Turn 27
Also, now all I need is a diamond the size of a fist. I'll get that deeper description up- you want appearance, background, or both?
Search for the pinky, then head back around to the back of the warehouse. Explain plan (below) as we go.
"Here's the plan- if we go back around to the back of the warehouse, I can get us inside with magic. It'll be nice and quiet, though I can't guarantee we'll end up in an empty room. Once we're in, we'll find Becker and deal with him. Any thoughts?"
| It takes a bit of time, but you find your pinky. It seems like it's a bit shorter than before, but hey, it's intact!
Anyways, you explain your plan to Janna, and she doesn't seem to have a problem with it.
| You sneak around to an unguarded back section of the warehouse.
| You summon your portal perfectly, it only taking a minute.
| Unfortunately, the best room you can find within your radius has three thugs inside.
You gain +3 to Very Short Range Minor Portal! You gain +2 to Regnum Prodigium! You gain +1 to Manipulate Portal! You have mastered Very Short Range Minor Portal! It can be used in combat, taking two turns to cast (1st turn, declare spell, 2nd turn spell activates)!((As a side note, when I say mastered, I don't really mean mastered. You can further improve the spell, but you have to specifically focus on an area to improve for it to gain experience. You gain a new tag (effect) for that skill every ten exp. One could, theoretically take a level 0 spell up to over 100 exp, and that would make it equivalent to a level 8 spell or so. There is no cap in experience, it simply gets harder for you to gain experience for that spell. However, there is a downside. When you train a spell that has 10 exp or above, you gain no experience for the magic skill.))
"Sorry that I failed so utterly. I'll do better next time, really!"
First off, I Summon my Fuzzy Demon, Ricky. I can't be going around without my "exotic pet", now can I? Then, ask around to see if anyone knows who that drunkard is.
Physical: Dark skin, short [ like 4'11" kinda short ], curly brown hair, blue eyes, no scars, physically unimposing.
Personality: Never drinks, quick to act foolishly, trusts only demons [ Backwards, right? Trust the liars. ]
| You summon Ricky, and it quickly perches on your shoulder. Afterwards, you go information digging.
| You find a wealth of info in the bartender.
"Yeah, that's Udyr. He lives in the village two minutes from here. You couldn't miss his house, it's the silly pink one. You should be careful, though! He really is a member of the Reds. Those guys aren't ordinary bandits."
You gain +3 to Summon Fuzzy Demon! You gain +2 to Everto Voco! You have mastered Summon Fuzzy Demon Ricky! You no longer need a roll to summon him. He's still useless in combat though.
Find quartermaster, explain that I'm his new assistant!
You quickly find him. He's a short, old man, who looks at you in disdain.
"Hmph. There are some ruffians who rented some materials, but they haven't returned it yet, although it's far past the due date. Go and find Hanmal Lis, and get my stuff back!"
Surprise came across Kira's face as she found herself staring face to face at her kinfolk. She decided that the best way to settle this, was to speak as fast as she could and to explain the situation.
And to also manifest a wind shield around her that would deflect the arrow, if fired.
"Please don't shoot! I'm not trespassing in anyway, uh, I mean trying to trespass...
"Can't we talk first?"
| The elf listens to your plea, and lowers his bow.
"Speak. Tell me why you trespass in the Gladed Forests."
Go back to the library and find a book on the easier to cast enchantments. Preferably defensive.
Given that you have a book on it, you just read your own. The only ones that don't take any preparation are the temporary ones. These are all the defensive enchants you can find:
Repel Arrows
Repel Weapons
Elemental Shield
Repel Darkness
Repel LightThey are all level 1 except for Repel Weapons, which is level 0.
Practice casting minor water animus, with a focus on trying to get it to be more intelligent.
| You practice your spell, and it responds to your orders a bit better. You still have a ways to go before you could call it sentient, though.
You gain +2 to Minor Water Animus!
Friendly/Neutral NPC'sJanna: She's looking at you in a bit of awe, but it's fairly well concealed. No doubt she's never seen a portal before.
CharactersNirathi (Nirur Torir)Female Yarian. From the Enchantment College. In the Mage's guild. Also
inside the Mage's Guild.
Equipped:
Leather Armor,
Light Shield,
Staff of Redimio IanusUnequipped: A low level book on
Inficio Ignotus.
Strength: 7+1
Endurance:
11+1Intelligence:
16+1Dexterity:
10+1Charisma:
16+1Wisdom:
10+1Skill:
10Inficio: Level 1, Near-Phony
Inficio Ignotus:
Level 1,
Weak ArcanistRedimio Ianus:
Level 0. Palor Magician
Nox noctis Visum:
Level 0.
Inficio Ignotus: Level 0: Shine, an enchanment used to make items glow. 10 exp, makes items provide a strong light. Level 1: Homing Weapon, an enchantment that gives weapons a +.25 to hit. 9 exp, no bonus
Redimio Ianus: Level 0: Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 5 exp, no bonus.
OchitaMale Yarian. From the Animus College. In the Mage's guild. Also
inside the Mage's Guild.
Unequipped: 15 gold pieces.
Equipped: Robe of Liquidus Umbra,
Staff,
Light Shield Strength:
9+1Endurance:
10+1Intelligence:
15+1Dexterity:
9+1Charisma:
13+1Wisdom:
16+1Skill:
10Mind:
Level 1, Brainster.
