You only really ever need one perform skill, barring extraordinarily obscure prestige classes like Warrior Skald that require perform (poetry) or Dervish, which requires perform (dance). If you aren't aiming for anything specific, bards are about the only thing that need to put ranks in any of them. (If you want to play a lute, go for strings. If you want to play a flute, go for woodwinds. Et cetera, et cetera.) Remember that you can only put your level +3 ranks in a skill at a time (4 at this level.). You have to spend twice as many points to get a bonus in a skill that is not a class skill for your class. (IE: Knowledge (Arcana) for a fighter.) So a fighter would spend the maximum 4 points to get a +2 bonus.
So, level one, 28 point buy, complete ____ ask for, pathguy/mythweavers preferred, right?
Yep.
1): I'm having a bit of trouble with the Pathfinder generator. I'm not sure what the deal is with "Prestige Classes" section is for, or if I even need to worry about it for a level 1 character. If it's entirely optional, I will skip it (unless it offers more pwnage).
2): I'm pretty sure that I'm not allowed to have a familiar as a bard, but could I have some sort of pet? For some reason, I want an owl.
Bards don't get familiars, but there's nothing wrong with buying a pet owl. (It'd probably cost about as much as a dog.) It wouldn't talk to you, gain familiar abilities, or anything, but it'd have feathers and hoot a bit.
Ignore prestige classes for now. They work like normal classes, except you have to have certain skills and whatnot to qualify to take a level in them. Beyond the scope of a level 1 character.
NINJA EDIT: You start with zero points allocated, but you have different skill points depending on your class.
Rogues, for example, get (8 + Int modifier) ×4 skill points at level 1, and 8 + Int modifier after that. So if a rogue had 12 intelligence (and therefore a +1 bonus) he would start with 36 skill points at level 1. At level 2, he would allocate another 9.
Humans are the exception for races. They get a bonus 4 skill points at level one and an additional point at every level thereafter, meaning that a human rogue with 12 intelligence would start with 40 points and gain 10 every level. (Most classes get less than rogues.)
With 40 skill points, he could max out 10 skills at first level, and then each level afterwards spend 10 points keeping them at the maximum or fall off some of them in order to put more ranks in new skills. Or he could spread out his points more at first level, and focus later. It's up to you.