Campaign I: Saduk - Seventh TurnAshley Malkus and Konstanz ScriptorThose Eldar tanks are over-engineered, they don't need those grav thrusters :3
Now that Saun and Ashley aren't in as much danger any longer, retreat back to body, get out from behind the pipe again and wait for whatever I am waiting for on the roof.
With the Eldar gone, Malkus and Saun begin surveying the battlefield for suitable targets. [2] Saun decides to go forr the Vypers, while Malkus focuses on the real threat, the grav-tank assault.
[Focuses:3+1=4/6+1=6][Control:6+1=6/3+1=4][Power:5-1-1=3/5-1+2=6] Saun, a budding pyrokine, lets fly a volley of fireballs that [Dodge:3-2+2=3] race towards the nearest Eldar aircraft. The pilot spots the wall of fire and dives down, [Damage:15-12=3] the attack only grazing the fast Eldar vehicle. Saun looks disappointed, but it was to be expected. Outside their physical bodies, their attacks on the physical world are less effective.
Ashley has no intention of doing of doing something as unsubtle and clumsy as her comrade. She takes her time, weaving intricate webs of Warp-energy around the entire first line of Eldar grav-tanks. The air around the tanks seems to slow down and blur, the Warp seeking to enter the real world. The psyker is skilled enough to prevent that, and launches her attack. [1] In the span of a millisecond, every single engine on the Eldar tanks disappears abruptly into the Empyrean. The result is so clean you'd never guess there had been an engine there. All across the battlefield, Eldar vehicles ground to a halt, their crews thrown into an utter panic by the attack.
Ashley allows herself a smug little smile - and then she sees half a dozen psychic signatures rising from beyond the exercise fields, minds filled with deadly energy and intent on taking him out for good. [2] The first two attacks streak towards her from across the battlefield, [6] though they don't seem to have noticed Saun yet. [Focuses:3+1=4/3+1=4][Controls:5+1=6/5+1=6][Powers:5+1-1=5/4+1-1=4] The first blow comes like a gigantic hammer, [Dodge:3] and while it's slowed down by her makeshift barriers [Damage:85-75=10] it disrupts her psychic form enough to cause her body to fall over in the physical world.
[Dodge:6] The next comes as a pyrokinetic bolt of flames, similar to Saun's attempt earlier, but Ashley deflects it quickly enough.
The Eldar Warlocks approach. Her barriers last time were excellent, but any mistake here might cost her her life.
Konstanz, having returned to his body ages ago, knows nothing of this. He waits for someone to come on the roof. [1] When finally someone does approach him, it's not anyone who he had wanted to meet. Commissar Aurug spits at his feet. The tall, handsome man joined the 320th just before it arrived in Saduk, and has seen fit to demonstrate his hate of psykers, sanctioned or not, at every chance he gets.
'Skulking around in the shadows, witch? I knew I should keep an eye on your kind. Coming up here alone, away from that traitor Coazan, no doubt to open the way for the Enemy.' he spews, a glint of madness in his eye. 'I should execute you, here and now, before you can cause any more harm to the regiment. You are only a danger and a liability to the Imperium.'
He leaves the words hanging in the air, playing with the grip of the heavy stub-pistol hanging from his belt.
Enemies6 Eldar Warlocks,
psychic forms closing in fast.
Eldar PsykerOn the roof of Calhose ManorKonstanz ScriptorHP: 15/15
Equipment: Force Weapon, Laspistol
[3/3]Known Perks: Imperial PsykerFaction: Imperial Guard
Psychic form in the air above the exercise fieldsAshley MalkusHP: 9/19 (15/15)
Equipment: Force Weapon, Laspistol
[3/3]Known Perks: Imperial PsykerFaction: Imperial Guard
Sergeant Grygur Urugur and Sergeant Micelus Abbar"Roger that Vas. Keep an eye out for that second group but keep your sights trained on that canister. If they move through the hedge blow it as soon as they're all in or through. The rest of you, wait for the signal. We want them close enough to smell their foul Xenos breath..."
Wait for the Eldar to move through the hedge; blow the canister (sergeant fire at it first, if it doesn't blow then sniper, then if he fails, all fire at it until it does... sniper to hold fire if not needed for canister blowing) once they are all in or through the hedge. Once the canister blows (or if it fails and they get to extra close range to the farmhouse) all men open fire. And if possible then charge out and assault to finish them off.
If they avoid the hedge... hold fire and ambush at closest possible range, rapid fire.
"Men, if the Xenos come through the hedge, wait for Urugur's men to blow up the canister. Once that's done, use suppressing fire on the first eldar you see. Keep a lookout for any Xeno reinforcements ""Should they not enter through the hedge, stay silent, hold fire, and ambush with rapid fire."
