Team A and
Team B"All right. Government sector it is. Milno, which side do you want your team to take, east or west?" Jim asked, looking at the map on his wristpad.
Jim leads his team to the Government sector and sweeps the side Milno doesn't choose.
If you could keep an eye out for any gauss pistols, clips, or ammunition not otherwise specified in the Police Station, it'd be appreciated.
Move Out!
Bruce, unintrested in chatter, those the following.
Go's to the east side, keeps an eye out for mines and hostiles, war team if he finds any.
((I've been thinking you know how the doctor once turned someone into a spider thingy? I'm thinking of letting him do things like that too me, especally if Jim, Feyri or I are killed/botted.))
[Team A Medic - Mesk]
"Combined strike on the prison? I don't like the sound of that..."
Follow Jim.
((Can't see the map for shits. Thanks for pointing out the directions, SC.))
[Team B Leader=Milno]
Milno takes a look at the map for a moment before motioning his team to follow him.
"I'm taking west. Come on, lemmings."
Get moving with the team to West side of the government sector.
A
Jim
Simus
Bruce
Mesk
Ashley
B
Milno
Lars
May
Thomas
Kyle
Follow Milno! Sing his praises over radio.
[Team B Sniper: Thomas]
Follow Milno, rifle ready.
"Gotcha."
Jim and Milno lead the way, opening the door leading toward the government sector. The Door opens onto a very long, utterly empty hallway. At the end of the hallway is a large and uneven, grayish barricade, seemingly made from large pieces of metal, though it's hard to tell from this distance. On the ground, beneath the team's feet, is a rather large, extremely dark blood stain, with a thin line of drag marks leading off farther down the hall.
Team C and
Team DGo to Police station, sweep the east side of it. Watch for traps or anything like that, stay in front of the team.. Play blatant lies.mp3 upon entering.
'Okay then, team D, could you take the west side of the station? We'll take the east side.'
Over squad channel: 'I'm going to walk in front of you guys, in case we encounter any nasty surprises. Flint, you're with me, you've got the second most armor in this group after all.'
Stacy, Team C Physimancer, 3rd Level Entrance Hall.
"Ah, the prison. Definitely a happy place. Yes sirree. Convicts versus convicts, that's the order of the day."
Go with the C an D Teams to the Police Station, watch out for traps. For real this time.
Team C - Feyri Nirel ; Armored Mercenary ; Main Elevator
[...]
Also, Tir. While none of that dialogue in the jewelry shop was being broadcast to anyone, if Feyri could hear him over the video feed then wouldn't she hear everything he, Faith, and Bruce said? )
"Hey Jim, remember our promise OK? Judging by the looks of things, we're in for quite a surprise." Feyri said as the group split yet again.
((Also, my communicator is having static problems. It's when I banged the faceplate stuck ))
"Alright! Teams C, and D, anyone with heavy armor and/or shielding, form the front ranks - anyone else with heavy firepower or long range weaponry, stay behind. I'm at least hopeful we're expecting automated defenses or probably going to see if their 'Police Station' has an armory. If the people above us died via bludgeoning, then cheers to hoping people have holed up there as a safe haven."
Feyri leads the way, shield and rifle in hand as Teams C & D head towards the Police Station.
"Can anyone with loudspeakers broadcast our intentions, please? I heard machinery before coming from the lower levels, only that and nothing more."
Miyamoto ; Radio Controlled
Stacy ; Harry Baldman
Feyri Nirel ; Tiruin
Pancaek ; Pancaek
Flint ; Parisbre56
Name:Flint/Shrink-wrapped Miner - Team C - Hallway to PD
"I've got your back boss. Let's just hope that if any survivors are here they will not think I'm a murderous miner that has come to eat them. Except if they have bad intentions. Then I'll MAKE them think I'm a murderous miner. Hehehe..."
Follow the leader, but try to stay a couple of steps behind him.
Team D Leader Faith, Elevator
Head towards Police Station entrance with the group.
Jobasio simply kept pace with the others, gauss rifle ready as always.
He had fought down the shock of seeing the carnage of the level above, and now he was just keeping calm, watching the corridoor ahead and keeping an eye on the rest of team D. 'Well, the veterans here don't seem too worried, although apparently this mission is unusual.'
He'd mostly been ignoring the other teams, but something about what Feyri said made him uneasy. He glanced aside at her as he walked, narrowing his eyes uncertainly within his faceplate.
"Hold on... What bet?" He looked back to the way ahead after he spoke. 'Can't let my guard down. No distractions.'
After a moments thought, he spoke up again to the group: "Did anyone think to ask command about the status of the police force? Perhaps they kept radio contact or somesuch? It's doubtful, but I'd like to hope at least someone managed to hide successfully in the police station. Of course, then the disease might have finished them anyway..."
>Head with team D to the Police Station, scan the way ahead for hostiles, as per usual.
Definitely stop before reaching the door.
Bishop walked along calmly along the corridors, running the map and what he had learned so far over in his mind.
"I'm sure we can find a list of prisoners and crimes in the police station, for what good that will do. And Sambo, I'm sure the police tried to keep order, but judging from all the bodies, odds are that they were killed when they got overwhelmed. So don't shoot anyone unless they shoot first, ok?"
Off to the police station we go!
Sambo - Team D - Elevator
"The coppers must have been pretty useless if they let this shit-hole get into this shape. Can we at least shoot them? It's probably their fucken fault that all those poor pricks got chopped-up upstairs anyway", says Sambo, adding inept colonial police officers to the list of "things-he-thinks-its-OK-to-laser".
Go with Team D to the police station.
Team C and D do the same, walking to the door that opens onto the long hall to the police station area. Feyri shoulders her way into the point position and takes several decisive steps forward down the hall with her shield raised, walking over the blood stain on the ground without a thought. At the other end of the hall is a metal barricade with caution tape and bright orange warning cones set up all around it. Somewhere in the mass of metal and yellow and black striped tape, something moves.
[Feyri end:5]
Without warning Feyri stumbles back, a large semicircular chunk of her combat shield exploding into fragments, spiderweb cracks running through the remaining upper half. She catches her balance and drops to one knee holding the shield in front of her as the last bits of shrapnel, tiny fragments of metal bullet and plastic shield, tinkle and plink to the ground.