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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


Pages: 1 ... 34 35 [36] 37 38 ... 68

Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74575 times)

PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #525 on: October 30, 2011, 05:14:52 pm »

Nothing at the moment.

The Architect and Engineer are responsible for large-scale weapons, we just make them work.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

adwarf

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Re: Pixels: The Second Game! [0 player slots]
« Reply #526 on: October 30, 2011, 05:15:59 pm »

We can currently make a Bazooka, and a Tri-Barreled Rifle though both are very expensive to make.
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PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #527 on: October 30, 2011, 05:18:47 pm »

I recommend against making bazookas at the moment.

If something bad were to happen, you'd be screwed.
« Last Edit: October 30, 2011, 05:20:59 pm by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Ehndras

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Re: Pixels: The Second Game! [0 player slots]
« Reply #528 on: October 30, 2011, 05:23:45 pm »

Actually, you can't really find significant weapons-grade metal in Italy but you can find other things we can sell.

Italy is know for mining production of feldspar, barite, fluorspar (acid-grade and metallurgical-grade), hydraulic cement, pumice and pumiceous lapilli, antimony oxides, gold (from Sardinia), mine lead, mine manganese, bromine, crude clays (including white bentonite, or montmorillonite, refractory, fuller's earth, kaolin, and kaolinitic earth), diatomite, gypsum, lime, nitrogen, perlite, mineral pigments, salt (marine, rock, and brine), sand and gravel (including volcanic sand and silica sand), soda ash, sodium sulfate, stone (alabaster, dolomite, granite, limestone, marble, marl, quartz, quartzite, sandstone, serpentine, and slate), sulfur, white talc, and zinc.
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PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #529 on: October 30, 2011, 06:43:19 pm »

I know where we could possibly get a metric fuckton of zinc, were we ever to require such amounts, but we would need to cross the Atlantic.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Drago55577

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Re: Pixels: The Second Game! [0 player slots]
« Reply #530 on: October 30, 2011, 06:54:51 pm »

ill have a pixel if there is one.
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

adwarf

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Re: Pixels: The Second Game! [0 player slots]
« Reply #531 on: October 30, 2011, 06:55:49 pm »

ill have a pixel if there is one.
Read the title drago ::)
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Drago55577

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Re: Pixels: The Second Game! [0 player slots]
« Reply #532 on: October 30, 2011, 07:01:35 pm »

ashton said there were two left.   :(
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #533 on: October 30, 2011, 07:18:49 pm »

Nope, just trolling.

(Nah, you're too late. Try again later.)
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Pyro is probably some experimental government R&D AI.

Ehndras

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Re: Pixels: The Second Game! [0 player slots]
« Reply #534 on: October 30, 2011, 07:20:11 pm »

Yeah, that was yesterday >_> The two slots were already taken, though. Once I'm done with Jack the guard and I respawn, you can probably take him.


Sorry man, there's strict rules on when and how people get into this game. If there's no slots, there's no slots. Just wait a day or two and one will open up. :)
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
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Hubris Incalculable

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Re: Pixels: The Second Game! [0 player slots]
« Reply #535 on: October 30, 2011, 07:24:47 pm »

Actually, drago, go ahead and take my place.
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PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #536 on: October 30, 2011, 07:38:28 pm »

*Starts leafing through Pixels Pack*

Wait...

Skyfortress?

Something tells me this will be interesting.
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Pyro is probably some experimental government R&D AI.

adwarf

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Re: Pixels: The Second Game! [0 player slots]
« Reply #537 on: October 30, 2011, 07:48:58 pm »

I can't find the Pixel Pack link :(
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Ehndras

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Re: Pixels: The Second Game! [0 player slots]
« Reply #538 on: October 30, 2011, 07:49:56 pm »

I can't find the Pixel Pack link :(

Its in the OOC thread, link to that is in the OP!
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

adwarf

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Re: Pixels: The Second Game! [0 player slots]
« Reply #539 on: October 30, 2011, 07:53:42 pm »

I can't find the Pixel Pack link :(

Its in the OOC thread, link to that is in the OP!
Thanks will look at later currently to buzy watching TotalBiscuit's WTF-a-thon
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