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Poll

How often to you use stonesense?

I consider it an essential part of Dwaf Fortress, and can't play without it.
- 119 (18.4%)
I use it for pretty screenshots, but otherwise don't use it during play.
- 211 (32.7%)
I only try it occasionally.
- 174 (27%)
I have no idea why I'm even in this thread, I don't use it.
- 141 (21.9%)

Total Members Voted: 642


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Author Topic: Stonesense: Usage Poll!  (Read 737668 times)

chrisadams3997

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Re: Stonesense: New official thread.
« Reply #360 on: June 25, 2012, 07:02:22 pm »

I'm checking with Dervish on whether I can release the current state of this including his sprites I've used.  In the mean time, smooth stone floors and floor grates are done:

Spoiler (click to show/hide)

I'm actually going to eventually revisit the smooth floors to tile them a bit better, but they are quite passable for now.
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Dervish

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Re: Stonesense: New official thread.
« Reply #361 on: June 28, 2012, 09:59:36 am »

Yeah definitely. I've been preoccupied, but I'll find some time to get more stuff done.
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Isher

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Re: Stonesense: New official thread.
« Reply #362 on: June 28, 2012, 10:36:10 pm »

Hmm how much time until a new build with the new sprites?
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Baleur

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Re: Stonesense: New official thread.
« Reply #363 on: June 29, 2012, 04:16:49 am »

Will this work with the new update?
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chrisadams3997

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Re: Stonesense: New official thread.
« Reply #364 on: June 29, 2012, 06:34:43 am »

Hmm how much time until a new build with the new sprites?

They can be downloaded from the Dwarf Fortress File Depot for now.  To install all you have to do is unzip the file into your stonesense folder.  Just remember it's a work in progress and only part of the sprites are HD, so you will have a mix of HD and the standard sprites, and of course keep your computer specs in mind when deciding to use the larger sprites or not.  If in doubt, backup your stonesense folder and if you have slowdowns, just switch back to the old sprites  ;).
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chrisadams3997

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Re: Stonesense: New official thread.
« Reply #365 on: June 30, 2012, 10:37:37 pm »



A little more progress.  For veins and gem clusters I wanted to do something similar to how they are handled in the DarkTundra tile set included with stonesense (you have to uncomment it's line in the Stonesense/terrains index.txt to enable it) where instead of changing the whole tile's color, an overlay the color of the vein/gems is used.  I started working on veins today as you can see above.  A few pics from further out.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

The only potential issue is where the color of the layer stone and the vein are fairly close to each other, but it's still noticeable and clear enough I think.

Besides that I've also refined the outline around the new HD walls so it's not giant and pixelated compared to the walls, and also have started working on the other basic wall types, starting with sand, but haven't gotten something I'm entirely happy with yet.
« Last Edit: June 30, 2012, 11:05:10 pm by chrisadams3997 »
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Graebeard

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Re: Stonesense: New official thread.
« Reply #366 on: June 30, 2012, 11:40:11 pm »

D:
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At last, she is done.

Hugo_The_Dwarf

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Re: Stonesense: New official thread.
« Reply #367 on: June 30, 2012, 11:58:42 pm »

I can't see lava/magma in Ssense, but other then that using the HD stuff... I am captivated.
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EmeraldWind

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Re: Stonesense: New official thread.
« Reply #368 on: July 01, 2012, 01:13:31 am »

Man, I really love seeing all the new graphics that have started appearing for this. They are awesome.

To you guys who are rapidly improving this tool, I say THANKS!
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We do not suffer from insanity. We enjoy every single bit of it.

chrisadams3997

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Re: Stonesense: New official thread.
« Reply #369 on: July 01, 2012, 07:03:55 am »

I can't see lava/magma in Ssense, but other then that using the HD stuff... I am captivated.

I fixed that shortly after putting the files up originally, Just redownload it.  Same for anyone else with that issue.  ;)
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Rose

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Re: Stonesense: New official thread.
« Reply #370 on: July 02, 2012, 09:45:42 am »

Spoiler: iStonesense (click to show/hide)
« Last Edit: July 02, 2012, 09:48:46 am by Japa »
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khearn

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Re: Stonesense: New official thread.
« Reply #371 on: July 02, 2012, 11:48:53 am »

Those veins look sweet. Makes me want to grab a pick and start digging.
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chrisadams3997

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Re: Stonesense: New official thread.
« Reply #372 on: July 04, 2012, 01:41:38 pm »

Been working more on the different soil types, you can see the current state of the 'loam' type soils in one of the pictures below, and I've been making a subsprite for gems.

Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: July 04, 2012, 01:51:11 pm by chrisadams3997 »
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Rose

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Re: Stonesense: New official thread.
« Reply #373 on: July 04, 2012, 01:47:59 pm »

Looking nice.

Those fish should never change.
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Wellincolin

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Re: Stonesense: New official thread.
« Reply #374 on: July 04, 2012, 01:51:36 pm »

All of you guys are so going to heaven. Stonesense is divine.

Toady is God himself.
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