Yet another small update. I'm not adjusting the version number, because there aren't any changes to the tilesets or graphics. Instead, I restored keybindings to the alternates folder. I'm not including the Lazy Newb Pack (aka "no number pad") keybindings. This would necessitate tracking down a new copy every time interface.txt changes and the DF Starter Pack lags behind releases while it waits for everything to get updated. Instead, I included my own personal keybindings: nothing fancy, but the mouse wheel changes z-levels now instead of zooming (which I never do). Zooming isn't disabled, you just need to hold down ctrl now while you use the mouse wheel.
Just a quality of life change that I thought people might appreciate. I much prefer this to the vanilla keybindings. It's not been made the default though, so you will need to copy it over from the alternates folder.
Incidentally, I also cleaned up my description even more. It's probably the least verbose description I've ever had for my tilesets. The preview image shows off the alternate fonts, walls, colours, and racial graphics anyways, so there was little need to keep things long-winded.
EDIT: DF was updated at the same time, and I didn't notice until immediately after. Luckily, no changes are required.
SECOND EDIT: I changed my mind on the SKY setting and changed it back to [SKY:250:8:0:0]. HaterSkater's point about z-level confusion is a valid one, but the game already has this identical effect underground. The small visual discrepancy between surface and underground bothered me, and I liked the look of the dots better anyways. I ended up playing Dwarf Fortress most of the day, in case it wasn't obvious.