The forces of Sergeant Abbar and Sergeant Urugur wait in silent anticipation. If the Eldar bypass the hedge, their ambush will be much less effective. It would only take one mistake to ruin everything now.
[6] 'Thank the Emperor, they're going through.' Trooper Vas voxes in. The first Guardian squad begin making their way through the few gaps in the overgrown hedge. [3] They don't seem overly concerned with an ambush. Perhaps they don't expect anyone here, or they're underestimating the Guard. That's a mistake they'll soon pay for. Once the first few are through, Grygur takes the shot, not wanting to risk the Guardians noticing their makeshift explosive.
[6] It's a perfect shot, and none of them see it coming. [Dodges:5-1=4/4-1=3/2-1=1/1-1=1/2-1=1] The las-bolt penetrates through the canister and ignites the deadly promethium inside in an instant. The old hedge disappears in a magnifciently bright ball of fire, hungry flames devouring the dry leaves and branches faster than the eye can follow. Only one of the Eldar - perhaps retaining some glimmer of caution - manages to hit the ground and save himself from the explosion. The rest [Damages:21-36=0/90+36=126/60+36=96/48+36=84] are caught inside the inferno, three burning to the bone before anyone can react, and one fleeing blindly [3] towards the side.
[CRs: Two Failures, Four Successes][Dodges:2-1-1=1/3-1-1=1/5-1=4/5-1=4] Two volleys slam into the aflame Eldar and [Damages:14+6=20/8+6=14] send him sliding down to the feet of the other one - who stays on the ground while las-bolts strike into the ground around him. [CR:2-1+1=2] He is in no position to return fire.
[Tactic: Suppressing Fire][Leadership:4-1=3][CR:3-1=2] After the spectacular death of most of the Eldar, nobody remembers Sergeant Abbar's orders to keep the survivors down with sustained fire. Some of them fire at him normally anyhow. [1 Shot Failed, 2 Shots Successful][Total Damage:14-6=8/8+6=14=22] Two of them actually manage to hit him as well, though he's still breathing.
Trooper Vas reports that the second Eldar squad is heading to the right in the forest, possibly trying to flank the farmstead from the side of the road. Unfortunately for them, the men in the lower building have a free avenue of fire to the right as well - and if that fails, the Chimera and Hellhound are ready.
He also spots yet more Eldar in the distance, following the second squad. These look different from the Guardians, presumably Eldar heavy infantry.
Enemies1 Eldar Guardian at 8/30 HP with Shuriken Catapult and Combat Blade,
lying on the ground on where the hedge used to be, Close Range.
Disciplined6 Eldar Guardians with Shuriken Catapults and Combat Blades,
heading to the right in the forest, Long Range.
Disciplined5 Eldar Dark Reapers,
heading to the right in the forest, Long Range.
DisciplinedIn the lower part of the farmhouse, In CoverSergeant Grygur UrugurHP: 11/25
Equipment: Lasgun
[6/6], Laspistol
[3/3], Chainsword
Known Perks: DisciplinedFaction: Imperial Guard
Deathspear Squad1 Guardsman with Lasgun [6/6] and Combat Knife,
watching the left side.
Disciplined1 Guardsman with Lasgun [6/6] and Combat Knife
in the top corner of the first floor, In Cover.
Disciplined3 Guardsmen with Lasguns [5/6] and Combat Knives,
in the lower part of the farmhouse, In Cover.
Disciplined1 Guardsman with Longlas [5/6] and Combat Knife,
in the top corner of the second floor, In Cover.
Disciplined1 Hellhound at HP 550/650 with Inferno Cannon
[3/3] and Heavy Bolter
[6/8],
hidden behind the lower part of the building.
In the lower part of the farmhouse, In CoverSergeant Micelus AbbarHP: 25/25
Equipment: Lasgun
[6/6], Laspistol
[3/3], Chainsword
Known Perks: DisciplinedFaction: Imperial Guard
Talons of Bryndis Squad3 Guardsmen with Lasguns [5/6] and Combat Knives,
in the lower part of the farmhouse, In Cover.
Disciplined3 Guardsmen with Lasguns and Combat Knives,
in the lower part of the farmhouse, In Cover.
Disciplined1 Guardsman with Melta Gun and Combat Knife,
in the lower part of the farmhouse, In Cover.
Disciplined1 Chimera with Multi-laser
[6/6] and Heavy Bolter
[8/8],
hidden behind the lower part of the building.
Laric and Markon Joanos"Reload the gun, you bastards! And take that fething Fire Prism DOWN!"
[Focus Fire] on the fire prism.
