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Author Topic: Mushroom Kingdom Wars RTD: So long, a-bowser!  (Read 220634 times)

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #210 on: July 10, 2011, 07:58:32 am »

Well, I've waited. And waited. Who here wants to take over Red for the turn?
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Dwarmin

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #211 on: July 10, 2011, 02:28:31 pm »

I'll post an action for him.

Red gets depressed, and starts poking himself with his sword.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Bdthemag

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #212 on: July 10, 2011, 03:00:23 pm »

Guy's PM me when you need me., I don't always keep track of all the games im in.

Help Ochita with the puzzle!
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Taricus

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #213 on: July 10, 2011, 03:02:06 pm »

Unread replies button  :-\
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #214 on: July 10, 2011, 03:37:33 pm »

Guy's PM me when you need me., I don't always keep track of all the games im in.

Help Ochita with the puzzle!

Hah!

You're going to have to be more creative than that.

Speaking of which Ochita isn't here either.
« Last Edit: July 10, 2011, 03:42:45 pm by freeformschooler »
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Ochita

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #215 on: July 11, 2011, 09:09:12 am »

Throw Bdthemag at the key...

No. Just put myself on the platform that isn't under the key, and have him go on the one that is under the key.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #216 on: July 11, 2011, 12:47:54 pm »

Throw Bdthemag at the key...

No. Just put myself on the platform that isn't under the key, and have him go on the one that is under the key.


Yeah, all right! Now you guys can finally get an update tonight!
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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #217 on: July 13, 2011, 04:37:27 pm »

I don't like leaving people hanging so this is currently postponed until I can get a steady amount of free time, as opposed to a few minutes here and then a few minutes after that and so on.
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Dwarmin

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #218 on: July 13, 2011, 06:34:42 pm »

Postponed as in, dead and buried?  :o

Oh well. Twas a good idea.

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #219 on: July 13, 2011, 06:36:52 pm »

Any ETA for a reboot/revive?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #220 on: July 13, 2011, 07:09:29 pm »

Any ETA for a reboot/revive?

Absolute latest should be this saturday. I've got so much going during the weekdays.
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FuzzyZergling

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #221 on: July 13, 2011, 07:51:37 pm »

Why is everybody talking about this like it's dead? It's only been six days.
Maybe I'm biased because my RTD only updates every week or so...
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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 11, keep at it everyone!
« Reply #222 on: July 13, 2011, 07:54:18 pm »

Why is everybody talking about this like it's dead? It's only been six days.
Maybe I'm biased because my RTD only updates every week or so...

RTDs tend to die out when the author declares them postponed. Thankfully, I'm still really enjoying this, so it's not quite dead yet!
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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 12, it liiiiiives!
« Reply #223 on: July 17, 2011, 08:56:39 am »

Spoiler: Yes (click to show/hide)

Turn 12

Turn intro

Taric, being caught in a deadly mexican standoff with an out-of-depth enemy, tries his best to fend it off.
Red and Ochita put their brains to the test.
The rest of the crew continue on their adventure after destroying the orb.

Taric's team

Team intro

Location: Forest of Piranha Plants
Time: Evening, probably
Weather: Chilly
Light: Peeking through

Spoiler: Map (click to show/hide)

Team initiative roll

Spoiler: Initiative (click to show/hide)

Team results

Taric: Show the plant your STABS.

You do the thing you as a Yellow Koopa are best at doing: getting the pointy end of your weapon stuck in the fleshy bit of the enemy. Though, Piranha Plants are mostly plant fiber, so you should probably say the planty bit of the enemy. Regardless, you do FOUR damage, and the Piranha Walker reels.

Piranha Walker: Initiate Fireball: The Burninating.

The Piranha Walker reels its head back along with its body after being stabbed, and then bursts forward with a giant blast of flame, which hits Taric spot on. Taric takes 2 damage, and his shell catches on fire! However, with some effort, he can stick it out.

Team outro

Piranha Plants tend to stick to doing what they do best: Burning the daylights out of anything that crosses their path. Why do they do this? No one knows. No one has ever survived being burnt to a crisp by a Piranha Plant!

Team status

Spoiler: Piranha Walker (NPC) (click to show/hide)

Spoiler: Taric (Taricus) (click to show/hide)

Ochita's team

Team intro

Location: Forest of Piranha Plants
Time: Evening, probably
Weather: Nippy
Light: More light than a few minutes ago, maybe

Spoiler: Map (click to show/hide)

Team results

Red: Help Ochita with the puzzle!

You have no idea how to solve the puzzle through sheer force of will, so you attempt to telepathically transfer what brain power you do have to Ochita. He seems to have an idea, so you you give yourself credit for that, even though telepathy is just pretend make-believe nonsense. Everyone knows that. Suddenly, you see him look at you and point to the platform under the key. You jump on it, weighing it down a bit.

Ochita: Put myself on the platform that isn't under the key, and have him go on the one that is under the key.

Your elaborate plan is set into motion. With Red on the key platform, you sit yourself on top of your equipment which is on top of the platform being suspended quite nearly parallel to the key-bound platform. You hop on the former, and the giant scale creaks and whines as your weight and the weight of your armor raises little old Red all the way up to the red key. He grabs it.

Team outro

Success!

Team status

Spoiler: Red (Bdthemag) (click to show/hide)

Spoiler: Ochita (Ochita) (click to show/hide)

Oomph's team

Team intro

Location: Forest of Piranha Plants
Time: Evening, probably
Weather: Not too bad
Light: More now than a few seconds ago

Spoiler: Map (click to show/hide)

Team results

Bradley: Prepare to follow Oomph.

It's a good thing you never were a leader, because this way you get your travel decisions decided for you. Of course, you could always just break it up and start your own team. Anyway, you see Oomph heading west, shouting something or other about coins, so you follow him that way.

Oomph: Investigate the rumbling.

Satisfied that you managed to solve a puzzle yourself, even with your thick skull, you head to the west, calling your teammates to follow you. They end up doing so. You expect to find deliciously expensive, golden, floating currency, but what you find is somewhat different.

Fuzz: Follow Oomph.

You head west with the rest of your crew, and are moderately surprised at what you see.

Team outro

You all find yourselves at a dead end in the forest. On the ground is a lever labelled "shift", that looks like it once served some purpose, but now is rusted and doesn't appear to be connected to anything. To the right of it stands the cause of the rumbling: a large blue pipe that seems to have burst straight out of the ground, tearing the dirt and root systems around it up in the process.

Team status


Spoiler: Oomph (Dwarmin) (click to show/hide)

Spoiler: Fuzz (Darvi) (click to show/hide)



Spoiler: OOC (click to show/hide)
« Last Edit: July 21, 2011, 02:42:50 pm by freeformschooler »
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Taricus

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Re: Mushroom Kingdom Wars RTD: Turn 12, it liiiiiives!
« Reply #224 on: July 17, 2011, 09:03:24 am »

Burning stab!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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