She found herself in a minor tight spot-Gunstun was larger than her, and he took longer steps. She couldn't quite manage a graceful float, like the Human women in the capital seemed to have mastered. She eventually settled for a nice skip-hopping motion, like she had done before. Fun!
Though Anthramarux wasn't cognizant of it, she had already internally switched 'personalities'-between the utterly sane, cold and logical Draconian mind, to that of a carefree, passionate (and fairly naive) young woman with the need for excitement and adventure. Both were the essence of Anthramarux, distinctly separate, but so intertwined she could not tell where one started and the other began...these forces, these feelings, would be contending with each other for the rest of Anthramarux's life.
Anthramarux skipped to Gunstuns's side, smiled, and airily motioned to the runners-speaking pleasantly.
"You manlings can move fast, it seems, when you put effort into it. Are these soldiers using some sort of magic to increase their speed, or is it merely willpower and discipline?"
Gunstun glances at them.
"Well, they aren't using magic, but I'm not sure running requires willpower, and I'm pretty sure nobody is training them to run."
As you run, you notice some men staring at you, others glancing at you before abruptly glancing away (in a seemingly "why did I just do that" way), and others ignoring you. Most of the women ignore you. Strange.
You eventually arrive at a three story stone building. Flags of what you presume is Isrand's national flag flutter vertically in the wind on both sides of the doors.
Gunstun knocks on the door.
"Who is it?" Someone right on the other side of the door shouts.
"Sir Gunstun. Rank: Captain."
"For the what?"
"For The People."
The door swings open. A infantryman in heavy armor is on the other side. Three more are sitting on three out of four chairs in the first room. They are also wearing heavy armor.
"Sir Gunstun. Do you need something?"
"I need to speak to Villius."
The infantryman simply nods and steps to the side. As you and Gunstun enter, one of the sitting infantrymen shouts "Damn!" as he throws paper cards down on a table. Another is smiling, while another covers his face with his two hands. The one that is smiling picks up all the gold coins on the table and puts it in a bag.
"Kayrin, don't tell me you went all in again..." The guard at the door says to the one that shouted.
"To be fair, Irris did spend 4 years of his life earning money simply by playing card games." Gunstun notes. The smiling infantryman--Irris--points both fingers at Gunstun and then makes a smug, winking grin.
You both head up two flights of stairs. Gunstun pants slightly as he reaches the top. He knocks on a door.
"Who is it?" A respectably-old voice responds.
"Gunstun. Villius, we've got to talk to you."
"Sure, come on in." The voice responds.
Gunstun opens the door, and enters. You enter too. Sitting in a chair is a man in his 40s and gray hair: Villius. He raises his eyebrows as he takes a glance at you, and smiles slightly.
"Now, what did you want to talk about?""We've found some bandits. Anthramarux can fill you in on the details." Gunstun gestures to you.
"Anthramarux...? Certainly a unique name. Tell me, Anthramarux, where are you from? Axlehand? Sharoon? The Sarduk Triumvirate? Maybe Hiatar?" He smiles, in a fatherly-ish way.
Aleia observed the two creatures shouting at each other. So much noise! Why were they making so much noise?! Aleia would watch the creatures.
You watch.
They continue screaming, before the new one jumps off and knocks down the first creature that was blocking you and runs after you with a net!