Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 8

Author Topic: Sanity's Eclipse -Turn 6; Revival  (Read 11939 times)

kilakan

  • Bay Watcher
    • View Profile
Sanity's Eclipse -Turn 6; Revival
« on: June 17, 2012, 12:54:24 pm »

Sanity's Eclipse:A Horror RTD
Back-story (Long version):
Spoiler (click to show/hide)

Basic Story(quick synopsis):
Spoiler (click to show/hide)

Rules:
Spoiler (click to show/hide)

Possible mutations caused by the outbreak.
Spoiler (click to show/hide)
*Once one is chosen, no one else may choose that same one.

Character Creation:
Spoiler (click to show/hide)

The first 6 people will be chosen, further ones will be placed on a waiting list.  Luck and ingenuity are all that keep you alive, and remember to always have fun!  That said, survival is not at all assured and player turn over rate may be high ;), so this rtd is not for the faint of heart or easily disturbed.  You have been warned, it will live up to it's title!

Players:
Chrome1
Caellath
Seriousconcentrate
Sinpwn
Dwarmin
Tiruin

Waiting List:
Mcclay
Spoiler (click to show/hide)
« Last Edit: September 08, 2012, 01:08:01 pm by kilakan »
Logged
Nom nom nom

chrome1

  • Escaped Lunatic
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #1 on: June 17, 2012, 12:56:32 pm »

Name: Alec Rickshaw
Gender: male
Appearance: 5'9", 140 pounds, slim build. Medium length messy black hair. Short beard. Brown eyes. Wearing black tshirt, blue jeans, adidas running sneakers.
Other:-
Reason to come to the city: To start a new life after being released from his old towns prison before outbreak.
Mutation: Your old scars are fading away
Item: 7" Hunting Knife
 
« Last Edit: June 17, 2012, 02:02:03 pm by chrome1 »
Logged

Caellath

  • Bay Watcher
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #2 on: June 17, 2012, 01:08:15 pm »

In. Sheet coming soon.

Spoiler: Sheet (click to show/hide)
« Last Edit: June 17, 2012, 02:47:31 pm by Caellath »
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #3 on: June 17, 2012, 01:19:26 pm »

Name: Benjamin Forrester
Gender: Male
Appearance: 6'1", 170 pounds, athletic build. Hair is brown and cut short, eyes are brown. Currently wearing a blue jacket, white shirt, jeans, and black sneakers.
Other: -
Reason to come to The City: Benjamin is a relief pitcher for a college team that had come to the city for a game before the outbreak started.
Mutation: Your Vision is hazy and full of tiny pinpricks.
Item: Folding knife; Benny carries one everyone and the guards forgot to check his jacket for it.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #4 on: June 17, 2012, 01:23:12 pm »

Got it.  ;)

Name: Desmond Green
Gender: Male
Appearance: Well dressed man in his late 20's-a fashionably cut power suit, and silvered watch (that stopped ticking), among other accouterments of the financially successful and socially mobile. Brown hair and green eyes, behind a pair of thick lens eye-glasses. Looks very nervous. 5.9 and 189 pds.
Other: A Stock broker by trade, he lives with numbers and calculations-he trusts his own intellect over anything else. He is the oldest son of an extended family-and very protective of those he comes to call family.
Reason to come to The City: His sister Elaine (long estranged) called him from far off, saying she needed to be bailed out of jail-another robbery charge. Something Desmond has done before. He grudgingly agreed, and made the drive to the city...but, when he got to the jail, it was already in chaos. She was no where to be found. He was taken into custody not long after.
Mutation:You are constantly aware of your own heartbeat
Item: A wallet sized picture of Desmond's family-Mother, Father, 2 sisters and 3 brothers. He protects it as he would any precious thing...
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #5 on: June 17, 2012, 01:29:09 pm »

In  :P

Spoiler: Done (click to show/hide)
« Last Edit: June 17, 2012, 03:12:32 pm by Tiruin »
Logged

kilakan

  • Bay Watcher
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #6 on: June 17, 2012, 01:56:03 pm »

Name: Alec Rickshaw
Gender: male
Appearance: 5'9", 140 pounds, slim build. Medium length messy black hair. Short beard. Brown eyes. Wearing black tshirt, blue jeans, adidas running sneakers.
Other:-
Reason to come to the city: To start a new life after being released from his old towns prison before outbreak.
Mutation: You are constantly aware of your own heartbeat
Item: 7" Hunting Knife and 2 pint bottles of vodka.
I'm gonna make a call, and since this was edited after dwarmins post, say you need to change your mutation mate.  Also one item, yea get the knife or the vodka, hard choice :P
Logged
Nom nom nom

Sinpwn

  • Bay Watcher
  • That there guy with that face.
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #7 on: June 17, 2012, 02:12:52 pm »

sheet coming up.

