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Author Topic: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread  (Read 7719 times)

Phantom

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #105 on: July 25, 2011, 05:17:28 pm »

"Oh, good. We don't need Xenos declaring a Prohibition Era just because of a man with a hangover.


Also, I wonder if this attack will give the Xenos a reason to rebel rather than be intimidated..."
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Shootandrun

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #106 on: July 25, 2011, 05:21:40 pm »

"We'll worry about the politics after every warrior in this hive is dead. If ten soldiers manage to kill 100-300 xeno warriors, I doubt they will dare to rebel."
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Ahra

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #107 on: July 25, 2011, 05:25:02 pm »

they will say we were 300 with plasma weapons and stealth suits and chanted "go tell the spartans we lie here following their words" when they died.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Dwarmin

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #108 on: July 25, 2011, 05:25:52 pm »

Orman speaks up again in response

"It depends-our recollection of Xeno history had traditionally shown direct conflicts to be only between the warrior caste. Typically, they respond to shows of force, with the victorious warriors taking control of a nest, leaving the existing workforce and breeders unharmed. It's actually quite an interesting arrangment...only the strong survive, and their existing infrastructure and civilian population remains completely unharmed. We're hoping what you do here, along with other similiar displays, can at least show them what we *can* do, but choose not to at our own leisure.

There's also the idea that the current Head Mother-whose quite opposed to us-may be deposed if the blame of the attacks falls on her."

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #109 on: July 25, 2011, 05:31:11 pm »

"If we do kill every warrior I'd think they'd make a children's cartoon based on our actions, slaying evil, monsterous xenos, blowing up rebels and generally being entertaining propoganda"

And once again responding to Orman:

"So if we kill every warrior the Hive is ours? And these guys sound a hell of a lot more reasonable then the rebels."
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Phantom

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #110 on: July 25, 2011, 05:40:21 pm »

"...
Well, this can't possibly be as bad as the X-Com wars.
...
Hey, wait, what exactly powers our stuff again? Or what it's made of.
...
Or if the Xenos have incredibly easy to fire built in organic missile launchers and better working bio-plasma weaponry."
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adwarf

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #111 on: July 25, 2011, 05:42:24 pm »

"Can we have a full list of avaliable supports sanctioned, and unsanctioned ?" asked Wulfric as he typed something in on a holo-display,
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Ahra

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #112 on: July 25, 2011, 05:44:36 pm »

you are not ordering beer i hope cuz if you do I.WILL.PUT.YOU.ON.WATER.AND.FIELD RATIONS YOU GOT ME?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

adwarf

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #113 on: July 25, 2011, 05:48:11 pm »

"Nope I was fixing where my pay is sent. I have certain conditions that require me to do, so I hope that isn't a problem, because it is required that I do this." said Wulfric as he tapped the screen a few more times before closing it down.
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Dwarmin

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #114 on: July 25, 2011, 05:50:42 pm »

The view screen quickly changes

Quote

A-Battlefield wide subterreanean thermal Scan from the U.G.S Churchill on a ten minute delay-risks exposure of mission from Xeno ground based detectors.

B-Stormhawk Air Strikes, four craft available, can be loaded with cluster, incendiary or ground pentrating missiles. Risks exposure of mission.

C-Stormhawk drop off and retrival can be done with stealth fields in place. They shouldn't know we're coming.

D-Sleeper Agents in Xeno Hive can stall reinforcements. Risks exposure of mission.

E-The destroyer E.G.S Oni can assist in our the Churchhills escape is discovered. Last resort.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Phantom

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #115 on: July 25, 2011, 05:52:49 pm »

"How in the hell do we have sleeper-

Nevermind, not gonna ask."
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adwarf

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #116 on: July 25, 2011, 05:53:47 pm »

"I am going to rule out use of Support B, and D to high a chance of discovery, and we can't risk the damage to the Hive, but I will need your consent." Wulfric said to Squad Leader as he turns the screen, so she can take a look.
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Taricus

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #117 on: July 25, 2011, 05:55:23 pm »

"Courtesans. How long do we have to complete the mission anyway?"

And responding to Wulfric

"Agreed, those should only be used as a last resort"
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Dwarmin

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #118 on: July 25, 2011, 05:58:07 pm »

"Courtesans. How long do we have to complete the mission anyway?"

Oh? Less than six hours, give or take. You could probably do it in half the time.

Because after about six hours, you'll have about 10,000 Xeno Warriors emerging from the caverns below you. You remember how efficent Xenos can be, captain Taiya.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #119 on: July 25, 2011, 05:59:58 pm »

"Alright, if we go in now, how long to wait for the storm to pass over?"
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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