((Lawful Asshole is more fun, though. Especially because it is completely in-character to make up dozen of laws and demand that everyone you meet abide by them.
))
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DermDeciding to prioritize the impending Bad Things over the shadowy figures with unknown intentions, you [5] lift your hands, raising a massive spike of rock from the ground beneath the daemon, tearing off a leg in a spray of gore and disrupting the balance of the nearly-completed gate.
-15 MP
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TalendirUnwilling to allow this to progress any farther, you [2] swing your sword through the air above the daemon's head.
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LeiYet again you project your thoughts, this time towards everything in the area other than the daemon. [3] You accidentally touch the daemon's mind and quickly close your mind before any harm can be done, preventing you from feeling anything else.
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AeroYou shout a warning to your teammates as you stab at the daemon's face, [6] driving your spear straight through its skull! With a gurgle, it slumps back, ripping your spear from your hands. Your spear is now stuck in the daemon's face, with barely half a foot of shaft protruding from between its four bloodshot eyes.
Lose: Spear
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SinterousYou see the daemon breath its last after taking a spear straight through the skull, but remember that there is no such thing as too much paranoia when dealing with creatures not of this world. [4] You blast the daemon's corpse with a spray of frigid air, freezing the part of its torso from which the base of the incomplete gate sprouts.
-6 MP
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HedricCursing, you [3] trip, stumbling several steps towards the daemon, hand with the knife outstretched. It strikes a patch of frozen flesh with an audible ringing sound.
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MinaAs a paladin, you know full well that such foul beasts often feign death to lure in unsuspecting pillars of Justice and Law. You [5 + 1] charge at the corpse, slashing at it with your holy sword. The blade bites deep, cutting through still-cooling and deeply frozen sections of the daemon's body, muscle and bone alike. As you complete the follow-through on the strike, the icy section shatters, revealing something strange just below where the hearts once were.
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Every member of the party gains 30 XP, except Derm, who gains 40 XP due to his Artistic Bonus.
Aero's cry draws the attention of the party to the large swarm of dark, night-shrouded beings that have ascended the hill. They have nearly surrounded the altar, the daemon's corpse, and the entire group save Derm, who is still swimming towards the others. There is a small opening to the North-East, but it will be cut off inside of a minute.
A glint of red-gold shines within the shattered ruin of the daemon.