Continue traveling, look for a new village
[4] You make your way along the road and find a town Chateau. [4] You realize this town is well guarded and you are in no position to even enter by any means.
Claim the iron mine and all within it for the people! Also try to learn combat skills from John.
[5] You capture all the miners working there and they are quickly persuaded that you are their new master. [auto-fail] You in fact already know how to fight. Thus there is nothing for John to teach you.
((+15 Miners))
Pick up a flower and try to apologize to my guard friends while in human form.
[2] FUCK THAT SHIT!!! You break one of their minds and subjugate him to your will. YOU WILL BE FEARED, NOT LOVED!!! [1] Your other guard friends don't even notice you are back. Those jerks!
((Don't expect me to be nice all the time with those backwards actions, I just felt bad about your luck.))
The Screaming One grinned with its many fanged mouths. This human was interesting! It would bite and gnash and rend his flesh, and after the pleasure of wallowing in his suffering, it would turn him into a loyal servant. But first, it had to wear him down physically before it could wear him down mentally, and it whipped out with several of its tongues to slam the shaman into the dirt.
[3] [2/2 = 1 damage] Your first attack is so ineffective you might have been better off trying to tickle him with your tongue. Was that what you were trying to do? [4] [4 damage] Thankfully you actually manage to strike him with your tongue the second time around. It looks like his rage is only raising.
Have one of the men with me go gather the others, adn press the attack make sure not to hurt civies
[5] You send one of your men to gather the other bandits, they make it back to you in time for this battle. [4] [1-1=0 damage] You attack one of the guards, but his armor completely absorbs your limp-wristed blow.
Bandit Rolls: 2, 4(2 damage), 3(2 damage), 3(no damage), 3(1 damage), 6, 3(2 damage), 2, 6, 5(8 damage), 4(no damage), 1, 3(2 damage), 4(2 damage), 4(5 damage), no other rolls required
Guard Rolls: None
You finally rout all the remaining guards, your forces are battered and bloodied, but victorious.
Use anti-dwarf Rhetoric to recruit elves!
[5] You double your number with your persuasive anti-dwarven rhetoric.
((+ 10 Elven Followers))
Enemy ActionsShaman: [1] The shaman is building rage inside of him as he is trapped under your tongue for a powerful attack.
Enemy StatusShaman:
Health: 20 out of 25
Health: 25 out of 25
Location: Outside an Occupied Iron Mine near the town of Poison in the Dread Isles
Status: 0% Hunger
Followers: Claire (wraith), John the Fourteenth (Skeleton), Baron von Bloodsuck (Vampire), 55 Undead Worshippers in Poison in the Dread Isles, 10 Undead Warriors in Poison, 15 Undead Miners of the Dread Isles
Holdings: A coal mine with a little bit of copper. An iron mine.
Health: 25 out of 25
Location: TreeTown, Marshes of the Wild, Elven Town
Status: 0% Hunger
Followers: 5 Elven Bandits, 15 Elven Worshippers
Holdings: 650 gold coins
Health: 10 out of 25
Location: Outside of Chateau, a town in the Plains of Ostar
Mutation Counter: 19 turns to eat four souls.
Mutations: May spread disease on contact.
Health: 25 out of 25
Location: The entrance to Disease in the Dread Isles
Worshippers: 19 Undead Bandits in Disease, a town in the Dread Isles. Armed with Clubs and Daggers.
Holdings: 15 gold coins, 3 days supplies for your followers, 4 kidnapped undead (3 zombie, 1 skeleton)
Mutation Counter: 4 turns to eat two souls.
Health: 16 out of 25
Location: Village#1, Plains of Ostar.
Followers: 1 Enslaved Guard, equipped with Iron Spear, Iron Chain Armor, and Iron Shield.
Health: 23 out of 25
Location: Village#7 Desert of the Makers
Followers: 50 Dog Men Warriors (equipped with Hardened Leather Armor, Red Cloaks, Iron Spears and Iron Shields), Village #7.
25 Dog Men Thieves
5 Snake-Men Children (Enthralled)
Holdings: 4 Large Crates filled with Broken Weapons and Scrap Metal
Cities/Towns/Villages: Village#10 in the Desert of the Makers (unoccupied)
Village#7 (burnt to the ground)
Any mistakes, let me know.