people have mentioned how these ideas often die when someone takes the save, then drops off the face of the earth.
how's bout a rule along the lines of "If ya miss the deadline by more than 2 days, the next guy just grabs a copy of the save you got and you get skipped"
eh?
I agree completely. It will be vital to ensure the entire project doesn't get hung up when someone disappears mid-turn. We'll need rules on that to be set in stone, and not too flexible.
Also need some way to ascertain that it is always clear whose turn it is, and the state of their turn. Anyone have experience with that, as well as time?
people have mentioned how these ideas often die when someone takes the save, then drops off the face of the earth.
how's bout a rule along the lines of "If ya miss the deadline by more than 2 days, the next guy just grabs a copy of the save you got and you get skipped"
eh?
I'd be willing to manage the community thread, as well as maintain a catalog of the various forts, available as a sort of "adventurer's guide." It seems like there are many people who have already showed leadership and initiative in this thread, any of whom would, I'm sure, keep things well organized. Personally, I have no experience with community games, although that would not be a huge issue, I think.
Ultimately, it makes no real difference to me who runs the thread, so long as this remains a truly communal effort. Whoever does run the thread should be willing to stick with it, as this is shaping up to be a monumental project that will take, at the very least, months.
First off, I think DS would be a prime candidate for the tour guide writing. And I agree that it would help if each person who built a fort added a spiel about the history of the fort, If only to make DS's prospective job easier.
While leadership shouldn't be too centralized, I think it would help if people had different roles which somewhat overlapped.
people have mentioned how these ideas often die when someone takes the save, then drops off the face of the earth.
how's bout a rule along the lines of "If ya miss the deadline by more than 2 days, the next guy just grabs a copy of the save you got and you get skipped"
eh?
Sounds good, unless the person in question has a very good excuse.
How about I (or anyone, really) start a running list of all the notions, potential rules, and rules we come up with here?
That would be great. I've got a list in mind myself:
roles:
-The tour guide writer:
current possible candidates: DS -The players (self explanitory)
-The negotiator:
(for changes in rules, accepting excuses for tardiness etc. also keeps up with peoples turns)
current possible candidates: Girlinhat, Eric Blank -The list updater
(keeps track of peoples turns and edits the lists of rules and turns to keep them all up to date.)
(overlaps heavily with negotiator.)
current possible candidates: clockout1, Cellmonk, Eric Blank (maybe)Am I missing some roles? And can a forum post be made editable by multiple people? That would allow for the lists to be updated by multiple people, as to avoid backlag.