Go grab a vacuum container while letting the thing stay where it is. Then put the thing* in the thing** using the thing***. Also, question.
(*artifact **vacuum container ***manipulator)"Say, Steve, is there any particular weak spot in terms of our connection to the other remote defenses? A central hub, a communications line, something else we'd really need to defend if we wanna keep our turrets shooting?"Defense
-Pancaek
-Tavik
-Lyra
-Leo
-Steve
-Stacy
-Charles
-Simus
Assault
-Felix
-Gorat
-Lars
-Dudley
-Morul
-Thaddeus
-Teal
-Denzel
-Flint
-Milno
Reserve
-Xan
-Anton
Boarding
-Xan
-Felix
-Pancaek
-Jack
-Lars
-Auron
-Grate
-Dudley
-Morul
-Lyra
-Thaddeus
-Marceus
-Leo
-Skylar
-Denzel
-Flint
-Maurice
-Milno
unassigned/noncombat
-Grate
-Skylar
-Maurice
((Well, much more people for defense than I had anticipated. Oh well, we'll see once we have a bigger picture. Still, I might have to shift some people to assault or reserve if it's really necessary.))
((Hmm. Would Steve be willing to supply us with shields? I'm definitely on the 'squishier' side of the equation...))
((We might get a budget for 'loaning' stuff for one mission, so we might be able to supply some for you guys. ))
Anyways, for Radio's sake, posting my post in here: HQ Defense. An unfortunate necessity, since I would be great for combat (they can't even hit me point black, hooray for selective intangibility), but I need to remain in HQ to coordinate, both forces and manufacturing. Who says the machines have to shut down when there's a war on, after all? Might even be able to roll some stuff (Tanks, or IFVs, at the least. No battlesuits or whatnot, we want something that we can hop in and GO) for you guys right off the lines and straight into battle.))
((Kay then. I still don't think we'll be able to manufacture anything of note during the battle though. I mean, if we already have been building for several months, I don't see a few hours, or even days, making a huge difference. But hey, why not try right?))
((@RC: I think Assault and/or Boarding would work for Milno. Something that has to do with Joker's line of work would be nice, though I think opportunities for that would most likely appear during boarding.))
((Hmm, I think Reserve team will be the most, erm, 'jokery' since they'll be more autonomous, and mobile firepower is Milno's forte anyways. I'll put you down with assault now, but you can still chance if you want.))