Time to do walking turnip stuff. Head down to local nuclear plant and begin absorbing nuclear waste.
(1) you blatantly refuse to do walking turnip stuff and continue doing horny mammal stuff.
Continue growing.
Sorry Yoink. No hard feelings?
(4) you grow slightly, Yoink is grumpy at you. (+15%) growth
Form a pact with the elder turnip gods.
(2) you fail to form a pact with the elder turnip gods due to LordSlowpokes metaphysical assimilation war.
Form a pact with the elder turnip gods.
BE THE ELDER TURNIP GODS
(5) you wage war on the elder turnip gods and assimilate them into your very being in order to gain their power.
Arrive on mars. Begin using acquired minerals to develop secret underground robot nation.
(4) you crash land on mars damaging your combustion thrusters, (5) you begin a successful mining operation hidden under Olympus Mons, (4) you construct a robot production facility but don't have any droid schematics handy.
hijack dirg's nutrence supply and take 2 nutrience
plant seed of me in host.
(4) you tap into Dirg's nutrient supply and manage to siphon off one of his nutrients. (2) you fail to plant any seeds due to Dirg's successful date being extremely distracting.
Soar through the wormhole, activate solar panels and chill near the suns.
(2) you fly toward the wormhole but it closes before you get there.
>GROW.
(5) you grow larger (+25% original size)
using magnetic powers steal a dead ringer and rocket launcher from TF2
(1) You fail to attract anything through the inter-dimensional portal and instead alert a horde of bucket head zombies to your presence. (10 bucket zombies attracted)
Turn the lawn into a communist police state. Put all the babies to work in the nutrient gulag while Jeeves and Alfred annex nearby farms into my glorious country. I appoint killerhellhound as the captain of Willsaucia's army to defend against evil capitalist zombies. Meanwhile I try to find more cigars to smoke .
(6) you turn the entire neighborhood into Soviet Russia and put it under martial law, (2) your "babies" have no idea what a gulag is and ignore you in favor of fluffy hats, (4) Jeeves and Alfred assault a nearby farm in an attempt to annex it. (5) you find (3) Cuban cigars that have fallen out of a box used in the zombie fortifications.
>Copy DNA from all other turnips(just turnips, not the dolphins and such), and assimilate it with my own
(5) you copy the DNA from all the turnips you can find and (6) assimilate only the best traits from each.
Enemies: Ten bucket head zombies (advancing on lawn)
Two zombies in barn, four in farmhouse (Annexing attempt)
Characters:
LordYoinkPoke:Immune to pesticide, poisonous, 9.5 nutrients.
Yoink: 360% larger than original size, fused with LordSlowPoke.
LordSlowPoke: 25% larger, is a Carratato ,Fire Wizard plant, Burning, ELDER TURNIP GOD, steam powered nutrient factory, fused with Yoink.
MrWillsauce:Gatling mouth cannon (4 shots/salvo), defending a lawn, 4 Mini Gatling turnips +2 Gatling turnips, 3 cigars, 4 nutrients.
Sinpwn: Exploratory mining vessel, Damaged Biotic Combustion thrusters, underground mining +robot production facility, 5 nutrients.
Greatorder: not a turnip seed, lower body is roots, Super hero/villain, owns Gothams central park, produces 0.5KW/h, distinct lack of eyebrows, 7 nutrients.
ansontan2000: Is a Rose (has bloomed), 90% of original size, 5 nutrients
Dirg:becoming a turnip, redefined the definition of turnip, 8 nutrients.
Lordcooper: Mecha-Turnip, Thermocouples, 25 nutrients.
Killerhellhound: Magnet shroom, 5 nutrients.
Corai:In control of American defence network, 5 nutrients.
Spinal_Taper:Mecha-Something, 5 nutrients.
10ebbor10: Is the anti-turnip, Turnipocalypse unleashed, GM control (3) turns remaining, 5 nutrients.
Zomara:becoming a parasite, inside dirg rooting self, 5 nutrients.
Person: Genetically superior, 5 nutrients.