Go into a state of denial
[5] You successfully go into a state of denial, and hit your head on the table giving you a headache ( -1 to rolls involving serious concentration )
"Fair enough. I wasn't planning on staying around anyway with everyone doing stuff like this." Tarran says before walking back to his dorms.
[5] You walk back to your room wihtout incident, and find [4] that all your stuff is neatly put away, but you don't know what was packed for you for school.
"... Cool." Wander off to the dorms.
[5] You walk back to your room without incident, adn find [2] your stuff is all still in the suitcases lying on your bed, and you would have to put them up yourself.
Cast Rinse quickly, and then run off to the school library. Search for any books on reptilians or the Babylonian Brotherhood.
[5] You cast it on the floor, adn it looks sparkling clean compared to what it looked like before which was incrusted with mud, and burnt. You then run to the library looking for some books, and find [6] a book on humanoid reptilians customs, but thats it.
Leo decided to stick around a bit longer and keep working on all four spells, plus the one he had learned accidentally. He wanted to make sure he was good at them before moving on.
[6] You quickly master all the spells that were assigned that day, and reassure yourself that you can cast the new one you made earlier that day.
I would know if the turn was updated >:I
Try to combine a water spell and earth spell.
[6] You combine rinse, and ball to create a ball of ice which you then throw at the window [1], and nail the school's princapil with it. You then run to your dorm, but not before he sees your face.
Action:Take command of an army of battle apes. Fit them with spears!
[1] There are no apes on skull island you find that out after you search the whole island.
Hit things with club
[3] Hungry hits multiple trees until they fall down, adn he [5] earns a trait for that. ( Earned Melee Fighter +1 to accuracy in melee )
Hungry -
Baby Ogre
Traits -
Melee Fighter ( +1 to accuracy in melee )
Equipment:
Tree Club ( +1 to Damage, and Hit rolls in melee )
Skull of Giant Crow ( +1 to defense )
Kobold Newbies 1, 2, and 3 -
Kobold
Equipment:
Small Stone Knife ( + 1 to damage rolls )
Tattered Loin Cloth ( +1 to defense rolls in melee )
Kobold Shaman -
Kobold
Equipment:
Shaman Staff (+1 to damage, and hit rolls with magic)
Tribe's Sacred Talisman (+1 to defense, support magic, and learning rolls )
Tattered Loincloth ( +1 to defense in melee)
Spells:
Spike
Shield
Fire Toss
Rain
Kobold Thief -
Kobold
Equipment:
Bronze Dagger (+1 to hit, damage, assassination, and stealth rolls)
Spidersilk Cloak (+1 to stealth rolls)
Tattered Loincloth (+1 to defense in melee)
Passive Minions
Giant Sea Tortoise
Kobold
Status -
Health: Perfect
Minions: 7
Equipment:
Binding Scroll
Talisman of Shielding ( -1 to rolls involving you getting damaged )
Tattered Loincloth (+1 to defense rolls )
Spells:
Icicle