Grammar skills have no bearing on game design skills, beyond writing dialogue, which it looks like there will not be a lot of, and likely wouldn't sink a game such as this anyway. Nevermind the fact that the devs may not speak english as a first language, in which case their english is quite good!
I know you're teasing, but I'm going to be a bit serious in response. If I'm going to give money to an individual or group of individuals who created a kickstarter for their project, they have to fall into one of three categories.
A) They are professionals with a great track record and are just choosing a kickstarter as their way of funding. Star Citizen and Tides of Numenara fall into this category.
B) Whatever they do, they're being professionals about it even if they lack the proven history. I want to see dedication, passion, an eye for detail, etc.
C) The product is basically already out, and it doesn't matter whatever else is going on with what they're doing (unless it's illegal/bad), the product is just so
awesome.
For this kickstarter, I don't see any evidence of A, but hey, that's not bad. What really gets me though is that it doesn't seem like they're being professionals. There are grammar errors, spelling errors and missing words. They are vague on a lot of things that are supposed to be about the pitch. Yeah, there's a certain degree of stuff you should hide so you don't just spoil everything, but I mean: "We have a really good story! Promise! We're even writing a book!" Really? That's all you're going to say about it?
What's more, it looks like whatever they have now, which may or may not be what they have in the future but it's the only thing I can judge them on currently, looks like something I could find on Kongregate. There are amazing flash games with great design, great story with obvious effort and love poured into the project. This whole thing looks like a 2- or 3-star rated "meh", except that they want money for it.
That's why I wasn't really hating on them that much. I didn't say that it was a scam, or they couldn't do it, I just said that I thought that they weren't ready for a kickstarter yet.
About Transcendence, I remember trying to play but could just not figure it out. I think this was many years ago, though. Have they improved on the whole "wtf am I doing and wtf am I supposed to be doing" thing?