Turn seventy-eight!Basement
Ground Floor
Second Floor
Third Floor
Fourth Floor
Fifth Floor
Sixth Floor
Seventh Floor
The roof
Agent Maxwell hangs back slightly, still invisible, until the cab stops, at which point she rushes forward and [
5+2] throws the guy through the back-door window and out the other side onto the street, [
5] where he lies unconscious. A few cars swerve to avoid him, but traffic continues as normal as Jenny turns visible and cuffs the man.
Agent Fortmüller sighs and speaks to Lisa as he scans the two briefcases again, trying to find any objects that could be a timer.
"Well, I'll try once again and pray we are just wrong."
"Right. I'll get Steel Wall if you find anything."
"Well, Desmond may be good in dealing with kinetic energy, but if these things detonate, I'd need to help as well, since explosions have fire. And the worst part is that we don't know exactly what exactly this thing had inside it. I just hope that if those are bombs, they have common material inside them."
Nicholas turns back to the Warlord's monitor.
[
6]
NO ELECTRONIC OR ANALOGUE TIMERS IDENTIFIED.Agent Conners gets ready to call Desmond if Nicholas finds anything, but he doesn't, so she doesn't, instead keeping the suitcases away from each other and the crowd away from the suitcases.
Agent Reon reports. "I've found nothing important, and the guards say there are no other people that have been sighted except from what we know of. And this strange digital floor indicator."
She then hits the up button.
Agent Green hits the 3 button and paces, trying not to panic. The doors squeal shut and the elevator rumbles upwards for a few seconds, stopping to let Ires on, and then takes them both up to the third floor.
As the elevator's moving upwards Desmond does a careful search of the man and the suitcase. [
hidden search check] He doesn't find anything on the man except a cheap suit, and has got as far as determining the suitcase is a suitcase when he notices the faint humming emanating from it has gotten louder.
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: BRUISED (FACE), BROKEN UPPER RIGHT CANINE
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / MASTERFUL KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / MASTERFUL HAND-TO-HAND COMBAT / TANDEM MANEUVERS (IRES) / DEMOLITIONS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD
Reputation: 5 / NEUTRAL
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / MASTERFUL ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE WITH ATTACHED DART GUN (10) / "WARLORD" BATTLE SUIT
Reputation: 9 / NEUTRAL
SeriousConcentrate
Name: JENNIFER MAXWELL / SPECTRA
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / MASTERFUL ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: AUGMENTED BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / GRAPNEL
Reputation: 14 / LOCAL HERO
Tiruin
Name: IRES REON / STRAIGHT ARROW
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRENADE) / DIPLOMACY / ADVANCED FREE RUNNING / TANDEM MANEUVERS (DESMOND)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / COMPOSITE BOW / ARROWS (30)
Reputation: 1 / NEUTRAL
Zako
Name: LISA CONNERS / LIFE FORCE
Health: BRUISED (RIGHT FOREARM)
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED HEALTH DRAINING
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT / HACKING
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / UNCHARGED HACKER PDA / GAUNTLETS / HANDGUN (15/2)
Reputation: 2 / NEUTRAL