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Author Topic: Roll through the Keep of Bloodstained Dreams (86 -Story time over)  (Read 48966 times)

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #375 on: October 07, 2012, 01:33:38 pm »

Wait for the golem to enter the ice room. Hold onto the rope and brace self against the wall.

"TRAEL, MOVE OUT OF THE WAY BEFORE IT TURNS YOU INTO FERTILIZER."

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #376 on: October 07, 2012, 04:36:34 pm »

Wander off into the jungle. If following a plan doesn't work, surely wandering about at random will!
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Yoink

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #377 on: October 07, 2012, 04:38:36 pm »

>Back away towards Rorgrim, keeping the golem at sword's length. If it lunges at me, sidestep and slash at it, trying to damage its legs.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #378 on: October 09, 2012, 02:07:20 pm »

((Tiruin?))
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Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #379 on: October 10, 2012, 03:59:06 am »

((Yarhg! Sorry, my newbox is filled with threads I don't need to read, and it accidentally put this at the bottom D:))

"You want to put my AXE on fire?!"

"Enchant it. Besides, we're up against lightning. We need a way to divert it to the golem. Simple."

"So says the mage..."

ONWARDS!

Baradine: Fiery Weapon > Rorrim's polearm.
Rorrim: Request for something metallic to use in diverting lightning.

Both: ONWARDS!
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Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (55 - 4/5 united)
« Reply #380 on: October 10, 2012, 01:32:34 pm »

Wait for the golem to enter the ice room. Hold onto the rope and brace self against the wall.

"TRAEL, MOVE OUT OF THE WAY BEFORE IT TURNS YOU INTO FERTILIZER."

>Back away towards Rorgrim, keeping the golem at sword's length. If it lunges at me, sidestep and slash at it, trying to damage its legs.
Trael backs away to the ice room through the empty room. Huh. The golem doesn't follow. From the sound of it, it doesn't move far from the door, though... Hey, the ice is melting, and the staircase is being freed. Rorrim and Baradine come up, followed by several insectoids armed with spears.

ice will return soon
dryad knows when seed is planted
golem is down that path


One of the insectoids is indicating the empty room that Trael just left.

Enemies Flesh golem close to Trael, far to Rorgrin, Lightning Trap

----

Wander off into the jungle. If following a plan doesn't work, surely wandering about at random will!

Through the jungle (1d6=2)
You're somewhere in the jungle.

----

((Yarhg! Sorry, my newbox is filled with threads I don't need to read, and it accidentally put this at the bottom D:))

"You want to put my AXE on fire?!"

"Enchant it. Besides, we're up against lightning. We need a way to divert it to the golem. Simple."

"So says the mage..."

ONWARDS!

Baradine: Fiery Weapon > Rorrim's polearm.
Rorrim: Request for something metallic to use in diverting lightning.

Both: ONWARDS!

Fiery weapon (1d6=4)
Your weapon is covered in fire. Can't harm it more than you already did, probably. The dryad shoves the fruits and the seed into Baradine's hands afterwards, since neither of you took them and the seed you are supposed to carry.

"Even if the lightning were as easily diverted as natural one (and as I said, it isn't), the munuruk only have the wooden spears and their poisons, really."

You go onwards, a munuruk carrying a strange stone plate joining the spear-wielding ones, leading upwards a thin staircase, down a small corridor, and finally to a frozen staircase upwards, where the plate-carrying munuruk places it near the staircase, and the ice melts. You go up, followed by the munuruk, to find Rorgrin and Trael.

ice will return soon
dryad knows when seed is planted
golem is down that path


One of the insectoids is indicating through an open door to an empty room, followed by another open door. The lighting you see down there is probably that lightning orb you were warned about.

[Fiery Weapon: 4]

Neutrals/Enemies?: 10 Munuruk (all spear-wielders)

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (55 - 4/5 united)
« Reply #381 on: October 10, 2012, 02:31:55 pm »

"Woah, nice to see you guys."

*Point at golem*

"Mind giving him a hug? He seems a bit lonely."

Wrap up the rope n' dagger... Assuming enough ice's melted enough to yoink it out.

Walk up to Rorrim.

"Weren't there 5 of us?"

[whisper]"Should we be getting rid of those guys?"[/whisper]

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (55 - 4/5 united)
« Reply #382 on: October 11, 2012, 01:13:14 am »

"I told you once more, holding a flaming weapon will hurt you. Holding a weapon enchanted with flame won't!"

"Oh, you're the mage! You're one to tell as you enchanted it."

"Hold it."

"No."

"Hold it!"


"Weren't there 5 of us?"

"Should we be getting rid of those guys?"
[/sub]

"N- Oh. That 'hold it'.

"Yes there were five of us, but then we got separated back in that chamber with statues. These things are the Munuruk, allies. Don't harm them. What we should harm is a golem and a lightning orb. Have you seen them?"


"It's in that room."

"Who's doing the asking here?"

