscular
[Marksman][+Hunter+]
Datan KoganUrist
Muscular - Creative - Hardworking
[Craftsdwarf][Woodworker]
Gamur
Pessimistic - Doctor - Brusque
[Animal Caretaker][Doctor][Farmer]
Dariush
Sociopathic - Dual-wielding - Bloodthirsty
[Woodworker][Fighter][Animal Trainer]
Donut
Hardworking - Intelligent - Strong
[+Miner+][Fighter]
Lobram
Dexterous - Crafty - Drunkard
[+Woodworker+]
Inod Stoneshored
Big-Build - Independent - Easy-Going
[Woodworker]
llama (m)
war llama (f)
dog (m): Wrex
dog (f)
cat(f):RAPEPILLAGER
cat(m)
Weapons and Armory:
2 copper axes
copper short sword
copper crossbow
quiver with 24 copper bolts
2 copper bucklers
iron axe
obisidan short sword
2 wooden axes
Tools:
iron pickaxe
iron anvil
rope
bucket
wheelbarrow
Shops:
Woodworker
Brewery
Furniture:
7 beds
hatch
7 doors
Food and Drink:
barrel of pondgrabber cutlets [11/25]
barrel of plump helmets [11/25]
barrel of longland grass [25/25]
barrel of sunberries [25/25]
barrel of dwarven beer [11/25]
barrel of dwarven ale [11/25]
14 plump helmet spawns
Resources:
21 uristsł of wood
30 uristsł of twigs and needles
30 wooden poles
5 uristsł of gold ore
5 dead skeletal ravens
Starting now I will subtract
1 Food & Drink/Round for every dwarf
I also took the liberty of doing so for the last rounds
How do you feel about putting up a poll for what's to happen next?
I'm thinking:
Human Caravan
Elven Caravan
Goblin Siege
Necromancer
!!Migrants!!Also I didn't really feel like putting up all the stones, just think you have a lot of them.
And I expect you to think of something you can do with the
poles.
This was exhausting
Hope I didn't forget anything.