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Author Topic: Roll to Survive Cerberus IV: Closed  (Read 25924 times)

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #585 on: June 07, 2011, 08:06:58 pm »

...Mickey's Monkey Blast? Eh? Uh, all right.

In any case I think I know what the next RTD I'm running is: Preschool Janitor Assassins. HELL YES

Well, would be assassinating preschoolers as janitors, or assassinating Janitors as preschoolers? Make up your mind!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #586 on: June 07, 2011, 08:09:42 pm »

Australian Blood Revenge
High-Speed Tank Revisited
All-Night Terrorist On The Road
Soviet Nazi Rider
Heavy Barbarian Battalion
Cthulhu's Baseball Uncensored
Monty Python's Dragon Universe
Imperial Furry Hospital
Telekinetic Flatulence Battle
Drunken Catapult Colosseum
Panzer Office Paratroopers
Dwarven Cyborg Family
Children of the Furry Bastards
Legacy of Gnome Commander
Soviet Porn of Doom
Middle-Eastern Railroad - The Resistance
Fiery Mech Pimps
We Love Goblin Daredevils

That's all folks :P

@SC: That's AWESOME!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #587 on: June 07, 2011, 08:10:08 pm »

With a name that awesome, who cares which!? If you asked me though i would say the assassins worked as janitors at a preschool.

Actually I just had a thought. Scenario 4 for RtASL, anyone? :3

Edit: Also I would love to see what Monty Python's Dragon Universe would be like.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #588 on: June 07, 2011, 08:12:24 pm »

Nono, PRESCHOOL JATIOR ASSASSINS! Nobody expects the toddlers :D especially the cleaning ones.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #589 on: June 07, 2011, 08:16:01 pm »

That would be pretty crazy. o.o
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mcclay

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #590 on: June 07, 2011, 08:35:06 pm »

I have two questions: is the ammo for my gun plenatiful, if yes good. If no the can Taricud make some easily.
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Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #591 on: June 07, 2011, 08:38:20 pm »

Too busy doing MAD SCIENCE!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #592 on: June 07, 2011, 08:54:25 pm »

Ammo is rare and Taric would have to find the appropriate jackets, cores, and get gunpowder somehow. Since HMGs are so powerful it's unlikely ammo will be for sale and not many enemies, if any, will carry one to loot. (I mean one guy with an HMG could wipe out the whole player party. >.>)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

mcclay

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #593 on: June 07, 2011, 08:57:46 pm »

Oh well, I've been accepted into an epic RTD and I have started one. Toda is a good day :)
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Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #594 on: June 07, 2011, 08:59:11 pm »

Hey SC, do flamethrowers count as ranged weapons?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #595 on: June 07, 2011, 09:04:19 pm »

...do you mean do they use Intelligence or are they long-range? Yes to the first, no to the second.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #596 on: June 07, 2011, 09:05:16 pm »

The first, which means... >:3
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We sided with the holocaust for a fucking +1 roll

Riccto

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #597 on: June 07, 2011, 11:59:00 pm »

I'll just sit here and be balenced   
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SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #598 on: June 08, 2011, 12:00:21 am »

It just now occurred to me everyone posted. >.> Aight, turn in a mo'.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 19
« Reply #599 on: June 08, 2011, 12:42:33 am »

Quote from: Taricus / Taric Al-Sayyid: 57
Ask for a hammer and some nails to fix the cart outside.
"What cart?" the merchant asked. The thing probably didn't belong to him. Most likely it was abandoned awhile ago and no one had bothered to claim it because they didn't want to fix it up. While Taric was thinking about it, Enriqe came in and haggled a discount on a machete. It looked like he had 25 chips left over, which would be enough for a hammer, if he could convince the man to loan him the cash.

Quote from: Dwarmin / Rebecca White: 37
Kill time.
Rebecca drug Tarran off to go kill a few hours. Why not, right? (2/7) Afterwards, she handed him the revolver, saying she didn't like guns. Tarran took it and the ammo, and they headed back to the merchants. They caught them just as they were leaving the building and followed the men to the wagon train. Both boarded a wagon, Rebecca the one in front and Tarran the one in back for safety reasons. (Int: 3) Rebecca saw some Ebolon in the distance and pointed them out. The wagon train stopped long enough for the animals to go back into the woods, and they continued onward.

Quote from: Jetsquirrel / Marion Chris Hibaru: 40
Aye aye il accept the job with pleasure! Try to forge a knife while asking some handy tips from the more experienced man
(Cha: 3, failure) Lawrence shook his head. "I ain't never been much of a teacher," he said, although his tone was kindly. "Way I see it you either feel the metal or ya don't." Marion nodded and went to work on the knife; there was already a wooden handle available, he just had to make the blade and fit it. (Int: 1, overshoot) Why use the wooden handle? He had a burst of inspiration, and he was going to try it out. After forming the blade, he made a hollow metal square that broke apart down the middle and attached pivots to both the blade and handles so the handles could be closed to hide it, or flicked open to reveal it in a hurry. (Marion invents: Balisong Knife!) He flicked it open and closed a few times, then handed it to Lawrence.

The blacksmith immediately turned from his work to inspect the new weapon. "That's brilliant, lad!" He turned it over in his hands, manipulating it this way and that to see exactly how it was constructed. "I think the client will be more than pleased with this." He wrote down a few notes on a parchment, presumably the design so he could replicate it. Marion did the same with his PDA so he wouldn't forget. "Here. A little extra. It's a rare treat to see something new." He passed Marion a 100 chip and a 50 chip.

(Balisong Knives can now be bought at the blacksmith in Rivergate.)

Quote from: Riccto / Enriqe Halonz: 65
Shop for a companion for My fine Machete and if I have cash left over shop for some mad swag....G.
Enriqe walked into the tool shop where Taric was trying to get a hammer and nails. He asked about machetes and discovered they cost 100 chips. (Cha: 2) But Enriqe being Enriqe, he was able to talk the merchant into a... (5% per number on 1d6: 5) 25% discount. He handed over the 100 chip and got a 25 one in return, along with the machete. (Enriqe now has another machete! It's just like his old one. o.o)

Quote from: Tarran / Tarran Bris: -
Kill time.

(No need for a roll since Dwarmin passed) Tarran kept an eye on the Ebolon as they passed the spot the animals had been grazing at. None turned around, so the assassin eventually turned his eyes forward once more and kept a watch.

Quote from: Powder Miner / May Powlin: 13
May decided to tell the others. "Come on, let's tell everyone else about this, it could be useful as a place to live, etc."

May went to find everyone, letting Ilyana search on her own as well. Eventually she found herself at the blacksmith, where she ran into Marion. She told him about the ship she had found! Ilyana, meanwhile, stumbled upon Taric and Enriqe at the tool shop. She informed them, too, of the area, and suggested they stay there for the moment.

Spoiler: HP (click to show/hide)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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