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Author Topic: An AussieGuy Megaproject - The Spire of Armok (Now with pictures!)  (Read 60973 times)

ThatAussieGuy

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #30 on: May 09, 2012, 09:42:27 pm »

For those cunningly thinking "Surely the clock could be stopped....", well, you'd be wrong.  For starters, I hid it.  You won't see it on the map, you won't find it by looking.  It is there, somewhere, and ticking away towards the fort's doom constantly without mercy.

With DF hack or something similar, you mean?

More as in vanilla DF.  Of course you could find it with DFHack, but again give me a little creative licensing here...

edit: so has anyone managed to start the power generator yet?  Or watched the Doom Counter tick up a notch or two?
« Last Edit: May 09, 2012, 09:44:08 pm by ThatAussieGuy »
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Corai

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #31 on: May 09, 2012, 09:44:11 pm »

What version is this for?
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

ThatAussieGuy

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #32 on: May 09, 2012, 09:44:56 pm »

What version is this for?

Says in the listing - 34.07

Corai

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #33 on: May 09, 2012, 09:46:06 pm »

What version is this for?

Says in the listing - 34.07

My apologies, I read over that.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Callista

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #34 on: May 09, 2012, 10:05:08 pm »

Wow, this is like one of those trolley problem ethics questions. You know... kill one to save five or take no action and let five die. The kind of thing that pits your intellectual conscience against your emotional conscience.

'Course with Dwarf Fortress, the only relevant question is, "How far away will the ASCII gibs splash on landing?"
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ThatAussieGuy

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #35 on: May 09, 2012, 10:09:02 pm »

Wow, this is like one of those trolley problem ethics questions. You know... kill one to save five or take no action and let five die. The kind of thing that pits your intellectual conscience against your emotional conscience.

'Course with Dwarf Fortress, the only relevant question is, "How far away will the ASCII gibs splash on landing?"

5 squares per limb, if you raise the north orthoclase bridge before sacrificing one of them so they have a straight shot to the bottom of the chasm.

Scelly9

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #36 on: May 09, 2012, 10:09:27 pm »

Wow. I'm downloading this now.
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Morpha

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #37 on: May 09, 2012, 10:09:42 pm »

Ethics? This is bay12. It's not a question of should you kill one to save 5, but rather how many you can kill without causing a tantrum spiral  ;)
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Quote from: Gerottomo on May 03, 2012, 04:34:11 pm
That should be a new type of project, making a rug design in dwarf fortress (With accurate coloring)
"And so, after many deaths and much sacrifice, someone turned their fortress into a fully functioning self aware carpet that actively sought after sources of fresh blood."

The Giant Bat who decided an axe made a better weapon than claws:
http://www.bay12forums.com/smf/index.php?topic=108229.30

ThatAussieGuy

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #38 on: May 09, 2012, 10:24:45 pm »

So, any thoughts so far from the guys that have downloaded and tried it?

Corai

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #39 on: May 09, 2012, 10:25:53 pm »

Still trying to tell which of the two forts are the right one, one looks......correct, the other crashes my DF. Hmmmm.....
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

slothen

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #40 on: May 09, 2012, 10:29:40 pm »

Wow, this is like one of those trolley problem ethics questions. You know... kill one to save five or take no action and let five die. The kind of thing that pits your intellectual conscience against your emotional conscience.

Personally I think the answer to that question is rather clear cut as you've phrased it, and the ethics don't get sticky until you get into the specifics of the choice of whom to sacrifice or accounting for the free will and knowledge of the five of the dilemma.
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While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
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ThatAussieGuy

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #41 on: May 09, 2012, 10:31:32 pm »

By the way, don't think of getting clever and sending prisoners off the Bridge of Death.  I weighted it accordingly just for citizens.... Man, I'm a little too methodical in my evil, aren't I?.... I don't know if that's a good thing.

Scelly9

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #42 on: May 09, 2012, 10:39:00 pm »

It is definitely a good thing.
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You taste the jug! It is ceramic.
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medikohl

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #43 on: May 09, 2012, 10:42:59 pm »

Armok is pleased.
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I can imagine a bunch of  monks making a pilgrimage to a holy mountain, only to discover that it isn't there anymore.

Orky_Boss

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Re: An AussieGuy Megaproject - The Spire of Armok.
« Reply #44 on: May 09, 2012, 11:03:23 pm »

Just downloaded, although it is too late to fire up Dwarf Fortress, so I might take a few days to find a sizable chunk of time in which I can play the game and enjoy it, not having to worry about mom calling me up to do Homework or anything.
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