Back it up Selop, we need to help the reinforcements when they arrive ! Go after the Eldara and shoot at the Wave Serpent with Plasmacannons [Focus fire] and the almost destroyed Falcon with Autocannon
The battle of the exercise fields continues, the
Destructum, the battered
Iron Cobra and the ten other Imperial tanks still fighting despite the enemy's superior force.
'Reload the gun, you bastards! And take th...' is as far as Markon Joanos gets. Many things happen at once. The air seems to turn thick and solid, like they were going through mud - so much the crews find it hard to breathe. The world blurs, and for a moment, they can hear
whispers from intelligencies beyond the capability of mortals to understand. And the engines of every single Eldar grav-tank close to them are erased from existance. The event is accompanied by a single sound, like the crack of a whip.
The Eldar tanks begin slowing down, grinding to a halt. While their crews fly into a panic, the Imperials begin to realize what's just happened. Words cannot describe their joy.
[Tactic: Focus Fire][Leadership:3-1=2] Markon is too stunned to remind about a lock on the vehicle, but's it not needed in any case. [CRs:5/1/4] The only members of the crew quick-witted enough to act, the two Heavy Bolter gunners open up on the immobile Fire Prism. [Dodges:3-3=1/5-3=2] Right now, it's impossible to miss. The Bolters hammer at the Fire Prism, [Damages:81+42=123+67=190] punching through the weakened armor and smashing through the crew inside. If anyone survives, they're in no condition to pilot a grav-tank.
[Eldar Targeting:1] The second Fire Prism is too busy frantically reloading their Cannon to fire, and the Wraithlord has no interest in the
Destructum either. [2] A Vyper comes in for an attack run to avenge the destruction of the first Prism. [CR:6][Dodge:6-1+1=6] Despite its efforts, none of its guns score a hit.
[2] The order for Selop to turn away so Laric can get a clear shot is understood a little too late, and the
Iron Cobra gains on its prey little. Unlike the nearest grav-tanks, the Wave Serpent has been spared from the strange attack. [CRs:3][Dodge:5-3=2] The Autocannon fires at the motionless Falcon, [Damage:147+119=266] blowing it to cinders with a single concentrated volley.
[Tactic: Focus Fire][Leadership:6-1=5][CR:6+1=6] After gaining a lock, the Plasma Cannons fire as one. [Dodge:3+1+1-2=3] The bolts both detonate just behind the Wave Serpent, throwing the tank around like a ragdoll. [Damage:144-84=60][Damage:72-84=0] It's not enough to bring it down, unfortunately.
[Eldar Targeting:5/3/2][CRs:6/3/2] The Eldar might be as easy to hit as the broad side of a barn, but they've still got teeth. The first Falcon fires at Laric's tank again, with [Dodge:1-1-1=1] unsurprising results. [1][1] The Autocannon is completely blown apart by a burst of Scatter Laser fire and [Damage:101+47+60=208] weakening the battered tank even further. [Dodge:4-1-1=2][Damage:63] The follow-up Pulse Laser strike isn't much better.
[1+1=2] Still no reinforcements anywhere - what's taking them so long?
Enemies (Markon Joanos)1 Eldar Fire Prism at 270/600 HP with Prism Cannon [1/1],
beside the Destructum, Close Range. Mobile Skimmer,
Immobilized3 Eldar Vypers,
circling in the sky, Close Range.
Fast Speeder1 Eldar Wraithlord at 344/500 HP,
moving to the right, Close Range.
Wraithsight,
Heavy StructureEnemies (Laric)1 Eldar Falcon at 410/600 HP with 2 Scatter Lasers [7/10] and Pulse Laser [3/5],
beside the Iron Cobra on the right, Close Range. Mobile Skimmer,
Immobilized1 Eldar Falcon at 540/600 HP with 2 Scatter Lasers [9/10] and Pulse Laser [5/5],
behind the Iron Cobra, Close Range. Mobile Skimmer,
Immobilized2 Eldar Vypers,
circling in the sky, Close Range.
Fast Speeder1 Eldar Wave Serpent at 236/400 HP with 2 Shuriken Cannons [15/15] and Shuriken Catapult [5/6],
heading away behind Laric, Long Range.
Mobile SkimmerIn battleIron CobraHP: 128/1400
Equipment: Plasma Cannon
[2/3], Plasma Cannon
[3/3]Known Perks: Lumbering Behemoth,
Incompetent DriverFaction: Imperial Guard
In battleDestructum PeccansHP: 1061/1300
Equipment: Battle Cannon
[1/1], Heavy Bolter
[2/8], Heavy Bolter
[4/8], Heavy Bolter
[5/8]Known Perks: Lumbering Behemoth, Piece of JunkFaction: Imperial Guard
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Whoo boy. That was one nice Power 6.