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Poll

Do you like internet spaceships?

Yes
- 8 (100%)
No
- 0 (0%)

Total Members Voted: 8

Voting closed: December 04, 2011, 07:33:48 pm


Pages: 1 ... 105 106 [107] 108 109 ... 151

Author Topic: Kael's [DFC] Server: Bay12 Teamspeak  (Read 174877 times)

SirAaronIII

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1590 on: December 15, 2011, 10:30:22 am »

Fairly sure he meant a map screenshot, but a new map would be okay. It'd be better than the weird flat bombed out stuff I saw (might be gone now).
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Trapezohedron

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1591 on: December 15, 2011, 10:34:44 am »

Then again, there are some things that make this map worth keeping, like baystation12 and spawnvillage.

And the new map thing, as in using mapping tools to get the map's picture, never crossed my mind. I need to broaden my sights.
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Thank you for all the fish. It was a good run.

Haspen

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1592 on: December 15, 2011, 10:55:37 am »

Fuck you, no new map >:C

Unless you want to be my slave biatches and rebuild the spawnvillage while I sit and do nothing >:]
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Repulsion

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1593 on: December 15, 2011, 10:59:27 am »

I'd be fine with rebuilding as long as you tell me your delicious architectural secrets.
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Haspen

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1594 on: December 15, 2011, 11:03:41 am »

I'd be fine with rebuilding as long as you tell me your delicious architectural secrets.

List of Haspen's Delicious Architectural Secrets:

1. Square and Rectangle are the worst geometrical shapes ever to use in architecture.
2. Symmetry is your God.
3. Lack of Symmetry is wonderful in 1 of 10 uses.

End of list.

Also going on the server soon, gotta finish them workshops...
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Darvi

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1595 on: December 15, 2011, 11:13:25 am »

2. Symmetry is your God.
3. Lack of Symmetry is wonderful in 1 of 10 uses.
And then people yell at me for fixing their asymmetry.
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EmperorNuthulu

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1596 on: December 15, 2011, 11:19:39 am »

Fuck you, no new map >:C

Unless you want to be my slave biatches and rebuild the spawnvillage while I sit and do nothing >:]

 You will build or we will cover your fancy buildings in sticky glowsticks again. :P
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Blargh.

Wolf Tengu

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1597 on: December 15, 2011, 12:11:19 pm »

Ha, my house is only MOSTLY rectangular.

Can't exactly change it or anything, the world would lava.

I could make some sort of side-tower...
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Flying Dice

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1598 on: December 15, 2011, 12:27:31 pm »

Yeah, I'd prefer sticking with this map. And if/when we do hop to a new world, it'd be nice to have something like 48-36 hours of notice for people to get everything of theirs off the server, because I for one don't want to have to collect massive amounts of materials for every new map.
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Wolf Tengu

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1599 on: December 15, 2011, 12:29:39 pm »

Especially if it's Cobalt.

Oh, and whichever of you mentioned using worm bait in deep corruption is awesome. Highest Five!
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Everybody!

Haspen

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1600 on: December 15, 2011, 12:41:50 pm »

Added semi-fancy bridge to the western part of spawnvillage, just behind the Alehouse.

Moved Clothier up the hill (Carpenter just at the side of the bunker? Brilliant idea people :P)
Added Carpenter just below the Clothier

Fixed missing stolen pieces in few buildings: 8 grey backwalls, 2 chests, 1 bed, 1 candle, 4 clay bricks, 1 flower pot, 1 door and several bottles and mugs from alehouse. Also cleaned the gravestones. Also fixed Troll Bridge and took care of random traps and timers in the area.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Darvi

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1601 on: December 15, 2011, 12:44:34 pm »

You forgot the missing Tux shirt from the clothier.
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Haspen

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1602 on: December 15, 2011, 01:13:12 pm »

You forgot the missing Tux shirt from the clothier.

Error: Not enough silk found :v
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Darvi

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1603 on: December 15, 2011, 01:17:06 pm »

I put a Shirt on the mannequin.

What I meant was that you forgot  the shirt on the list of missing items.
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EmperorNuthulu

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Re: Kael's [DFC] Server: Bay12 Minecraft, Terraria, Teamspeak3
« Reply #1604 on: December 15, 2011, 02:18:06 pm »

HO HO HO, MERRY 1.1.1! I wonder if we'll need to update the server.
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Blargh.
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