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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


Pages: 1 ... 32 33 [34] 35 36 ... 68

Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74581 times)

areyoua

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Re: Pixels: The Second Game! [0 player slots]
« Reply #495 on: October 30, 2011, 04:17:08 pm »

Shoot adwarf in the head with the pistol.

Nah, I'm just kidding. For the sake of unity, I'll just take the kick, but if I die from the kick (totally likely), I demand retribution in 3 days. Bullet-assisted retribution.

Also, no one claim that new spawner from blue. We've enough mouths to feed already...

And no one from MP claim it either, lest the governor find out.
« Last Edit: October 30, 2011, 04:18:54 pm by areyoua »
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Geen

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Re: Pixels: The Second Game! [0 player slots]
« Reply #496 on: October 30, 2011, 04:18:21 pm »

Repair the enemy ship, and loot the bodies. Especially Ehndras. And help areyoua kick the the driver and the gunner.
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PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #497 on: October 30, 2011, 04:19:05 pm »

Help the kicking.

When we get there.

Until then, I will kick you verbally.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

ashton1993

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Re: Pixels: The Second Game! [0 player slots]
« Reply #498 on: October 30, 2011, 04:19:38 pm »

if I die from the kick (totally likely)
Wow, people are actually becoming used to my totally unfair GM'ing style ;)
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

adwarf

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Re: Pixels: The Second Game! [0 player slots]
« Reply #499 on: October 30, 2011, 04:20:29 pm »

Go fix the habitat, and kick the driver, and gunner two times each.

Take the bandit's habitat with us I will use it to repair, and upgrade the Chassis, and Hull of Hope

REPAIR IT. NOT SALVAGE, REPAIR! Easier to get back to safety.
I said take it back which involves using it to pull Hope back to Machu Pichu, and then I rip it to pieces, repair, and then upgrade Hope. Also whoever said the thing about mounting the Rocket Launcher that is a no the one I am making is hand-held, and loses its advantage if mounted though we could create a larger version one (A missile launcher) for Hope
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PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #500 on: October 30, 2011, 04:22:41 pm »

Go fix the habitat, and kick the driver, and gunner two times each.

Take the bandit's habitat with us I will use it to repair, and upgrade the Chassis, and Hull of Hope

REPAIR IT. NOT SALVAGE, REPAIR! Easier to get back to safety.
I said take it back which involves using it to pull Hope back to Machu Pichu, and then I rip it to pieces, repair, and then upgrade Hope. Also whoever said the thing about mounting the Rocket Launcher that is a no the one I am making is hand-held, and loses its advantage if mounted though we could create a larger version one (A missile launcher) for Hope

Well leave some of it to me, including:
Tracks
Engine
That circular storage area
Some metal for construction (About 5 might do, it depends on how building is calculated.)

In fact, I'm developing something, so don't put Hope back together until I get it sorted out. Trust me, it's good.
« Last Edit: October 30, 2011, 04:28:17 pm by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

areyoua

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Re: Pixels: The Second Game! [0 player slots]
« Reply #501 on: October 30, 2011, 04:33:37 pm »

Do you mind telling us what you're developing? I don't really see a reason for any secrecy. If you haven't got it completely thought out, then at least tell us the rough outline.

ashton1993

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Re: Pixels: The Second Game! [0 player slots]
« Reply #502 on: October 30, 2011, 04:34:46 pm »

My guess is a mining drill though I might be wrong
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Elfeater

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Re: Pixels: The Second Game! [0 player slots]
« Reply #503 on: October 30, 2011, 04:35:04 pm »

So what exactly do scientists do?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #504 on: October 30, 2011, 04:37:32 pm »

We research new technology, materials, and other such stuff.

Anyways, as I said I would be doing in my action post: Metal Foam Armor. Better than the plate stuff (It absorbs kinetic impact more than rigid plates), and doubles our wall-building supplies if we use it for walls.

To make it after I finish researching it, we need to spend extra fuel to get an engine hot enough to melt the metal and foam it.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Ehndras

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Re: Pixels: The Second Game! [0 player slots]
« Reply #505 on: October 30, 2011, 04:38:43 pm »

A mining drill WOULD be very useful, not only for obtaining metal but for digging out a stronghold for us to base ourselves in. Not to mention the use in combat.

Fucking a battering ram, we'll have a battering DRILL. Same concept, except the centrifugal force of a spinning drill will tear their armor apart with much more ease than a simple battering ram.

...Perhaps we should have raised the white flag and tried to negotiate with them.

...Man, we're a violent bunch, so quick to don our weapons. O_o
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

PyroDesu

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Re: Pixels: The Second Game! [0 player slots]
« Reply #506 on: October 30, 2011, 04:40:03 pm »

Drills will come in a bit.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

areyoua

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Re: Pixels: The Second Game! [0 player slots]
« Reply #507 on: October 30, 2011, 04:41:18 pm »

Perhaps drills will, but first shouldn't we use the hand-held scanner to see if there are any actual minerals in the ground?

Elfeater

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Re: Pixels: The Second Game! [0 player slots]
« Reply #508 on: October 30, 2011, 04:43:23 pm »

I will begin to research the drills
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Ehndras

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Re: Pixels: The Second Game! [0 player slots]
« Reply #509 on: October 30, 2011, 04:44:17 pm »

Fucking a battering ram

God damn it, I did it again lol!


--- --- ---

As areyoua suggested, we can use the scanner to look for minerals and then drill to get them.

I suggest we take the X-COM route. Lets research what we can, then buy up metals and dig for whatever we can get. With that metal we can make weapons, armor, and equipment to use and to sell for profit.

We're done living in the past, and being Machu's bitch. Lets use this opportunity to strip Machu Pichu of whatever currency they have before we make for greener pastures. For the next few days, lets focus on working to make as much money as we can, while using the resources and loans available to create new equipment and trade goods for us to sell.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."
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