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Author Topic: @)~~}~ Magia Exquisitis! ~{~~(@  (Read 119366 times)

Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1080 on: July 20, 2012, 09:45:11 pm »

To Do List:
Spoiler (click to show/hide)
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1081 on: July 22, 2012, 11:40:07 pm »

Kathryn:

Kestrel is easily hunted down, and you invoke his title of ‘Groundskeeper’ to make him help set up a proper nursery for the egg and the child that will emerge from it. Kestrel gets to work installing a child sized bed and a bookshelf containing dozens of magical and mundane childrens books before heading down to fetch something else from his shed.

You use this moment to ask the mirror shard if your firstborn child would be a girl. A devil appears indicating a ‘no’ answer. Great. A boy. 1d2 = 1 (2 = Girl)

The groundskeeper returns with a machine shaped like a pedistool, which he instructs you to place the egg on top of. As soon as you do, a red number 4 appears on the device’s display. Kestrel explains that the number represents the number of days required for the egg to finish developing with the machine’s help. Once the development is complete the egg will be placed in stasis until the red button is pressed, at which point it will hatch.

Satisfied with the nursery setup you head down to the gun shop. You get Jesus to show you the special stock for mages. You then ask him about getting a car fixed up and magically enhanced. The weredonkey recommends you talk to Lucian, who runs the maintenance dock at John Piazzo’s pier and restores classic cars as a hobby.

When asked about having custom moonbane bullets cast, Jesus assures you that the store smiths and enchanters can handle the job. He takes 5 bars of moonbane, and promises that three will be used to produce bullets of you. You can pick them up tomorrow morning, before you leave to complete the job. (-5 Bars of moonbane)

You head to The Big W and check out the minor changes to the stock. Casting auditions for a movie called Styxrunners are currently being held, so most of the people who regularly frequent the hangout are too busy standing in line or practicing for the roll they want to chat. You check the class schedule to discover that tomorrow a 6 hour class entitled ‘Stage Magic for Real Combat’ will be taught by Mercutio for 1700 USD a person. Mercutio will also be delivering a free 1 hour lecture on the ins and outs of the mercenary business in Southern California and the surrounding areas. A series of lectures on the political and physical geography of hell will also be held tomorrow. The lectures are 300 USD and 2 hours a pop and each will cover one of the following regions; the River Styx, Tartarus, Dis, and Cocytus.

Finally you head down to the police impound to pick up what is left of your car. To your horror the person manning the desk informs you that it was checked out yesterday. You squeeze the desk clerk for a name and are told that the man who did it went by Knox...

Spoiler (click to show/hide)

Henry:

You spend the morning in your Lair, exploring the place. The entrance is a sitting room with a fireplace and lots of shelf space to store trophies and art. There is a large empty stone room for you to make magic circles and perform rituals in. One of the rooms includes a pottery wheel and a furnace to fire clay. Outside of the house itself is a large pen for storeing creatures and a cave that includes an untapped gold vein and access to some sort of expansive cavern system.

Satisfied with your new digs you set up some throwable petrification in the ritual room and head out shopping. You spend lots of money on a good computer among other items. Sadly you have no clue how to get electric or internet service at your lair. (-5987 USD. +High End Laptop PC, +Drawing and Photomanipulation software, +Scanner, +Modem, +Router, +Wireless Mouse, +50 Live Mice, +Sack of Rodent Feed, +20 Mouse Cages)

You return to the lair to drop off your supplies and check on your throwable petrification. You collect and form 7 paper airplanes. When you reach the 8th and final circle you made you notice that the piece of paper has expanded to a massive size and folded itself into an animated paper frog about the size of a basketball. You spend some time playing with the friendly creature and quickly note that it can fold itself into any shape it wants too. You doubt that a being made of paper can hold its own in direct combat. (+7 Throwable Petrification, +1 Small Paper Golem) 1d80+10 = 77 + 10 = 87

Adrian:

Your wife wakes you up early so that she may begin to ink you up. She works hard for several hours before making a mistake at a critical juncture. Daintyroot seems quite angry at herself for the mistake and explains that you will need to have the failed Tattoo magically removed before she try again on that particular body part. 1d80+5 = 7 + 5 = 12 (Dai’s Tattoo Spell Roll)

