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Author Topic: Starbound - We have lift off.  (Read 994747 times)

Glloyd

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Re: Starbound - We have lift off.
« Reply #3900 on: December 05, 2013, 10:35:03 pm »

PTW.

My world has a bunch of enemies that look like Barney the Dinosaur for some reason.

Anybody know where to find silver? Is it just deep underground?

Also, I accidentally killed a sentient alien. It called for help, but there were no others nearby. Will this cause problems in the future?

Finally, is a Bay12 server for this up yet?

Silver's pretty deep and rarer in tier one worlds.

No, it shouldn't.

Fivex has one up, about 6 of us are on it.

Elephant Parade

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Re: Starbound - We have lift off.
« Reply #3901 on: December 05, 2013, 10:35:36 pm »

PTW.

My world has a bunch of enemies that look like Barney the Dinosaur for some reason.

Anybody know where to find silver? Is it just deep underground?

Also, I accidentally killed a sentient alien. It called for help, but there were no others nearby. Will this cause problems in the future?

Finally, is a Bay12 server for this up yet?

Silver's pretty deep and rarer in tier one worlds.

No, it shouldn't.

Fivex has one up, about 6 of us are on it.

Could I have the IP?
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Sirus

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Re: Starbound - We have lift off.
« Reply #3902 on: December 05, 2013, 10:54:10 pm »

Well, this is cool. I found an Apex base (abandoned) on an arid world in my starting system, and inside was a chest containing a strange sword. It's slightly worse than the beginner sword stat-wise, but it creates an "explosion" when it swings, potentially hitting targets more than once.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Xardalas

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Re: Starbound - We have lift off.
« Reply #3903 on: December 05, 2013, 10:56:50 pm »

Any chance I could nap the ip for the server as well?
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Flying Dice

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Re: Starbound - We have lift off.
« Reply #3904 on: December 05, 2013, 10:59:37 pm »

Welp, figured out how to T3. Time to give it a shot. :x
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

fivex

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Re: Starbound - We have lift off.
« Reply #3905 on: December 05, 2013, 11:01:57 pm »

Anyone else that wants the IP should PM me
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Seriyu

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Re: Starbound - We have lift off.
« Reply #3906 on: December 05, 2013, 11:15:40 pm »

wait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.

fivex

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Re: Starbound - We have lift off.
« Reply #3907 on: December 05, 2013, 11:21:43 pm »

Anyone else that wants the IP should PM me
Also, the server is back up
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Girlinhat

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Re: Starbound - We have lift off.
« Reply #3908 on: December 05, 2013, 11:23:14 pm »

wait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.
The progression seems to be...
Copper -> Iron (racial)
Copper -> Silver
Gold -> Steel (racial)

The actual tiers of defense given are:
Copper
Iron
Silver
Gold
Steel

If you make iron armor, you need to make ANOTHER set of copper to make silver.

Pickaxe progression is much more linear.
Stone -> Copper -> Silver -> Gold -> Platinum -> Diamond.  Each tier uses the previous tier as material.

Sirus

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Re: Starbound - We have lift off.
« Reply #3909 on: December 05, 2013, 11:24:13 pm »

So Iron armor provides the racial bonuses that have been mentioned a few times in the past?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Flying Dice

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Re: Starbound - We have lift off.
« Reply #3910 on: December 05, 2013, 11:27:01 pm »

wait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.
Copper is pretty easy to obtain, and the iron racial armor helps while you try to find enough silver.

@fivex: You sure about no non-fresh characters? Because I'd really like to play with everyone, but I don't want to just ignore you or anything. The game's far too fresh for me to want to repeat that early grind.  :-\
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

fivex

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Re: Starbound - We have lift off.
« Reply #3911 on: December 05, 2013, 11:28:11 pm »

wait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.
Copper is pretty easy to obtain, and the iron racial armor helps while you try to find enough silver.

@fivex: You sure about no non-fresh characters? Because I'd really like to play with everyone, but I don't want to just ignore you or anything. The game's far too fresh for me to want to repeat that early grind.  :-\
At this point you can bring in new characters as long as they aren't too well developed
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Seriyu

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Re: Starbound - We have lift off.
« Reply #3912 on: December 05, 2013, 11:37:26 pm »

Ohhh, I see, okay. Didn't know iron was racial, that makes sense!

Girlinhat

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Re: Starbound - We have lift off.
« Reply #3913 on: December 05, 2013, 11:41:25 pm »

Ohhh, I see, okay. Didn't know iron was racial, that makes sense!
As yet racial bonuses don't seem to actually be in effect.

fivex

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Re: Starbound - We have lift off.
« Reply #3914 on: December 05, 2013, 11:52:06 pm »

Ohhh, I see, okay. Didn't know iron was racial, that makes sense!
As yet racial bonuses don't seem to actually be in effect.
Hylotl armor seems to protect from cold.
So they're in partially
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