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Voting closed: April 07, 2013, 10:34:35 am


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Author Topic: Einsteinian Roulette On ship Thread: Maurice's One Night Stand  (Read 6015709 times)

Powder Miner

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Re: Einsteinian Roulette: On ship
« Reply #23745 on: February 10, 2014, 03:36:02 pm »

Dominika's vision is merely a haze when she wakes up. She has time to groan very slightly, before she flops face-forward onto the ground with a splat sound. "Unfh..." After the fall from the stasis pod, she has time to start thinking. The first thing she registers is that she's covered in goo. Just as she's about to express disgust, she manages to notice a second thing: she is completely naked.

Ugh. Well, before she concerned herself with where she was, she'd deal with the excess of goo and the shortage of clothing.
Dominika cleans herself and looks for something to wear.
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Tavik Toth

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Re: Einsteinian Roulette: On ship
« Reply #23746 on: February 10, 2014, 03:53:35 pm »

Yep. Dynamic bonus time.
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NAV

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Re: Einsteinian Roulette: On ship
« Reply #23747 on: February 10, 2014, 03:57:22 pm »

Exit the vr. Join Flint as the makeshift shooting range. Type in 1337 then pull he trigger of my number gun.
« Last Edit: February 10, 2014, 04:02:51 pm by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Pancaek

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Re: Einsteinian Roulette: On ship
« Reply #23748 on: February 10, 2014, 05:32:20 pm »

"Thank the AM that we don't have lungs any more."
"It's counting down"
"to what?"
"I don't know!"


Prepare to defend myself. Make a sphere of force to negate the force of explosions around me. In the case of shrapnel flying towards me, pulse/throw the 'shield' outward like I did on the bridge.
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Unholy_Pariah

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Re: Einsteinian Roulette: On ship
« Reply #23749 on: February 10, 2014, 07:44:46 pm »

Continue perusing wares, affix manipulator to my left forearm behind my shield.

((By kinetic dampener i mean stuff like impact gel inserts and anything that runs off of electricity that can lessen impact damage but isnt an automanipulator.))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Phoenix Flame

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #23750 on: February 10, 2014, 09:57:53 pm »

Spoiler: OOC (click to show/hide)

MGAXT-85674/FR collapsed on the floor as the stasis pod doors gave way and dumped him unceremoniously onto the ground, a faint part of the old Stratten surfaced for a few seconds in the confusion and haze of the Stasis Pod's rapidly receding gripNo matter how many times I do it... it never gets any more pleasant... before years of neuro-reconditioning reasserted itself and Stratten was forced back to oblivion. MGAXT-85674/FR snapped to attention, eyes front and ignoring the lack of clothing but carefully monitoring the woman out of the corner of his eye.

He then bbegan snapping out the following


MGAXT-85674/FR
serial number 063345AL98/B, discharged.
rank: rescinded by court order.

reporting succesful revification
physiological and neurological parameters assessed within tolerable limits

cybernetics offline
augments offline
Frontline capacity 20% optimal
standing by for orders


« Last Edit: February 10, 2014, 10:02:07 pm by Phoenix Flame »
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GreatWyrmGold

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Re: Einsteinian Roulette: On ship
« Reply #23751 on: February 10, 2014, 10:00:15 pm »

((Protip: On Bay12, nested spoilers don't work.))
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Phoenix Flame

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Re: Einsteinian Roulette: On ship
« Reply #23752 on: February 10, 2014, 10:02:47 pm »

((Protip: On Bay12, nested spoilers don't work.))

((Thanks, edited to correct that... didn't really need the whole quote anyway))
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GreatWyrmGold

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Re: Einsteinian Roulette: On ship
« Reply #23753 on: February 10, 2014, 10:26:37 pm »

((It's a sad lesson every Bay12er must learn...))
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

smurfingtonthethird

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Re: Einsteinian Roulette: On ship
« Reply #23754 on: February 11, 2014, 12:26:56 am »

Get out of VR and proceed to explore the area around the ship.
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Knight Otu

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #23755 on: February 11, 2014, 11:36:42 am »

"Well, that was an epic fail... okay, so questions about amps... firstly, during the battle, there was this amp specialist. I wasn't involved with hunting him, so I only heard that he was some wheelchair amp user who could use amps to sense. Previously I was told that you can't really use amps to sense. Is that a long, impractical process of some sort? Is there some... safer procedure that could work?"

Ask

Spoiler: Gorat 'Chin' Ivanos (click to show/hide)
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Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

piecewise

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #23756 on: February 11, 2014, 03:27:22 pm »

((@PW: Thanks for the info.))

