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Author Topic: You Are King II: Tales of the Storm Coast (Winter 416a)  (Read 237291 times)

Elfeater

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #960 on: November 01, 2011, 09:36:31 pm »

Look around for any weapons we could use such as clubs
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NUKE9.13

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #961 on: November 02, 2011, 04:25:55 am »

Look around for any weapons we could use such as clubs
[1] Why on earth would anyone leave weapons lying around in a prison?
...
Well, whatever their reasons, someone has. There's a rack of swords in an empty cell. You pick the lock, step into the cell, and immediately step on a caltrop. Meanwhile, opening the door has set off an alarm. You can hear the guards upstairs mobilizing, so you push on through, stepping carefully, until you reach the swords.
Which are blunt.

Still, better than nothing.

[6] You toss out a sword each, and your men take up positions by the door. Two guards come running down the stairs, and each one gets a facefull of blunt metal for their troubles. Three more guards arrive, treading with greater caution. [1] They have crossbows. They take down a man each before you can react.

Spoiler: Fight (click to show/hide)
The last of the guards falls under a hail of blows, but not before killing six of your men and injuring you.

You avail yourself of their weapons. [4] It is pointed out that there were 6 guards. One is missing-probably gone to get backup. Maybe it would be a good idea to skedaddle?

Go to the watchtower- or what's left of it- with an armed bodyguard.
[2] You arrive at the watchtower. Crows circle it, and it has large, man-sized windows, perfect for launching oneself out of with giant bat wings.

Unfortunately, the door is locked. And the lock rusted. And the aforementioned windows are very high up. You pound on the door a little, but it's a sturdy thing- reinforced oak, which has swelled from poor treatment and has practically merged with the door frame. You couldn't open this even if it was unlocked.
« Last Edit: November 02, 2011, 04:34:22 am by NUKE9.13 »
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #962 on: November 02, 2011, 12:19:22 pm »

William indicates an untaken table for his men to sit at, then heads over to Arven's table.
He takes the unoccupied seat across from Arven.

"Hello. I was wondering if you could help me with something?"
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Taricus

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #963 on: November 02, 2011, 12:31:18 pm »

"Baron William, I presume. And I guess it's the crow you're after?"
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #964 on: November 02, 2011, 12:33:25 pm »

"Ah yes. I wanted to thank you for the event last night, though I wonder how you got the crow to kidnap a Hatcuri of all things..."

Laythe took a moment to breath, and look out a window for a bit.

"At any rate your military training is suspended. Wilheim is currently on active duty, and I'd prefer not having raw recruits in the field. Besides, I'd say you've earned a break considering I haven't enjoyed myself in years. So thank you."

'Tala' probably gave her first genuine smile in months...

"It was the least I could do for my Queen."

She backed out with a bow. Now, there was things to do, and the time to do it. She could use more helpers.

Action: Tala Alanis contacts her estate and begins to arrange for more Dragon Empire agents to be brought into Talama.
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #965 on: November 02, 2011, 12:38:59 pm »

"Baron William, I presume. And I guess it's the crow you're after?"

"Yes, I am. I heard from someone that you know about him?"
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Taricus

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #966 on: November 02, 2011, 12:41:55 pm »

"Of course. Bastard keeps evading us everytime we find him."
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Elfeater

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #967 on: November 02, 2011, 12:43:29 pm »

"Damn it!" Max curses, He rallyies his men and runs for it
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #968 on: November 02, 2011, 12:51:52 pm »

"Of course. Bastard keeps evading us everytime we find him."
"Hmm...Well do you know where he's located now or someone who does? Perhaps I could do better then you in catching him?"
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Taricus

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #969 on: November 02, 2011, 01:07:33 pm »

"No one knows where he is but him, And I doubt you'll catch him if he swooped in and stole a hatcuri of all things. I mean, we don't even know why he steals, as we do uncover a stash of his stolen goods from time to time..."
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #970 on: November 02, 2011, 01:18:30 pm »

"So you have no useful information? At all?"
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Taricus

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #971 on: November 02, 2011, 01:29:50 pm »

"Nothing you didn't already know about the bastard."
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #972 on: November 02, 2011, 01:35:28 pm »

"Could you tell me where most of the Cache's have been located?
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NUKE9.13

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #973 on: November 02, 2011, 01:35:57 pm »

Hugo interjects.

"You find his stashes? He doesn't sell or destroy what he steals? Hmm. That's interesting. He is a Denyllan, then? Ah, I mean, a kleptomaniac? Church says men like that are possessed by demons. It certainly makes them rather unpredictable.
Although, I knew a kid, back in the day, who had the curse. Very clever thief, never kept what he stole. Never bragged about it, but everyone knew he did it. He wasn't in it for gold or glory, just for the thrill of it. Really weird bugger. Nose like a potato.
Anyway, we pulled a prank on him once, tricked him into stealing from the stadsheer. He got beat up and put in jail for a month, and when he came out, know what he said? Most fun he ever had.

Ah... the point is, the Crow wants to play games? Set up a game for him to play. Then cheat like a one-eyed greensman. If he's anything like that kid, he'll walk right into the trap, and not even mind getting caught. Till he dies. Maybe not even then. Crazy folk like him welcome death with open arms."



"Damn it!" Max curses, He rallyies his men and runs for it
[6] You run. The guards chase you. You duck and weave and jump and roll, losing pursuers at every turn. You leave the dungeons, cross the courtyards, speed down the streets, and rampage over the rooftops. Eventually you shake off all your pursuers, and head to the gates.

Which are locked and barred and heavily guarded. The whole city seems to be on alert, and no one is getting in or out. Even the port is locked down.
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Taricus

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Re: You Are King II: Tales of the Storm Coast (Autumn 415a)
« Reply #974 on: November 02, 2011, 01:43:13 pm »

"We find them all over the city, hidden within buildings mostly. We've found a few in odd places though..."

He then responds to Hugo:

"Possibly. Though the glory bit may be a bit contested, considering every time something major gets stolen he flys over the city bragging about it. He's been at this for about seven years now, never got caught, incapacitated, or killed. Lucky bastard.

As for a trap, every time we've planted one for him, he does the near opposite of. Bastard stole my pants right off of me once..."
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