Updated to 0.42.02 and the version has been incremented to XXIV. If I knew I would still be maintaining and updating this tileset years later I wouldn't have chosen such a pretentious versioning system.
The full graphics raws are up. Barring any vanilla bugs, elves, humans, kobolds, and goblins should always be assigned their appropriate icon no matter what strange job they find themselves in as a fortress resident.
The actual tilesets have barely been adjusted at all: the sheet tile was off by a pixel. I might improve it more. I was expecting to adjust the kerning on the sans serif version based on some claims on the Dwarf Fortress sub-reddit that it wasn't perfect, but upon closer examination there's nothing I can really do: many letters have an odd number of pixels as their width, which makes them impossible to center properly without redrawing them.
I also made the drastic change depicted below, but there's no way I'm going to make it the default.
In the one-shots folder is this "dwarf letters" variant. I haven't seen this idea come up before, which surprises me. I've grown to quite like it in the several hours I've spent with it, but I'm aware it's a controversial change so it's in the one-shots folder. Be sure to turn off graphics if you use this, for obvious reasons. Rationale follows:
The only reason I made racial graphics to begin with was the visual disparity between dwarves, humans, elves, goblins, and kobolds. Despite the focus on dwarves, Tarn and Zach have always maintained that the game is/will be a "fantasy world generator", not just a "dwarf game". I've always liked the other DF races as much as the dwarves, and the visual disparity bothered me. The racial graphics are an imperfect idea due to vanilla bugs and my oddly limited choice of race. (Why kobolds and not gremlins? Trolls? Animal people?) TWBT is an option, but I often play without DFHack and I can only do so much with 10x10 to differentiate races anyways. This is my offered alternate solution, and I rather like it.
As always, comments and criticism are welcome. Screenshots are especially welcome, but I rarely get those. I'll look into fixing up the dwarf letters a little more, and I might update the sheet tile again.
I edited the inits myself, but thanks. Also, what are your key bindings?
Apologies for the delayed response. My keybindings change the mouse wheel to scroll through z-levels, rather than zoom. I personally dislike the zoom feature, but that functionality is still available if you hold down the Ctrl key while you use the mouse wheel. They aren't installed by default, but are available in the alternates folder. This is much more pleasant to me than using the < and > keys.
Great!
Best tileset ever
Thank you!