The sound of Baradine facepalming echoed through the room.
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (55 - 4/5 united)
« Reply #383 on: October 11, 2012, 05:55:57 am »

"Mun-ruk?" Trael was unimpressed, his eyesockets regarding the creatures briefly before returning to the room he had left.
"That is the way ahead, yes? Or is it down there?" He gestured with his free hand towards the downwards staircase, his voice toneless as usual.

>Determine which way leads towards my goal and continue. If it lies in the room with the golem, so be it. March in first and circle around, attempting to distract the thing so that those with more experience in fighting such things can destroy it.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (55 - 4/5 united)
« Reply #384 on: October 11, 2012, 07:18:46 am »

"Wait, why are you two here anyway? Last I saw it, there was a blazing inferno it wasn't totally my fault. and...you're after the golem and orb too?"

Rorrim piped up. "We've to plant this seed for the Dryad. Care to lend us a hand so we can all be one happy party together again?

"Has anyone of you seen Zalgus?"
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IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (55 - 4/5 united)
« Reply #385 on: October 12, 2012, 05:22:41 am »

Welp. Wander at random until I find something interesting.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (56 - Lost in the Garden)
« Reply #386 on: October 12, 2012, 03:58:52 pm »

"Woah, nice to see you guys."

*Point at golem*

"Mind giving him a hug? He seems a bit lonely."

Wrap up the rope n' dagger... Assuming enough ice's melted enough to yoink it out.

Walk up to Rorrim.

"Weren't there 5 of us?"

[whisper]"Should we be getting rid of those guys?"[/whisper]

"I told you once more, holding a flaming weapon will hurt you. Holding a weapon enchanted with flame won't!"

"Oh, you're the mage! You're one to tell as you enchanted it."

"Hold it."

"No."

"Hold it!"


"Weren't there 5 of us?"

"Should we be getting rid of those guys?"
[/sub]

"N- Oh. That 'hold it'.

"Yes there were five of us, but then we got separated back in that chamber with statues. These things are the Munuruk, allies. Don't harm them. What we should harm is a golem and a lightning orb. Have you seen them?"


"It's in that room."

"Who's doing the asking here?"

The sound of Baradine facepalming echoed through the room.
"Mun-ruk?" Trael was unimpressed, his eyesockets regarding the creatures briefly before returning to the room he had left.
"That is the way ahead, yes? Or is it down there?" He gestured with his free hand towards the downwards staircase, his voice toneless as usual.

>Determine which way leads towards my goal and continue. If it lies in the room with the golem, so be it. March in first and circle around, attempting to distract the thing so that those with more experience in fighting such things can destroy it.
"Wait, why are you two here anyway? Last I saw it, there was a blazing inferno it wasn't totally my fault. and...you're after the golem and orb too?"

Rorrim piped up. "We've to plant this seed for the Dryad. Care to lend us a hand so we can all be one happy party together again?

"Has anyone of you seen Zalgus?"


The ice room begins to freeze again, stair-first, as most of you catch up with the events that lead you to this room. Trael, never being one for small talk, sees that the way down is frozen once more and goes off to slice open golems so those insectoids open the path downwards again. Surely the others are following close behind rather than waste time chatting.
Circle the golem (1d6=2)
The golem is standing in the doorway again. No circling the monster. At least it doesn't seem to attack anyone outside it's room?

Blast someone? (1d4=2)

Enemies Flesh golem close to Trael, far to Rorgrin, Lightning Trap

Neutrals/Enemies?: 10 Munuruk (all spear-wielders)

[Rorrim - Fiery Weapon: 3]

----

Welp. Wander at random until I find something interesting.

Wander around (1d6=3)
You wander around, away from the fire. You're sure you could find all manner of interesting plant life if you weren't wandering for your life.

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

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Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (56 - Lost in the Garden)
« Reply #387 on: October 13, 2012, 03:25:08 am »

((I was waiting for Loud Whispers' reply  :-\

Ah well))

"That! That is it!" Rorrim said, pointing to the golem.

"And it's not moving."

"You think you can provoke it while I keep it at bay with my polearm?"

"Worth a shot. Trael! Rorgrin! Can you help us slay this golem, and possibly that lightning orb?"

Baradine: Firebolt @ walls holding up the doorway to collapse it on the golem!

Rorrim: Defend and counter!

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IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (56 - Lost in the Garden)
« Reply #388 on: October 13, 2012, 04:20:44 am »

Move away from fire. Surely good things are to be found by moving away from the fire?

((On the other hand, I'm not entirely sure a necromancer delving into a dungeon of horrors genuinely believes that.))
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (56 - Lost in the Garden)
« Reply #389 on: October 13, 2012, 05:58:42 pm »

"For some reason the prospects of burning, crushing of smashing don't appeal to my skull. Nor does a lightning trap electro-shock therapy session sound too fun."

"OI MOONRIK! PROD THAT GOLEM OVER THERE!


Assuming the golem isn't fried by this point, charge it with the Warhammer drawn.

Attempt to rename Warhammer Polyspaston.

Eye the Munruks suspiciously.




((I was waiting for Loud Whispers' reply  :-\
No internets, left the city :)
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