Noting that your wife seems crushed by her failure to ink you up you decide to put off your research and spend the afternoon making her feel better. The rest of your day is split between screwing your wife and roleplaying out your revenge fantasies against her father and the dragon who hurt Kathryn in New York. Daintyroot is quite proficient at playing an evil dragon. 1d80-4+2 = 39 - 4 + 2 = 37

Ariel:

You rise early and head down to the Styx Crossing where you spend 13 Infernal Dubloons to purchase 3 Potions of devilish vitality and 2 bait quality souls.

After a bit of waiting the nagas show up and you set off. Hunting with you are Vulgar, Vinegar, and the female Veal. The Nagas can swim nearly as fast as your jetski can sail, and you arrive at the river port of a cheap Capetown motel within 30 minutes.

The first target you hit is the apartment belonging to a Naga estranged from her family. The four of you burst in to find your mark in the shower. Vulgar restrains her and you pour one of the nasty potions from the human trafficing center down her throat. Once the potion kicks in Veal ties her up and escorts her to the river while the rest of you take the liberty to loot the apartment. You manage to grab 6 tomes from the bedside table. (-1 Potion. +6 UnIDed Spell Tomes) « 1d80+7 = 63 + 7 = 70 » Good Random Event

Your group then hijacks an SUV and begins to cruise Capetown, focusing on neighborhoods where Naga are known to congregate. After several hours Vinegar spots a squad of 6 smaller green Naga crossing the street. Vulgar decides that they are likely hunting the same prey your group is, but that they belong to a rival clan and are thus fair game. You, being to only one with feet to operate the pedals, are instructed to run them down. You manage to hit three of them, crippling two, before skidding to a stop. Before you get out of the SUV to continue the assualt Veal remembers to warn you that green naga have a deadly bite and that you should keep your distance.

The fight is short but brutal. Vulgar finishes off the three you hit with a burst of automatic fire. Veal begins to prepare a spell to finish off the remaining foes, but the green naga come to their senses and each produce a glowing red wand which fires off a stream of flames. One of the attacks hits you, igniting your pants. Veal unleshes her spell, animating the asphalt and causing the road to cacoon the last three green naga.

Veal explains that it would be immoral to enthral a Naga with a living matron, so she orders the road to snap their necks, killing them instantly. You stop drop and roll to extinguish the flames and heal off the fire damage with the Ankh. You then take a fire wand off of one of the victims and work on collecting as much soul energy as you can while the others load the corpses into the SUV. (+1 Level 5 Lawful Evil Soul, +1 Level 5 Lawful Neutral Soul, +1 Wand of Fire Bolt) « 1d80+7 = 57 + 7 = 64 » (Good Random Event)

After a bit more driving two juvenile looking brown naga are spotted at a cafe. Vinegar instructs you to park the SUV a decent distance away and climb up onto the roof with him where he hands you a large rifle with a scope. The Naga leads you through setting up the shot, coaching you in a brotherly fashion. Eventually you both have your shots lined up and two shots ring out. The cafe clears in a panic as two naga drop to the ground dead. You pick up the corpses and get the hell out of dodge before the authorities show up. (Progress towards Mundane Skill: Sniping ¼)  « 1d80+7 = 51 + 7 = 58 » (Good Random Event)

Your group returns to the motel where a boat to load the corpses is waiting, piloted by another Naga who goes by Vule. The trip back to Vistra’s penthouse is uneventful. When you arrive an impromptu party is held to celebrate the successful hunt. Vistra continues  to unsubtley hint upon her desire to adopt you as she doles out the hunt. You get a full green Naga Corpse, slightly smaller than your own body, as your share. (+1 Green Naga Corpse)

After payment is received the Naga women pull you off to their corner of the party. You give them the abbreviated version of your life and undeath story while feasting on the Taco Bell food and boxed wine provided. Eventually everybody but Veal wanders off to do other things, and the Naga slips you a book, explaining that it is the sacred text of their religion. She then throws you in a losely coiled embrace and kisses you on the cheek, whispering ‘You’ll be a great sister...’ into your ear.

