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Poll

We don't need that huge poll taking up all that space, do we?

Nope.
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Definitively not.
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I don't think so.
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That's for sure.
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I'll stop now.
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Total Members Voted: 0


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Author Topic: Fallout 2: Let's Play Blind(ish)!  (Read 61551 times)

GlyphGryph

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #315 on: February 07, 2012, 02:17:42 pm »

Now an MMO Fallout Lets Play? Surprises for everyone around every corner!

(And ridiculously short life expectancy - might want to get a stable of characters for that one. :P)
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Mephansteras

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #316 on: February 07, 2012, 02:27:39 pm »

I wouldn't mind seeing a Tactics playthorugh. I've always enjoyed that game, even if it wasn't random and free-form enough to really feel like a Fallout game to me. Barely played 3, although I don't think I'd mind a playthrough of it either.

The MMO would also be ok. I'm not too picky.
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Delta Foxtrot

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #317 on: February 07, 2012, 02:56:12 pm »

Forays into this MMO would amuse me.
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Sheb

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #318 on: February 07, 2012, 03:58:44 pm »

That MMO look awesome.
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USEC_OFFICER

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #319 on: February 07, 2012, 04:50:57 pm »

Sounds like I'll be doing the Fallout MMO after this then, especially since I don't have Brotherhood of Steel.

Anyways I should be playing the next turn now.

EDIT: Damn it Glyph, your magical +1 CHA sunshades has gotten me hooked on grave robbing.

Also: Bozars. I'm kinda wishing that I took Heavy Guns right now.
« Last Edit: February 07, 2012, 05:28:05 pm by USEC_OFFICER »
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Sonlirain

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #320 on: February 07, 2012, 08:03:19 pm »

Also: Bozars. I'm kinda wishing that I took Heavy Guns right now.

From my experience heavy guns are somewhat annoying when it comes to upkeep... while you will get a ton of loot during the game and ammo for Bozar is somewhat cheap... most shops will have barely enough of it (200-400) for just a handfull of bursts (15 shots ber burst) before you start running low again.

In fact i traded some junk to the gun merchant in the tent for a Light Support Weapon just because it only used less (10) shells per burst and most of the time enemies would fall in a bloody heap after one burst from either one anyway.
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GlyphGryph

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #321 on: February 07, 2012, 09:09:20 pm »

EDIT: Damn it Glyph, your magical +1 CHA sunshades has gotten me hooked on grave robbing.

Mwahaha.

I like heavy guns too, but that's mostly because ROCKETS and FLAMER rather than BOZAR.

I actually forget what we have for weapons skills, heh.

Did you get the Perk that lets you tag a new skill yet? If not, you can always pick up heavy weapons then!
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USEC_OFFICER

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #322 on: February 07, 2012, 09:11:25 pm »

No, I took the perks that gives you +20% steal, since most of the other ones were lame.

...

+20% steal is still pretty lame though.
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GlyphGryph

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #323 on: February 07, 2012, 09:15:22 pm »

There's usually great perks at every level... are you sure the others were all lame? :/

You're making sure to hit the drugs before levelling up to reveal stat-locked perks right? Even if not, I've seriously NEVER encountered a situation where the skill buff perks were better than pretty much... any non-skill-buff perk.

Actually, can we get a summary of your current character sheet?
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USEC_OFFICER

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #324 on: February 07, 2012, 09:17:26 pm »

The only other interesting ones were +5AC, only using 2 AP to enter your inventory, and... 2 bonus move points. Mind you I didn't use drugs before checking the perks... I'll check to see if I have a earlier save or something.
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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #325 on: February 08, 2012, 08:03:02 pm »

No luck. +20% steal will have to stay.

Speaking of which, is there an actual way to turn on the power in Vault 15?
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Sonlirain

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #326 on: February 08, 2012, 09:04:05 pm »

No luck. +20% steal will have to stay.

Speaking of which, is there an actual way to turn on the power in Vault 15?

You have to Repair/Science the Generator on level 2.
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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #327 on: February 08, 2012, 09:05:22 pm »

Ah. I was just using repair on the thing.

...

Where is the drug lab in New Reno?
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GlyphGryph

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #328 on: February 09, 2012, 07:19:01 am »

I think you need to find a way to get taken to it - Like Golgotha, it isn't in the city proper but on the outskirts, meaning you can either find it yourself with a decent outdoorsman skill or convince someone it's in their best interest to tell you where it is.
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Sonlirain

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Re: Fallout 2: Let's Play Blind(ish)!
« Reply #329 on: February 09, 2012, 07:46:43 am »

The best way is to do mission for the family who runs the Jet trade (Bishop or Mordino).

The very first mission takes you to the drug lab with a package for someone.
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