Diane takes her knife back, spitting on Doug's corpse first, and you just take an arm off of Doug to nibble on. He's oddly dry. His head is too messed up to expect a zombie to come from it.
TW knows the way back, and everything is dead when you finally see the lobby again. Walls covered in blood, the occasional zombie wandering about, limbs splattered, a ghost girl flickering at the end of the hallway...
Yeah, basic ruined hospital.
Acquiring meds wasn't hard, some painkillers are always welcome. You take a dose to deal with the momentary aching, and keep three others around for emergencies. You also took one dose of adrenaline, in case TW's heart decides to stop.
You head back inside the facility after you got enough stuff for your liking. The front door is mysteriously barred, and the presence of the ghost girl probably means there's some sort of survivor in the worst possible place.
He won't survive for long, probably.
You wander around the empty facility for a long amount of time. You finally find the security room after what must have been an hour of searching. You nab your armor, your over-sized revolver, your submachinegun and your boots. Your helmet is missing, though.
You are about to leave the security room as a large plate slides up out of the floor and blocks off your exit. A piece of wall turns around and shows another screen with the elderly administrator. She looks positively pissed now.
I do believe you have caused enough of a fracas, now. I regret doing this to your companion, but I want you alive.She starts pressing a few buttons on a keyboard while Diane is attempting to carve through the metal plate.
Too late! Another piece of wall comes down, and some sort of lighting hits TW. She screams in agony as the electricity courses through her body.
You attempt to pull her off, but get zapped away by another device. TW is then forced to raise her hands and-
You have lost consciousness.
When you awake again, you see Diane and TW are still knocked out, but something odd is happening. TW's cat ears seem to be spreading some sort of fur throughout her body. Her face turns to that of a cat in nothing but a few seconds.
Soon, she starts shrinking. Gradually, at first, but quickly she has shrunk to the size of a large house-cat. The rest of her appearance, has followed suit. Her feet and hands turned into paws, and her legs twist themselves into hind-legs.
TW has turned into a fucking cat. Now you are scared. really, really scared. Looking over to Diane, it looks like she's undergoing the same process, having already gained a dog's tail.
You damn near piss yourself when you feel intensely itchy and see fur growing. When the transformation reahes your head, however, you mercifully pass out again.
You won't have to feel your entire skeleton being reshaped.
You wake up when a soft paw hits your face. Well, your nose, it feels like. If your nose was a 7 cm away from from your eyes.
You attempt to get back up, but discover that going to bipedalism to quadrupedalism is not easy. You figure out your sense of balance soon enough, fortunately, and see what you assume to be TW in front of you.
A large white house-cat with magenta-colored eyes. Diane is still asleep, but looks like a larger then average beagle. Floppy eyes, and reaches about 50 cm from the floor.
Taking a look at yourself, you discover you are a dog as well. Or... Wait.
You're a wolf, instead. With a large gaping wound at the chest area. It doesn't hurt, though, despite making it possible to see ribs.
The screen comes out of the wall again, and the admin laughs upon registering what she sees.
Excellent work, Theresa! I figured you'd find a way to keep them useful even when "neutralised". Very clever. Stay where you are, pets. I'm sending men to come over right now! She snickers to herself, and then the screen goes black.
So, now we need to deal with being a fucking animal. You growl in annoyance.
Look, we can fix this. TW suddenly meows out.
We can talk?It's more of a mental link allowing us to hear what we need from each-other's sounds, but yes. We can commune.Right, how are we going to fix this?She used my magic to turn us into this, and is using some sort of generator of magical energy to keep us that way. If we can find and destroy the generator, we should slowly turn back, or I could accelerate the process.s' my ball.... Diane turns in her sleep, laying on her back and looking notably silly. You wake her up with a loud bark and explain everything she asks.
She takes her knife in her mouth, and continues cutting open the steel plate. Your minigun simply cannot be carried in your current state.
So, what now?
Zero's stats:
Health: Very fine.
Energy: tired.
Armor:.
Hunger: fed.
Durability level: 2
Inventory: claws and teeth
Gun experience: Can hit stuff.
Safe-house security: Existent
Rage: used.
Diane's stats:
Health: healthy, but has a wounded leg.
Energy: a bit tuckered out
Hunger: very well-fed
Armor:
Inventory: knife.
Horde.
A bunch of normals, A bunch of Spitters ,80-ish armored , An amount of actors, a larger amount of anklebiters,Snowflake and some other brutes, evidently., One Banshee, Blood-wing(outside, somewhere), one crawler, one brutish bear.
In total, you have 2300 or so zombies. It's an utter mystery how you can fit them all in three large trucks. Don't think about it too hard.
Friend:Bennie(missing!)
Protector and teacher: Iris.
Caretaker and alpha: "Theresa's Whisper"
This should prove interesting to write, at the very least I can amuse myself with the displeasure of the readers.