You stand ready to dodge any other shots, and dodge two others. Diane jumps on top of the last one with a taser, but doesn't kill him just yet. You go over to the computer and... Bash against it.
As a wolf, you aren't that good at vandalising metal equipment. Diane, however, is kind enough to give the knife while the scientist cower in the corner.
The knife is a lot more capable at trashing the computer, however, none of the scientists are reacting. you only did a little damage to the metal sheeting to the side, so it should still be in functioning order.
Keeping them away from the alarm proves futile, as its' been on for the last hour. So, at the moment, we basically have a very tense staring contest.
With a loud groan, Snowflake awakens and pulls himself back up. The scientists give a yelp in response to that development.
Once he's up, however, you have no way to tell him anything, as the telepathic link only goes between Diane, TW and you.
A long time is needed to eventually carve the question in a wall. The scientists give you directions, which go deep inside the base.
What will you do with the scientists, and how will you handle getting to the generator?
Zero's stats:
Health: Very fine.
Energy: tired.
Armor:.
Hunger: fed.
Durability level: 2
Inventory: claws and teeth
Gun experience: Can hit stuff.
Safe-house security: Existent
Rage: used.
Diane's stats:
Health: healthy, but has a wounded leg.
Energy: a bit tuckered out
Hunger: very well-fed
Armor:
Inventory: knife.
Current horde:
Two armored.
Horde.
A bunch of normals, A bunch of Spitters ,80-ish armored , An amount of actors, a larger amount of anklebiters,Snowflake and some other brutes, evidently., One Banshee, Blood-wing(outside, somewhere), one crawler, one brutish bear.
In total, you have 2300 or so zombies. It's an utter mystery how you can fit them all in three large trucks. Don't think about it too hard.
Friend:Bennie(missing!)
Protector and teacher: Iris.
Caretaker and alpha: "Theresa's Whisper"