((You know what this means right? Dual wielding heavy lasers! Or whatever that thing is. Hopefully, it won't self destruct. Hmmm.... colours.... portal gun? Maybe it has a shield function? Maybe it's something like an oversized Lawgiver! Hope one of the settings is non-lethal.))

I can handle this with the battlesuit, right?

First things first. Equip the thing. Empty my head and focus on it. Does it talk to me or do anything to my mind? You can never be too careful with that alien (or sufficiently advanced human) stuff.

Look inside the barrel of the gun. Can I see anything inside?

In what position is the dial right now? If it's nothing or in some quantum state of not-chosen/null then choose Green.
((May the green of Steve aid me.))

See whether or not you can choose mixtures of adjacent colors or if it can only be one color at a time.
((EDIT: Oh, wait a minute. It goes with the RYB model, right? That's nice. That means the "combinations" are already there, in a way. Wonder why it has two combinations of blue and red...))
EDIT:Does that mean that the color change is gradient or are they distinct colors?

Find an unimportant far away rock (or better yet, rock formation) to shoot at, ask Steve if it's ok to shoot it and if yes, shoot it. Make sure to get into cover and steady myself before firing. Also ask Steve to be on standby with competent medical professionals (or HMRC medics if others can't be spared) in case this thing backfires.

After firing (assuming I'm still alive), check if the state of the dial has changed in any way. Is any color glowing less?

EDIT2: Do NOT use NAV's character as a firing range or for target practice.


((I love experimenting with new stuff!))
Yep

When you pick it up in the battle suit the thing immediately opens up, splitting down the center and expanding; revealing the silvery innards under the black carapace. Cables and wires extend from the weapon and wrap themselves around your battlesuit's arm, digging into the plates and merging themselves with the inner electronics. It doesn't talk to you, but it does seem to be subtly effecting the HUD in the suit.

It's a bit too long for you to really angle it so you can look into the barrel with it attached to your arm and all.

The selector is on a space between the colors. You flip it to green. The weapon itself starts to glow with an inner green light and reconfigures itself into a shorter, fatter, configuration.

No. Distinct colors.

Gonna let you see this before you decide to fire, since things are slightly different.

Exit VR. The Internet has failed me for the last time... well, today, anyway. Dance on out of the ship. It's time to go on real adventures! Until Steve/Mom/Sandy calls me back, if such a thing is likely to happen.

Look around for interesting fauna on the surface.

Well, there's the strange ants. They're nearby. Wanna stick one of those up your nose?

Well, if I remember right, I don't think there was anything in that list that looked impossible or immensely stupid, so they're probably fine.  Doc would most likely say about the same thing as well. He's pretty chill.

((I'm only up to mission 9, so an update would be surely appreciated. Something about planetary defense?))

Crawl out of stasis. Try not to throw up.

I dunno. Something about a rebellion. I don't really pay much attention.

You flop onto the cold metal floor. You try not to throw up. You throw up a lot.

Dominika's vision is merely a haze when she wakes up. She has time to groan very slightly, before she flops face-forward onto the ground with a splat sound. "Unfh..." After the fall from the stasis pod, she has time to start thinking. The first thing she registers is that she's covered in goo. Just as she's about to express disgust, she manages to notice a second thing: she is completely naked.

Ugh. Well, before she concerned herself with where she was, she'd deal with the excess of goo and the shortage of clothing.
Dominika cleans herself and looks for something to wear.
You find some clothing in a box near the stasis pods. Man, there's two other people here.

Yep. Dynamic bonus time.
I think he told you how to pilot it.

Exit the vr. Join Flint as the makeshift shooting range. Type in 1337 then pull he trigger of my number gun.

You type 1337 into the gun.
[con:2]
Ha.

Well you just sort of aim into the distance, more toward the sky then the ground, and shoot. The gun buzzes loudly and then clicks. Well, nothing shoots out that you can see, but then again you fired straight into the freaking air.

"Thank the AM that we don't have lungs any more."
"It's counting down"
"to what?"
"I don't know!"


Prepare to defend myself. Make a sphere of force to negate the force of explosions around me. In the case of shrapnel flying towards me, pulse/throw the 'shield' outward like I did on the bridge.

[exo4+2 DECOMP 5]

The walls deform and fire basketball sized metal orbs at you. You manage to deflect them with a pulse, but their great weight and force leave you rather tired afterwards.

Continue perusing wares, affix manipulator to my left forearm behind my shield.