Eventually you are able to pull yourself away from the festivities and return home.
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1082 on: July 23, 2012, 12:11:24 am »

I don't blame you for missing parts my horroturn, but you did on my two middle actions, WS.

Quote
Action: 2 Hours-Flute Practice with Shelley

Back to basics. Kathryn needed to be strong for Shelley. She hoped they could still work on tandem spells...and playing it would calm her nerves, hopefully.

Action: 2 Hours-Start tracking down where Sarah the Blues treasure is hidden. Use this time to figure out where the map is pointing me to. Go get if possible in this time frame, otherwise scout, obtain transportation and/or equipment I'm going to need to get to it tomorrow. Use Kestrel if nessecary.

Kathryn knew that treasure wasn't going to stay hidden forever. She needed to go get it before someone else did.

@Tar, Grek: You guys wanna split the cost of buying the self reparing target? I figure if bought, most of us will find a use for it.

Also, retrograde purchasing that Pistol of Magical Quickdraw during my turn.

-$20,000
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1083 on: July 23, 2012, 12:22:27 am »

Blargh. I had the pratice rolled. It was a fail. I somehow forgot to flavor it is all. I completely missed the treasure thing.

Kathryn Oops Turn:

You attempt to pratice with Shelly, but the session becomes more about her showing off than you learning anything. It would seem that she has learned to shatter brittle objects with her music, and to cause flurries of hail!

1d80-3 = 11 - 3 = 8

You learn that the treasure trove is located on a public beach, and comes equipped with many noisy and vibrant defenses that could easily alert mundane beach-goers. Your recon trip reveals that the entrance consists of a magically camouflaged wooden door, and that the beech is public, but not terribly crowded. You count 5 families set up within sight of the entrance, and note the occasional jogger passes.
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Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1084 on: July 23, 2012, 12:32:36 am »

First: Wow. These naga are crazy. It's like something out of Grand Theft Naga: Capetown.
Second: Count me in to buy the target, Kathryn.
Third:

Probable Turn:
1 hour: ID all seven of the unID'd books. Six from the naga hunt and that one that attacked us in Castle Glory that wasn't the Tome of Testicular Terror.
1 hour: Shopping at the Cursed Basement. Specifically, I'm looking to buy a complete corpse of a large bird. Like, an ostrich or an emu or something. This probably means buying Gore Bags, but I'm willing to just buy one if they can get it for me. Check out the other wares as well, though.
1 hour: Talk with Owner of the Cursed Basement. Specifically, ask if he's interested in exchanging Necromancer's Delight by the foot for cash or store credit. Also inquire after the various uses of puker undead, especially locally.
1 hour: Sail down to Hell with the Green Naga and possibly the bird parts, if I they had one.
4 hours: Quality time with the Yellow Lich. First, show him the parts. Find out how his day's been and if he needs any help with the mausoleum. If he seems in a good mood, invite him to stay at my place until we can rebuild it. While we're working on fixing the place up (or just snuggling; Lichipoo seems like a bit of a cuddler :P ), tell him about last night's exploits with the naga clan. Mention how they're considering me for adoption.
4 hours: Study from the book of Naga Scripture.

Fourth:
Spoiler: Inventory Update (click to show/hide)
Spoiler: Public Books (click to show/hide)

Fifth: A cookie to anyone that catches the joke in the top bit of my inventory.
Finally: Are we doing the session tomorrow, or are we permanently moved to Wedensday for those?
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1085 on: July 23, 2012, 02:02:29 am »

Session is tomorrow. Since the session was late last week I could only get in one turn between sessions this week. Also I think Harman might have taken his knowledge of the Cursed Basement to the grave. I can't allow you to shop there if you don't know about it IC.
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1086 on: July 23, 2012, 02:08:03 am »

Hmm, lets see. Harmans equipment, ended up with Chickenlich, correct?

Probably tossed it in a close or something. :P

Ariel just needs to see what happened to his possessions-he's still got those Cursed Basement gift cards, which would be clue enough and reason to go there.

