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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2273550 times)

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6060 on: October 21, 2012, 05:27:21 pm »

I believe he's referring to dorf!The Master's psychosis that would lead him to unleash the legions of hell just because he thought they'd be better at inflicing carnage upon the spawn.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6061 on: October 21, 2012, 05:29:47 pm »

it SOUNDED like he killed the master...
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6062 on: October 21, 2012, 05:44:17 pm »

The Master died a LONG time ago.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6063 on: October 21, 2012, 06:22:12 pm »

Actually I'm referring to the fact that The Master is listed as next on the turn list, but with this happening...



Anyways, if we actually survive this, that and all the other things, can I have a turn after everyone currently listed? I should finish high school before then...

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6064 on: October 21, 2012, 06:25:18 pm »

Not to confident in this snails pace we're moving at I see.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6065 on: October 21, 2012, 06:38:23 pm »

Well, it's only one year and four weeks until i finish, and there are twenty-odd turns to go...

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6066 on: October 22, 2012, 06:54:51 am »

Wow, lots happening. :o  Sorry I disappeared - long story short, I offended the person who's letting me use her computer, and I effectively got banned for a week.

I'm really hoping you can manage to lock those two up in time, Tomio. And for the record, at this framerate, if a soldier gets a spawnbite, he will become a Holistic Spawn.


Sigh...
The TvTropes page on Spearbreakers contains too many spoilers that I can't resist looking at...
Which in particular? I ought to make them less tempting.


Oh, and Vanya post soon. I've been somewhat depressed for a while, but I think I may have finally pulled out of it during my week away.
« Last Edit: October 22, 2012, 06:57:08 am by Talvieno »
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tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6067 on: October 22, 2012, 10:53:19 am »

I MIGHT not be able to play this week, because of some hectic school stuff. However, the next week is a vacation for me, which I can DEFINITELY use to play DF.
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6068 on: October 22, 2012, 11:37:49 am »

That's fine.  Thanks for the heads up Tomio.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6069 on: October 23, 2012, 12:35:14 am »

Ok, LFTON's journal Part Three (Interim): Conversing With Kyh

Spoiler (click to show/hide)

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6070 on: October 23, 2012, 09:08:45 pm »

I believe the term is 'bump'. Where is everybody? Did I miss something?

soulslicerjames

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6071 on: October 23, 2012, 09:53:34 pm »

I believe the term is 'bump'. Where is everybody? Did I miss something?

Well... I'm planning on cutting off Splint's leg increase traffic in the thread, if it gets too close to death.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6072 on: October 23, 2012, 10:28:39 pm »

Nothing's been going on plus I've been up over 36 hour so I'm pretty sure the lack of acvtivitity is a blessing in disguise.

zacen299

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6073 on: October 23, 2012, 11:07:38 pm »

Okay seriously I just got through the speartrap hallway and the sheer amount of people getting attached to inanimate stuff. I still have over 100 pages to go, do I really want to know how much worse it must logically get?
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6074 on: October 23, 2012, 11:20:36 pm »

We have the prospect of Draignean the Zap Brannigan expy being in charge of our army AFTER his turn. What does that tell you.
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