((By kinetic dampener i mean stuff like impact gel inserts and anything that runs off of electricity that can lessen impact damage but isnt an automanipulator.))
Padding and gel is all well and good and not even that expensive. But I can honestly not think of something like the other thing you're describing that doesn't end up being massively complex and kinda silly. Then again, thats just me. You have ideas?

Spoiler: OOC (click to show/hide)

MGAXT-85674/FR collapsed on the floor as the stasis pod doors gave way and dumped him unceremoniously onto the ground, a faint part of the old Stratten surfaced for a few seconds in the confusion and haze of the Stasis Pod's rapidly receding gripNo matter how many times I do it... it never gets any more pleasant... before years of neuro-reconditioning reasserted itself and Stratten was forced back to oblivion. MGAXT-85674/FR snapped to attention, eyes front and ignoring the lack of clothing but carefully monitoring the woman out of the corner of his eye.

He then bbegan snapping out the following


MGAXT-85674/FR
serial number 063345AL98/B, discharged.
rank: rescinded by court order.

reporting succesful revification
physiological and neurological parameters assessed within tolerable limits

cybernetics offline
augments offline
Frontline capacity 20% optimal
standing by for orders




>The name is steve. Not cortana. Just for reference.


"Well, that was an epic fail... okay, so questions about amps... firstly, during the battle, there was this amp specialist. I wasn't involved with hunting him, so I only heard that he was some wheelchair amp user who could use amps to sense. Previously I was told that you can't really use amps to sense. Is that a long, impractical process of some sort? Is there some... safer procedure that could work?"

Ask

Spoiler: Gorat 'Chin' Ivanos (click to show/hide)

"Not really. Sensing with them basically requires a combination of augmentations plus being kept comatose. Even then it's still not always successful. Specialists are basically the same idea as a ghost ship but limited to a single person. It's not the sort of thing that most people would chose, since it basically means you're going to spend the rest of your life doing that and basically only that."

Get out of VR and proceed to explore the area around the ship.
As in the cage structure or the land beneath it? I think both you and harry are doing this, so you could link up and go play with the hairy whatsits together. 

Harry Baldman

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Re: Einsteinian Roulette: On ship
« Reply #23757 on: February 11, 2014, 03:40:28 pm »

Hm... get back to the ship and get some biological sample jars (as in, not hermetically sealed ones) from Sandy at the armory. Maybe get one of those Desserts from the mess hall. Use both to collect as many ants as possible!
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Parisbre56

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Re: Einsteinian Roulette: On ship
« Reply #23758 on: February 11, 2014, 05:13:05 pm »

"Hey, hey, hey now." said Flint as he raised his arm cannon to look at it. "I like you too, you're a fine lady and all, but don't you think this is going a bit too fast?" He got his arms out of the control cuffs and started typing on Gilgamesh's computer. "Don't you think you and Gilgamesh should get to know each other a bit better before we go further?" He got one arm back in the control cuff to get a better look at the gun and how it merged with the battlesuit's arm. "This is your first date after all." He pressed a few buttons to cycle through vision modes and external cameras as he continued his inspection of the artifact. "What can I say? I'm an old fashioned guy."

((Who needs fingers when you can have an awesome ARM cannon?
Let's just hope NAV doesn't roll a 1...))

EDIT: On second thought, get very far away from NAV's character because this is a tragedy waiting to happen.

Check to see how my HUD is affected. If doing any of the below actions requires an AUX roll, spend this turn getting a dynamic bonus.
((I don't need to play super Mario right now.))
Is it just the colors of the screen that are affected or is it something else? Can I check if it's drawing power from the suit's generator and if it adversely effects any of the suit's systems?
Warn Steve to be careful when handling comms coming from my suit, just in case it does something fishy.
Also check whether or not the suit has any new functions or any way to interact with the Rainbow Cannon. Or Color Rifle, haven't decided on the name yet.

Also check if the way the wires are going in through the armour compromises the armor's effectiveness.
Check the weapon with cameyes.
Is the gun so large I can't look at the barrel even if I use the other arm's camera?

Check the adjacent colours (Yellow and Blue). Does the green color look like a combination of those other two modes?

Can I put the dial back into the No Color setting?
« Last Edit: February 11, 2014, 09:59:08 pm by Parisbre56 »
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Tavik Toth

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Re: Einsteinian Roulette: On ship
« Reply #23759 on: February 11, 2014, 05:27:03 pm »

See of the ThunderTron has a computer or something.
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