Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 21 22 [23] 24 25 ... 94

Author Topic: ~'Medieval' The Forum RPG (OOC Thread)~  (Read 64490 times)

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #330 on: February 09, 2012, 11:05:44 pm »

Sorry Tiruin I keep forgetting to put the name of my character on the posts.
Nah it's fine. No need for apologies  :D

(You could be the only one not posting the name, therefore easy to recognize as the odd-one-out in the list of names!)

Actually...how does Aninimouse keep track?  :P
Logged

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #331 on: February 09, 2012, 11:08:29 pm »

Just a random question, something I must've missed; where is the +12 damage for the summoned skeletons coming from?
« Last Edit: February 09, 2012, 11:10:13 pm by Azthor »
Logged

Lillipad

  • Bay Watcher
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #332 on: February 09, 2012, 11:10:27 pm »

Sorry Tiruin I keep forgetting to put the name of my character on the posts.
Nah it's fine. No need for apologies  :D

(You could be the only one not posting the name, therefore easy to recognize as the odd-one-out in the list of names!)

Actually...how does Aninimouse keep track?  :P

I'd imagine much the same way I do; memorizing who's who after a few turns.

Is it possible to make an "intimidate" check or something of the sort?
I'd rather like to take the last guard alive, and I have a feeling that after killing his two companions I could maybe feign having a bunch of mana left or something...

From my experience, leaving one alive and damaged leads to an automatic freakout if all other enemies are dead.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

thatkid

  • Bay Watcher
  • <Servibot> thatkid, swag percentiles: 94
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #333 on: February 09, 2012, 11:11:15 pm »

Is it possible to make an "intimidate" check or something of the sort?
I'd rather like to take the last guard alive, and I have a feeling that after killing his two companions I could maybe feign having a bunch of mana left or something...

From my experience, leaving one alive and damaged leads to an automatic freakout if all other enemies are dead.
Awesome. :D
Now to just find some way to prevent his freakout from causing an escape, instead of a surrender...
Logged
Fame is a vapor. The only earthly certainty is oblivion.

Aninimouse

  • Bay Watcher
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #334 on: February 09, 2012, 11:11:41 pm »

Sorry Tiruin I keep forgetting to put the name of my character on the posts.
Nah it's fine. No need for apologies  :D

(You could be the only one not posting the name, therefore easy to recognize as the odd-one-out in the list of names!)

Actually...how does Aninimouse keep track?  :P

Avatars and Memory.


Just a random question, something I must've missed; where is the +12 damage for the summoned skeletons coming from?

Critical hits, they're getting really lucky with those at the moment.


Is it possible to make an "intimidate" check or something of the sort?
I'd rather like to take the last guard alive, and I have a feeling that after killing his two companions I could maybe feign having a bunch of mana left or something...

Yes, you could try.
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #335 on: February 09, 2012, 11:13:04 pm »

Avatars and Memory.
Uhm  :-\

I'm the one with the translucent avatar.

Also, is it possible to steal from shops? Do we have any advantage or disadvantage in doing so? (Not saying I would)
Logged

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #336 on: February 09, 2012, 11:13:35 pm »

Woah, going by the number of +12s there, all I can say is that you are one lucky *********, kid.

Since Chompski is southwards and Caboose's elementals are nigh devoid of mana, I should be able to grab his corpse on the way, assuming he is dead, of course, no?
« Last Edit: February 09, 2012, 11:16:25 pm by Azthor »
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #337 on: February 09, 2012, 11:17:09 pm »

Avatars and Memory.
Uhm  :-\

I'm the one with the translucent avatar.

Also, is it possible to steal from shops? Do we have any advantage or disadvantage in doing so? (Not saying I would)

Having no avatar at all is pretty much just as recognizable as having one in the first place, seeing as I believe you're the only person who doesn't have one.

And yes, of course you can. The only disadvantage to it would be becoming a wanted criminal.
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #338 on: February 09, 2012, 11:18:24 pm »

There is also Lillipad.
Logged

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #339 on: February 09, 2012, 11:22:03 pm »

There is also Lillipad.
Yep, I'm just making a bad joke on my lack of avatar.

Does every city have their own militia or guard complement depending on how advanced/close to the current racial capital?
Logged

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #340 on: February 09, 2012, 11:22:38 pm »

@Tiruin: Do you want an avatar? I can make you one in the same style as mine for Feleris, if you want. ^^^ I'll have to look at his bio.

*looks* Light leather armor, light skin, dark brown eyes, elf ears. All I would need is his hair and I could do it. :D
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Lillipad

  • Bay Watcher
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #341 on: February 09, 2012, 11:24:31 pm »

How would I die? I have PvP resistance to your elementals, and your guard can't reach me any time soon. There won't be a corpse to pick up for a while.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #342 on: February 09, 2012, 11:25:28 pm »

Now that I do think about it, my Avatar is somewhat fitting. True, Melritch is not Vecna, but hey, they are still liches.

Lillipad, Melritch has enough mana to stonebolt you. Do you know how much damage Melritch's stonebolt can inflict?
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #343 on: February 09, 2012, 11:26:13 pm »

Does every city have their own militia or guard complement depending on how advanced/close to the current racial capital?

Yup, save for a few Free Brethren Towns.



How would I die? I have PvP resistance to your elementals, and your guard can't reach me any time soon. There won't be a corpse to pick up for a while.

Well, he does have the mana to cast a spell now.
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: ~'Medieval' The Forum RPG (OOC Thread)~
« Reply #344 on: February 09, 2012, 11:27:40 pm »

Thanks Aninimouse for the info!
Logged
Pages: 1 ... 21 22 [23] 24 25 ... 94