When you wake up, it's early in the morning. You grab the sandwiches inside the fridge, and walk over to Diane's little hiding spot.
You bang on the metal machine nearby, telling her to wake up with a playful voice. She jumps up, knife ready to slice, until she realizes there's nothing to stab nearby.
At least she wakes up better then most. You give her two sandwiches. She happily scarfs them down. She must have been hungry.
You chat a little bit about some normal stuff, plans for today, zombie-drool amounts, the usual.
You enter the break room. Theresa's still sleeping soundly on the couch. She seems to gotten blankets somehow.
The fact that a pillow is missing gives you a hint. Diane wakes her by shaking her shoulder.
Theresa's response is to tense up and crawl into a ball. She remains like that for a few seconds,shivering. Then she opens her eyes and looks around.
She sees both you and Diane, looking worried. She quickly calms herself again and goes back to her usual stony expression.
Oh, morning to you. Sorry about that, the usual waking up call was more electric shocks.Diane looks utterly disgusted.
Moving on a bit, I wish to thank you both for saving me. I would show more happiness, but I am conditioned not too.That's strange and mildly repulsing, so you move on to something else.
We're both happy to have saved you. But I wanted to ask you a little about magic?Go ahead and ask.How does it work? What can you do?I need an almost perfect knowledge of what I'm trying to do. I forget even a single variable, and the spell doesn't work. Or worse, malfunctions. So in order for me to, for example, knit a blanket, I'd need to know how it works. A good look at how fabric is held together was enough for me to get it after an hour of trial and error.So, let's say, combat-wise. What can you do?I am currently able to cause displacements in air, giving me the ability to be an aircannon. I could do much more, but they did not give the opportunity to learn more. In fear of when I would retaliate.Look, let's talk about something else. I noticed you saying something about smarter zombies during our small-talk?Ah yes, but before we go; Theresa should get her sandwiches. You hand her the sandwiches.
Theresa looks surprised and takes the sandwiches. She stares at them in a sort of shock, then bites one. After the first bite, she eats faster then a starved hound who found a steak.
You never saw anyone eat something that fast. Theresa lets the faintest trace of a smile in her expression.
They usually just gave some nutritious slurry that I didn't even have to chew. It was tasteless. Later-on they just started pumping it in to keep me hooked up to the computer. So something with taste was a bit of a shock.Diane and you both smile. Then you get going to check on the zombies.
You get a horde together, and watch them. Some couples seem to walk to each-other and Snowflake even murmurs:
Reporting for duty, sirs.It is said very slowly, then he drools a bit more. Some other murmuring is heard throughout the horde. It all sounds like parroting some basic sentences a little before their reanimation.
All in all, nothing really amazing. But! Bennie appears again, asking about why there's a collection of zombies. You give an explanation, and he's satisfied with it.
Stats plus equipment.
Health:Unharmed.
Energy:Firmly awake .
Armor: Bulletproof vest, strong pants, good stompin' boots, Helmet.
Infectivity 35%(this basically just decides whether or not your scratches infect. i make a roll based on this percentage.)
Hunger: Peckish.
Durability level 2.5
Inventory:4 Biobombs. 28 worms.Smith & Wesson Model 500 (loaded), 10 .50 caliber bullets, 4 ammo boxes of .50 cal ammo. MP5SFA3, 4 clips.
Gun experience: Can hit stuff.
Safe-house security:None.
Rage: Ready
Horde+friends
90-ish normals ,29 armored, 10 actors,Snowflake, One Banshee, one Giggleman. Blood-wing. 1 brute, one crawler.
Closest Friend: Diane
Friend:Bennie
Savior: "Theresa's Whisper"
Paternal relationship: Katey.
Broken hostages:Sasha Kriloff.