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Author Topic: When Kickstarter goes wrong?  (Read 673514 times)

Akhier the Dragon hearted

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Re: When Kickstarter goes wrong?
« Reply #1065 on: May 18, 2012, 12:41:01 am »

   Seems that the difference is in length of exposure as the rest still has a chance to sync. If there is one thing about the internet that I don't doubt it is its ability to break men like them into tiny pieces.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

SirAaronIII

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Re: When Kickstarter goes wrong?
« Reply #1066 on: May 18, 2012, 12:59:48 am »

Actually, making people buy currency and changing prices to compete with gold farmers does sound like a kind of maybe okay plan to male money. Too bad it actually requires two things the poor guy lacks: 1. a game people like and 2. people to pay.

Also this is way late but I didn't like Age of Empires 3 as much as AoE2, or AoM. Maybe that developer had something to do with it?... Nah.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

mattie2009

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Re: When Kickstarter goes wrong?
« Reply #1067 on: May 18, 2012, 01:14:10 am »


Flarehawk used FireGestures>Down-Right-Down!
Image was saved!
It's super effective!

Alright, now that I have saved that for future chuckles, back to weeping in the corner and praying for some merciful elder god to sideswipe earth and stop the flow of terrible, awful ideas.
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Akhier the Dragon hearted

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Re: When Kickstarter goes wrong?
« Reply #1068 on: May 18, 2012, 01:26:46 am »

Actually, making people buy currency and changing prices to compete with gold farmers does sound like a kind of maybe okay plan to male money.
   That is not really all that good of an idea with how game economies work. You can't compete with gold farmers like that if your the ones making the money in the first place. It would be like a government printing more money so it would cost less because someone is overpricing stuff. You would end up making the money worthless and thus every item or service you can get in game for it worthless. The point of goldfarmers is to sell something for less then its actual value and make a profit because they are using some way to make it worth even less to themselves such as cheap labor or hacks. As of the current setup what they are selling against is your time in-game. When you put an actual dollar amount on it they just put their price at a number less then that.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Skyrunner

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Re: When Kickstarter goes wrong?
« Reply #1069 on: May 18, 2012, 08:16:16 pm »

It is impossible to fight gold farmers by using only economic policies. Your very own game system works for them.

You have to be diligent in weeding out the farmers. And still it doesn't work well.
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Aklyon

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Re: When Kickstarter goes wrong?
« Reply #1070 on: May 18, 2012, 08:25:58 pm »

Or use bartering. Not saying that won't cause farming problems, but you have to actually bother to pick up items that way. Add in some inventory tetris to make it harder to just auto-collect too, I guess.
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Skyrunner

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Re: When Kickstarter goes wrong?
« Reply #1071 on: May 18, 2012, 08:45:17 pm »

Inventory tetris is also fun to play with. A la Mabinogi.

Now the problem of quantum storage (ex: Maple Story, I can lug around 99999 stone blocks and still hoppity hop as fine as I can) is partially averted.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Superior_Tomato

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Re: When Kickstarter goes wrong?
« Reply #1072 on: May 20, 2012, 11:10:08 am »

Has anyone else notice that on the forums he practically responds instantly, so he's the last person who's posted in every single topic?

Seriously, he has far too much time on his hands.
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RedWarrior0

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Re: When Kickstarter goes wrong?
« Reply #1073 on: May 20, 2012, 07:13:51 pm »

Plus, we refer to the outside world. Which lets the stupid in.
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Akhier the Dragon hearted

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Re: When Kickstarter goes wrong?
« Reply #1074 on: May 20, 2012, 10:23:04 pm »

   Its like how once you get chicken pox you can't get it again only its DF and it never truly goes away though it does make you somewhat immune to the regular garden variety stupid.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

miauw62

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Re: When Kickstarter goes wrong?
« Reply #1075 on: May 21, 2012, 01:20:32 pm »

Yeah, this is a cool place.
Thats why i am against huge simplification of the UI and gameplay, because thats when the minecraft audience comes in/yells "R1P0FF!!!1!!!!111!!!"
I dont care too much about being called a ripoff, let the 8 years old think what they want, but i DO care about a stupidification of our beloved bay12 forums.
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Skyrunner

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Re: When Kickstarter goes wrong?
« Reply #1076 on: May 21, 2012, 01:50:14 pm »

Gameplay simplification? Not in a thousand years would I support that.
That's practically the reason DF is so awesome D:

But the UI being bettered can never hurt, though it's pretty fine right now.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

PTTG??

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Re: When Kickstarter goes wrong?
« Reply #1077 on: May 22, 2012, 10:18:12 am »

As someone with software QA experience, can tell you that you don't want to test computer games. You really, really, don't.

"Walk into every wall, see if you can press through any small gaps we can't see.  Now walk the other way.  While jumping.  Crouching.  Crouch jumping.  Now do it while drunk."

Install this on every operating system known to man. You have two days.

We'll need a progress report every hour.
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mainiac

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Re: When Kickstarter goes wrong?
« Reply #1078 on: June 02, 2012, 10:12:03 am »

http://www.kickstarter.com/projects/1688594173/squatching-usa?ref=live

Seems like she's pretty optimistic about how much documentary $5k will buy.
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miauw62

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Re: When Kickstarter goes wrong?
« Reply #1079 on: June 02, 2012, 10:19:26 am »

Lol, i love how everybody is always going 'bigfoot iz real maaaaan!' while most prints have diffrent numbers of toes and all the """"evidence"""" is inconsisent.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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