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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1299536 times)

ggamer

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3840 on: July 30, 2011, 07:31:01 pm »

I have not yet found the time to install this game. and next week is full as well.

 :(

You should be able to just download it and run the exe...

I downloaded the windows port, and cannot find the .exe

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3841 on: July 30, 2011, 07:32:47 pm »

I have not yet found the time to install this game. and next week is full as well.

 :(

You should be able to just download it and run the exe...

I downloaded the windows port, and cannot find the .exe

Are you sure you didn't get the source?

Here's the latest Windoes release: Cataclysm_win_SDL_1.9.3.zip
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3842 on: July 30, 2011, 07:34:22 pm »

Hm, the solid walls in Deon's mod are unsavory. I also vote for it being optional once it's in.
They are temporary. You will get a tileset soon.
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3843 on: July 30, 2011, 07:40:24 pm »

Quote
I'm still unsure about this; players might think that paper money has value, and it'd dilute the other nice items you can find in bank vaults.

The first part is perfectly acceptable, in my opinion, as long as you put a note in the description that its worthless. The concept of a person running from zombies with a backpack full of hundred dollar bills is just so great.

And I don't see why it would have to reduce the likelihood of anything else.
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Leatra

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3844 on: July 30, 2011, 07:45:55 pm »

Okay, I think I got the UI figured out.
This would work like this. You first look at an item in 'i'nventory, then you could hit 'c'ompare and it would show a menu like this:
Spoiler: Comparison Menu (click to show/hide)
It'd only show items of same type.

I didn't bother with the weapon names, of course the Rifle 2 and such would be replaced with actual names.
We need this. I actually memorised some of the guns while trying to to compare them.
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SirAaronIII

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3845 on: July 30, 2011, 08:09:40 pm »

Quote
Around 1 in 2 vaults will have contents.  I guess it's kind of assumed that they were emptied when theshit hit the fan; but I guess it wouldn't hurt to up item generation there, as it IS fairly tricky to get inside, and commiserate rewards would be nice (that said, the contents are generally hard-to-find items).
I STILL say you fill them with large amounts of worthless paper money, good for nothing but burning.

You could make a money robe like Stan did from American Dad :3
Or you could trade NPCs with it, but then you'd actually have to have NPCs back in.
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The Scout

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3846 on: July 30, 2011, 08:15:36 pm »

How do I use the Internal Furnace bionic?
Edit: Nevermind
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ggamer

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3847 on: July 30, 2011, 08:17:13 pm »

I have not yet found the time to install this game. and next week is full as well.

 :(

You should be able to just download it and run the exe...

I downloaded the windows port, and cannot find the .exe

Are you sure you didn't get the source?

Here's the latest Windoes release: Cataclysm_win_SDL_1.9.3.zip

thanks bro.

toupz

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3848 on: July 30, 2011, 08:17:45 pm »

Does headswe still update vanilla? I hope this game doesn't stop being compiled like rogue survivor and i onlygotwindows
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3849 on: July 30, 2011, 08:24:42 pm »

He updates it every time.
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toupz

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3850 on: July 30, 2011, 08:25:51 pm »

thanks deon and woah guys, deon I'm playing with your mod and i found a few human corpses, now i got army clothes and nice army goggles and such out of the corpses, is it possible that soldiers died and am i lucky?
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3851 on: July 30, 2011, 08:29:10 pm »

thanks deon and woah guys, deon I'm playing with your mod and i found a few human corpses, now i got army clothes and nice army goggles and such out of the corpses, is it possible that soldiers died and am i lucky?
Dead military and scientist squads are also in the vanilla.
It's just something that sometimes gets generated in the wilderness.
« Last Edit: July 30, 2011, 08:40:11 pm by FunctionZero »
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ggamer

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3852 on: July 30, 2011, 08:38:00 pm »

So I start as a near sighted fellow with low strength. no backpack, and I looted two buildings before getting mauled to death by a zombie.

jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3853 on: July 30, 2011, 08:40:28 pm »

I think that one point should go into dodging at char creation no every time. It allowed me to take down a hulk with a baseball bat and only take thirty damage to my torso.
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The Scout

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3854 on: July 30, 2011, 09:03:09 pm »

How does the wish function work?
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