Check out everything that's in the quarters, things like scanners, storage crates, corkboards, even windows.
Taking a closer look around, you see Vincent's science gear lying in the corner with him hunched over it tapping away at his scanner. The rest of the room is completely bare aside from the other Migrants. You feel the walls, sliding your hands across the smooth surface. As you probe every inch for even the tiniest imperfection, your fingers catch on a small recessed button that you didn't notice before. Its a bit more than two feet up from the floor and centred at the halfway point on the wall's length. Checking the opposite side of the room, you find it has a button as well. There are no markings on or around the switch that indicate its purpose. You look around a bit more, satisfied there is nothing else, and walk back to the other side of the wall and stare at it, hands on hips. Should you push it?
Using the picture below as a reference, the switches are on the centre of the length (the long side) of the rectangle.
Also, the airlock is a 5ftx4ft chamber that juts out from the bottom wall, on the far left side.
((I'm gunna try it, sorry if I fail, but come on GUN, I'm meant to be a medic!))
Attempt to heal Jay.
You try to.. uh…. '
heal' Jay, but his suit is still on and your medical kit is sitting in your pack. You try to check his vital signs instead, and looking over the suit, you find the bio-readout on the inner side of his suit's right forearm. His heart rate is still very low and he is not breathing. You note that the he has
minor trauma to his cranial cavity and a bullet lodged in his liver (as opposed to a gunshot to his kidney, which is far less fatal in most cases). Based upon this new information and your professional opinion you say he has a few hours at best. He won't even see the sun rise tomorrow at this rate.
((btw, he's still severely oxygen deprived since the only way air can get in is through the
tiny hole in his back. Thats worse than breathing through a straw. You need to think like spacemen damn it! Also you'll want to take your suit off too if you plan to perform medical procedures with your hands. @everyone else, you can't sleep in your suits, as they are very bulky and you're already laying on the cold floor to begin with. They are motorised to an extent so they will stay upright when you step out of them. you flip a switch and they open up like a blooming flower and remain in a single piece. This is to avoid a lengthy undressing process that real astronauts go through (believe me, it is LENGTHY). Your helmet is a completely separate piece that is part of the collar, which in turn is also a separate piece which rests on your shoulders. you pull them both over your head when you hop out of your suit. You can still take your helmet off without removing your suit.))
Vincent assists in healing Jay
After attempting to assist in the..*ahem*….'healing' process, it occurs to you that Jay is still wearing his suit.
Huh.You try your best to look important as you stand around and rock back and forth on the balls of your feet, humming a tune you just made up.