Or we can just handwave it! I personally assume most of the stuff we do is talked about among the party unless it's designated to be kept secret.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1087 on: July 23, 2012, 02:11:57 am »

The gift cards would have been nuked with the rest of the Liches possessions when Ariel Critfailed a few turns back. I'll sleep on handwaving it.
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Taricus

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1088 on: July 23, 2012, 06:45:31 am »

Damn, these forum turns don't exactly look at me favourably anymore :P

@Dwarmin: Sure, I can do that. Would make sense too. And just notifiying people that I've got a LOT of ID for those sorts of purchases, so don't be afraid of of asking about some money for that sort of thing.

Turn will come up after the session.
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Lillipad

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1089 on: July 23, 2012, 07:31:23 am »

Popping in for a bit. If we can assume the characters have offscreen interactions, then Harman would have told Ariel, and probably Adrian, about the corpse shop sometime before being turned into a mummy. Popping out now.
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1090 on: July 23, 2012, 12:45:23 pm »

Damn, these forum turns don't exactly look at me favourably anymore :P

@Dwarmin: Sure, I can do that. Would make sense too. And just notifiying people that I've got a LOT of ID for those sorts of purchases, so don't be afraid of of asking about some money for that sort of thing.

Turn will come up after the session.

Heh. You used to crit success with some regularity back in the beginning. This is just karma catching up to ya I guess. At least nothing exploded.
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1091 on: July 23, 2012, 01:10:11 pm »

Heh. I was writing up the job when I noticed that as of last turn, the party has been together for 31 IC days. May many more months follow!
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1092 on: July 23, 2012, 01:24:23 pm »

Since we got agreements, retrograde purchasing of the Target of Self Restoration-assume Kathryn called up the team on the phone and made the buy while she was there.

-$5400 per personish.

Action: 1 Hours-Speaking and tending to the Egg

Weird, huh? But Kathryn thought her...son...could probably hear inside the egg already, so she thought it would be important he knew her voice. She wanted him to know she would always be there for him. And there were some confessions best kept in the family.

Action: 1 Hours-Set up the Target of Self Restoration outside the manor in a covered area, setting up a small shooting/spelling range. Make sure it works by practicing quickdraws with my new pistol.

She planned to throughly test how durable this thing really was...

Action: 2 Hours-Flute Practice with Shelly continued, try to learn how to empower her spells by playing my own

Kath still wanted to practice with Shelley-in fact, she wanted to learn a strategy she knew real Musicians sometimes used, Accompaniment. In theory, channeling power into her own flute and giving it to Shelley might actually accomplish something-and of course, Performance magic was based upon confidence. Knowing Kathryn believed in her might be just as good.

Action: 6 Hours-Head Back to the Big W. Take ‘Stage Magic for Real Combat’ for $1700

Back to school!

Action: 1 Hours-Sign up for the Audition to Styxrunners, a part I can fit in an Archmages schedule-possibly even a Guest Star position if the Directors would like someone representing the New Order.

Kathryn was already an accomplished 'actor'-having used her skills to blend in socially to any number of situations. and humbly considered herself a passing beauty. She thought it would be interesting to get a part in the movie, and making herself a little bit more known couldn't hurt her Archmage career. The money wouldn't hurt either.

Hell, she'd play the Villianess if they asked her. That'd be fun for once...


Action: 1 Hours-Buy a heavy duty flashlight from a G-Mart, and swing by Sarahs Loot Cave after nightfall (possibly midnight), in my swimsuit and surfboard. If I attract attention and have to explain, say I was night surfing.

It should be easy enough to get in when there was no one around...

Spoiler: stats (click to show/hide)

Spoiler: Inventory (click to show/hide)
« Last Edit: July 23, 2012, 01:26:29 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1093 on: July 23, 2012, 01:36:27 pm »

Ariel was on a different continent at the time of the purchase without a cellphone. So there's no practical way you could have contacted her. She'll still pay, but I dunno if Kathryn would be willing to buy it on the mere assumption that Ariel would want to chip in.
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #1094 on: July 23, 2012, 02:41:08 pm »

...

*handwave*
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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