Ianus:
Level 1Elementus:
Level 0Ianus Resarcio:
Level 2,
Terrible DoctorRealm:
Level 0Liquidus Umbra:
Level 1 Water Chestnut Ianus Resacrio: Level 0: Close Minor Wounds, can heal most shallow cuts and bruises. 10 exp, Can now heal minor bone cracks and injured tendons. Level 1: Healing Glow, it can heal any wound, but it takes a very long amount of time to heal anything major. 7 exp, no bonus.
Liquidus Umbra: Level 0: Minor Water Animus: Creates a small animated being out of water. 5 exp, It is capable of following simple commands. Rope of Water, creates a rather strong rope of water. 10 exp, the spell can now be used as a whip with a +.5 to damage. Instant cast. Level 1: Water Fist, creates a fist out of water that has +.5 to damage. 5 exp, no bonus.
Kira Talneris (Tiruin)Female Elf. From the College of the Battle Mage.
Whelp of the Fighters Guild. She's somewhere, that's for sure.
Equipped:
Gilded White Robe,
Light ShieldUnequipped: 50 gold and a tome on wind spells
Strength:
14+1Endurance:
10+1Intelligence:
10+1Dexterity:
15+1Charisma:
11+1Wisdom:
13+1Skill:
10Swords:
Level 0Body Magic:
Level 0Complexo Ventus:
Level 1,
OzoneSolers Inficio:
Level 1,
Semi IncompetentElementus:
Level 0Ortus Aer:
Level 1,
Air PufferComplexo Ventus:
Level 0:
Air Fist, a touch attack that gives +.5 to hit. 3 exp, no bonus.
Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly.
Instant Cast, 10 exp, can be cast with one more spell.
Level 1:
Lesser Air Sphere, a touch attack with a plus +.5 to damage. 7 exp, no bonus.
Solers Inficio:
Level 0:
Imbue Minor Melee, an enchant that adds plus +.25 to melee damage. 10 exp, +.5
Level 1:
Weak Wisdom Enchant, an enchant that increases Wisdom by +.5. 5 exp, no bonus
Ortus Aer:
Level 0:
Gust, a spell that makes a nice breeze. 10 exp, can push people a small distance away.
Level 1:
Minor Blade of Air: Creates a thin, short blade of air that can be shot forward (no roll, homing) with a +.5 bonus to damage. Ranged, 30 feet. 10 exp, Instant Cast.
Zerus Halfmoon (IronyOwl)Male Human. Went to the
Animus University.
Bus Boy of the Archaeological Guild. Inside the Archaeological Guild.
Equipped:
Vampire's Leather Armor,
StaffUnequipped: 30 gold
Strength:
14+1Endurance:
12+1Intelligence:
14+1Dexterity:
12+1Charisma:
14+1Wisdom: 8+1
Skill:
10Volo Plagiarius:
Level 0Validus Refragatio:
Level 0Lamia Veneficus:
Level 0Mind: Level 1, Brainster
Ianus Somes:
Level 0Redimio Ianus:
Level 0, Parlor Magician
Alius Sive:
Level 0 Lamia Veveficus:
Level 0:
Weak Drain, a spell that
drains others of energy and
boosts your own. 5 exp, no bonus.
Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance. 5 exp, no bonus.
Redimio Ianus:
Level 0:
Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 8 exp, no bonus.
Thrakor (Toaster)Male Elf. From the
Animus University.
Bus Boy of the Archaeological Guild. Right in the heart of Tantalan, outside a warehouse identified as the main base of Becker. Who is totally
not James.
Unequipped: 2 gold pieces.
Equipped: Robes of Ianus,
Dagger Strength:
6+1Endurance:
14+1Intelligence:
18+1Dexterity:
14+1Charisma:
10+1Wisdom:8+1
Skill:
10Mind:
Level 1, Brainster
Ianus Somes:
Level 1,
Lame ArcanistRedimio Ianus:
Level 1,
Arcane SpellknitterIanus:
Level 1Realm:
Level 0Regnum Prodigium:
Level 0 Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance.
10 exp.
Redimio Ianus:
Level 0:
Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 10 exp, It now has +.5 damage, and is instant cast.
Regnum Prodigium:
Level 0:
Very Short Range Minor Portal , it allows you to create portals within twenty feet of each other. 10 exp, It no longer takes several minutes to cast, and can be used as a two round spell.
Manipulate Portal, It allows you to manipulate the portal in any fashion, physically. 4 exp, no bonus.
Leo Morelli (Morelli)A Male Human. From the Summoning College.
Bus Boy of the Archaeological Guild. Inside a in the process of getting wrecked inn.
Strength (Body): 8+1
Endurance (Body, Realm): 8+1
Intelligence (Mind):
14+1Dexterity (Mind, Body): 8+1
Charisma (Realm):
18+1Wisdom (Realm, Mind):
14+1Skill (all): 10
Appelo: Level 1
Everto Voco:
Level 1,
Demon's Bitch Everto Voco: Level 0: Summon Ricky, summons a useless in combat demon that you have named Ricky. It's pretty cute, though. 10 exp, You can cast it without needing a roll. It's still pretty damn useless in combat, though. Level 1: Summon Diminutive Imp, you summon a very tiny fireball wielding imp. It's like a glass cannon, except without the cannon part. More like a muff gun. 5 exp, no bonus.