Spoiler (click to show/hide)
« Last Edit: June 17, 2012, 02:28:41 pm by Sinpwn »
Logged

kilakan

  • Bay Watcher
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #8 on: June 17, 2012, 02:34:59 pm »

ehmk just waiting on calleth now then we can get going!  Tiruin can finish his sheet whenever, it's not really important for the first turn anyways.
Logged
Nom nom nom

Caellath

  • Bay Watcher
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #9 on: June 17, 2012, 02:39:15 pm »

Searching for a mutation. Done.
« Last Edit: June 17, 2012, 02:47:48 pm by Caellath »
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #10 on: June 17, 2012, 03:13:47 pm »

Done.

Also, horror.  :-\
Logged

kilakan

  • Bay Watcher
    • View Profile
Re: Sanity's Eclipse:A Horror-Apocalypse rtd
« Reply #11 on: June 17, 2012, 03:54:24 pm »

Turn 0:Escape
Alec, Mortimer, Benjamin, Desmond, Ires and Clara stand in a small room, just 6 mattress without sheets, a sink and no windows.  This is where they have been locked in for the last 3 days, after the army captured and quarantined everyone they could find.  Every waking hour for the last three days has been punctured by screams and blasts of gunfire.  Last night it seemed that the army was going from room to room either evacuating people as the note with dinner had mentioned, or occasionally the sounds of gunfire ruptured forth.  The grim procession of what sounded like executions and evacuations never made it to your room, which was situated at the very end of a hallway on the top floor.  For the last few hours it has been eerily quite, as the power flickered on and off, continuously plunging you into darkness.  With one last flicker the power cuts out for what seems an eternity, and when the lights finally come back, the door to your former prison hangs open slightly.  You can hear nothing, absolutely nothing coming from outside the room, as the power continues to flicker.


Time-Around Noon?

Weather-Unknown

Local Safety-Unknown

Alec
Spoiler (click to show/hide)

Mortimer
Spoiler (click to show/hide)

Benjamin
Spoiler (click to show/hide)

Desmond
Spoiler (click to show/hide)

Ires
Spoiler (click to show/hide)

Clara
Spoiler (click to show/hide)

Logged
Nom nom nom

Caellath

  • Bay Watcher
    • View Profile
Re: Sanity's Eclipse Turn 0:A Horror-Apocalypse rtd
« Reply #12 on: June 17, 2012, 04:04:28 pm »

Mortimer sighed. The door was open, he was hungry and thirsty and there was no way he would wait forever until something happened. Finally making his choice, he sprung up and unholstered his pistol, the quick-draw hoslter already turning its safety off and causing the gun to chamber a bullet.

"I don't know about you guys, but I'm going to check what is outside."

Open the door a little and cautiously peek outside.
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Sanity's Eclipse Turn 0:A Horror-Apocalypse rtd
« Reply #13 on: June 17, 2012, 04:11:34 pm »

"Right behind you, Mort."

Benny follows the Russkie to the door and peeks over his head to check it out.

(We've been here for three days with nothing to do, so I assume we've - at the very least - told each other our names. >.>)
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Sanity's Eclipse Turn 0:A Horror-Apocalypse rtd
« Reply #14 on: June 17, 2012, 04:12:59 pm »

"H-hey, wait. I'm going with you.

"It's quiet again. You don't think the schedule is...off, right?"


Follow Mortimer and change my location to near the door.

Try to look for anything that resembled the structural map or emergency exit map in looking outside.


((Yep, along with some side-talk and knowledge on what we were and who we basically are.))
Logged
Pages: [1] 2 3 ... 8