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Author Topic: Roll to Survive Cerberus IV: Closed  (Read 26416 times)

mcclay

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #570 on: June 07, 2011, 06:11:15 pm »

 I minmaxed? This my first time doing it so I don't know what to say....lol? :-\
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SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #571 on: June 07, 2011, 06:28:37 pm »

If someone wants a crippling specialization that's fine... just be aware Reno will be absolutely useless in many situations, such as if the team gets hit with tear gas. There'll be little chance of passing an Endurance roll like that. ^^ Anyway, added.
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Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #572 on: June 07, 2011, 06:29:51 pm »

Just you wait serious >:P
« Last Edit: June 07, 2011, 06:37:03 pm by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

mcclay

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #573 on: June 07, 2011, 06:35:44 pm »

Wait, the bandits have tear gas OHSHI~
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Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #574 on: June 07, 2011, 06:38:42 pm »

Can't wait till McClay runs out of bullets. Machine guns go through rounds pretty quick, right... >_>

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SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #575 on: June 07, 2011, 06:39:44 pm »

Just a note to everybody on the waitlist, your stats aren't set until you're in the game. If you want to change them at all. ^^

@Dwarmin: Yeah, his machine gun is very powerful; it'll basically shred everything, but he can only shoot it ten times (100 bullets / 10 round bursts, so yeah, he gets ten attack chances a round with it) and once he's out of ammo, well...
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #576 on: June 07, 2011, 06:57:44 pm »

Just a note to everybody on the waitlist, your stats aren't set until you're in the game. If you want to change them at all. ^^

@Dwarmin: Yeah, his machine gun is very powerful; it'll basically shred everything, but he can only shoot it ten times (100 bullets / 10 round bursts, so yeah, he gets ten attack chances a round with it) and once he's out of ammo, well...

When he runs out of ammo, Rebecca will use it as a club in mockery. :3
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Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #577 on: June 07, 2011, 07:29:46 pm »

And now for a bit of humour:

Telekinetic Flatulence Battle

&

Soviet Porn of Doom

 :D
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We sided with the holocaust for a fucking +1 roll

Riccto

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #578 on: June 07, 2011, 07:30:57 pm »

The Terror.
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Tarran

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #579 on: June 07, 2011, 07:49:17 pm »

Lol at McClay. Total min-max...
Indeed. He's pretty much only useful for shooting. And would crumple up into tiny bite-sized pieces on first melee contact. Or the first time he even tries to talk to anyone.

I minmaxed? This my first time doing it so I don't know what to say....lol? :-\
You have 9 for intelligence (90% chance to succeed on those rolls), 3 on everything else (30% chance to succeed). So yes, you did min-max.

And now for a bit of humour:

Telekinetic Flatulence Battle

&

Soviet Porn of Doom

 :D
...What...?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #580 on: June 07, 2011, 07:49:58 pm »

The second one I've already done ;D
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #581 on: June 07, 2011, 07:51:34 pm »

I... what?! What. What. What.

...No, nevermind, I'd rather not know. Don't link me to it, I BEG YOU.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Taricus

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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #583 on: June 07, 2011, 07:59:25 pm »

Oh that. That's not so bad.

Anyway, Inappropriate Car Special Edition. And Hitler's Pony Marines.

That is all.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #584 on: June 07, 2011, 08:03:57 pm »

...Mickey's Monkey Blast? Eh? Uh, all right.

In any case I think I know what the next RTD I'm running is: Preschool Janitor Assassins. HELL YES
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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