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Author Topic: RtD - On the twelve days  (Read 44349 times)

Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #120 on: December 27, 2011, 09:27:05 pm »

Immediately tear the rope to shreds, showing my obvious hatred for such objects. Exude as much malice as is possible!

[31] The Rope Reed Rope seems to be an artifact, as it resists all means of tearing, ripping or otherwise harming it. [41] Thankfully, your contempt is satisfactory to Cacame, and he sits back down.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #121 on: December 27, 2011, 09:31:01 pm »

Bow one final time, thank him, and go to the next room! Also, find out what the piece of rope does.

I kinda wish that my RTD was more like this. simple, fun and silly xD. I feel like I took too big of a bite for my own good...ugh.
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #122 on: December 27, 2011, 09:42:05 pm »

Bow one final time, thank him, and go to the next room! Also, find out what the piece of rope does.

I kinda wish that my RTD was more like this. simple, fun and silly xD. I feel like I took too big of a bite for my own good...ugh.

Haha :P Unsimple, fun and serious works too you know ;3
The reason this particular RtD is simple is because I can't be bothered to keep track of too many stuff...

[7] You slip while you bow, but nothing bad happens other than a guffaw.

[18]
The next room has a cross shaped dirt road thing, and the floor that is not part of the cross is sunken. There are grilles in the wall.

[68] This is a artefact rope reed rope. It is used to rope things. It is very ropy, and is decorated with images of rope reeds in rope reed.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #123 on: December 27, 2011, 09:44:17 pm »

Uh...Investigate the room? Get my adorable pets to help as well :3

>_> But it's so much effort! Agh. And I only have three players...How do some of these GM's do it? :/
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #124 on: December 27, 2011, 09:55:22 pm »

Uh...Investigate the room? Get my adorable pets to help as well :3

>_> But it's so much effort! Agh. And I only have three players...How do some of these GM's do it? :/

Well... I have a nice smoothly running RP with five players going on in the main RP forum and... I guess I'm really not sure :P

WHAT? Did you just say... investigate?! This calls for.... our HANDY DANDY INTUITION CHECK! aka Luck rolls

[32] You see nothing ...
[8] Electric slime sees nothing...
[97] Mr. Fluffertums suddenly has a flash of intuition and frantically taps you on the foot! [2] You fail to understand what he is saying!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #125 on: December 27, 2011, 10:05:15 pm »

What is it, Mr. Fluffertums? Tell me! Did our pet slime fall down the heater vent again!?

Try and understand what Mr. Fluffertums is saying!

Oh gods. I wouldn't want to even try to GM a RP...The horrors! Mental overload :(
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #126 on: December 27, 2011, 10:09:29 pm »

What is it, Mr. Fluffertums? Tell me! Did our pet slime fall down the heater vent again!?

Try and understand what Mr. Fluffertums is saying!

Oh gods. I wouldn't want to even try to GM a RP...The horrors! Mental overload :(

[13] Fluffertums is still ununderstood.

[93] You hear a rumble, but nothing happens........yet

[26] Electric slime fails at understanding Mr.Fluffertums too.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Sirus

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Re: RtD - On the twelve days - 3 slots open
« Reply #127 on: December 27, 2011, 10:28:27 pm »

Greet the Grizzled Adventurer and ask if he needs any assistance!
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #128 on: December 27, 2011, 10:33:17 pm »

Greet the Grizzled Adventurer and ask if he needs any assistance!
;

[40] You ask the grizzled adventurer if he needs my assistance! He says .... no. :(
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #129 on: December 27, 2011, 10:35:16 pm »

Quickly!! Understand Mr. Fluffertums! The time is dire!

Sorry, was installing some Minecraft mods for my little sister :P.
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #130 on: December 27, 2011, 10:41:50 pm »

Quickly!! Understand Mr. Fluffertums! The time is dire!

Sorry, was installing some Minecraft mods for my little sister :P.

Ah, minecraft...:P I have two MC accounts, one's my now-military boyfriend's ...

[5] Again, you fail to understand, despite your +15 bonus to animal understandment rolls due to direness :-(

[60] Electric Slime understands! [30] You fail to understand Electric Slime!
[34] With another rumble, magma starts flowing into the depressions. The dirt road starts to fall apart.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #131 on: December 27, 2011, 10:43:51 pm »

Run! Get out of the room! Curse this foul magma, and what it brings! Dear lord, please don't let me die. I'll sacrifice this cup of coffee in my hand if you let me live!...

Bad thing is, gods are bloody fickle. Prepare to be lightning bolted! >_>.

MC is fun!
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #132 on: December 27, 2011, 10:45:34 pm »

Run! Get out of the room! Curse this foul magma, and what it brings! Dear lord, please don't let me die. I'll sacrifice this cup of coffee in my hand if you let me live!...

Bad thing is, gods are bloody fickle. Prepare to be lightning bolted! >_>.

MC is fun!

[50] With a sudden flash of linguistic knowledge, you understand that you must stand on the junction to live!

[69] You and your pets safely make it to that junction, and stand there as the rest of the road falls into the magma! What do you do next?
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #133 on: December 27, 2011, 10:50:16 pm »

Try and locate a way off of the junction, preferably without becoming toasted. Ask my pets if they know what I should do!
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #134 on: December 27, 2011, 10:52:40 pm »

Try and locate a way off of the junction, preferably without becoming toasted. Ask my pets if they know what I should do!

The whole junction is surrounded by a 3 meter wide sea of lava. Or magma, if you're underground.

[54] Fluffertums knows nothing!
[75] Electric slime has KNOWLEDGE! [32] Again, he fails to dispense it.


The Calvinball topic on the main Rp thread is hilarious.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward
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