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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1321793 times)

Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #6645 on: December 05, 2011, 11:43:39 pm »

I'd like a teleport-spamming angel statue final boss.
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Blaze

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Re: Terraria - 1.1 released!
« Reply #6646 on: December 06, 2011, 12:00:31 am »

I'd like a teleport-spamming angel statue final boss.
An enemy/boss based on the Komato Assassins from Iji would be awesome.
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Sirus

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Re: Terraria - 1.1 released!
« Reply #6647 on: December 06, 2011, 12:05:31 am »

I'd like a teleport-spamming angel statue final boss.
An enemy/boss based on the Komato Assassins from Iji would be awesome.
Yessssss. Or possibly the General Tor fight. Giant boss, lots of projectiles to avoid, be sure to deflect a certain attack or be one-shot by the finishing move!
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SirAaronIII

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Re: Terraria - 1.1 released!
« Reply #6648 on: December 06, 2011, 02:10:17 am »

Guys I need an autoclicker because:
1. I've gotten all the best pre-wall stuff and am preparing for the fight. An autoclicker would surely be better than frantically mashing the mouse.
2. Duplicating lava is a pain in the booty.

E: Also, I need some tips on the Wall of Flesh battle and what to do before. I know you have to put your house up in the air (not too high) so it doesn't get hallowed or corrupted, get some waterwalk and other combat drugs, but I don't know what weapon or exactly how high.
« Last Edit: December 06, 2011, 02:27:29 am by SirAaronIII »
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drakon136

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Re: Terraria - 1.1 released!
« Reply #6649 on: December 06, 2011, 02:37:04 am »

I used the Star Cannon to kill it. Took a while to get enough stars, but it worked.
Also, if your house is up high, you run the risk of getting attacked by Wyverns. Just saying.
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nenjin

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Re: Terraria - 1.1 released!
« Reply #6650 on: December 06, 2011, 03:17:33 am »

Autoclicker script is mentioned on the first page or two.

I'm having a problem. Me and a few friends took a run at the WoF and of course died...but now we can't get him to respawn. It's been at least a day or two since the fight, the world and my own game has been restarted....nothing. Can't get him to spawn anymore. Anyone know what the deal is? We read that it's a bug, but the fix didn't do anything.
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Trapezohedron

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Re: Terraria - 1.1 released!
« Reply #6651 on: December 06, 2011, 03:33:21 am »

Guys I need an autoclicker because:
1. I've gotten all the best pre-wall stuff and am preparing for the fight. An autoclicker would surely be better than frantically mashing the mouse.
2. Duplicating lava is a pain in the booty.

E: Also, I need some tips on the Wall of Flesh battle and what to do before. I know you have to put your house up in the air (not too high) so it doesn't get hallowed or corrupted, get some waterwalk and other combat drugs, but I don't know what weapon or exactly how high.

If you want to go the minimalist way (as in no constructions whatsoever), you'll want a minishark, a ton of meteor shots, gravitation, obsidian skin (optional, but really simplifies the deal), and water walking (use in conjunction with obsidian skin). You might also want to reforge all of your accessories to "Warding" level, or use molten equips to soften up the damage. Next, you might need a few other buffs (mana regen if you're a magician and etc.), and you're set. Keep going backwards while mashing up and down to maintain your height. If you find a flat surface, you might want to rest on it and shoot at an exposed eye of the WoF. If it gets too close, retreat. Bring health pots, because if you're fighting it with pre-wall equips, you're surely going to get damaged a lot.
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Darkmere

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Re: Terraria - 1.1 released!
« Reply #6652 on: December 06, 2011, 03:36:35 am »

Duping lava can be done with pumps if you're so inclined.

As for WoF, if you plan to farm it for all the loot (or whatever), do yourself a favor and build a 1000-block runway through hell, removing all obstructions. Summon WoF and backpedal, shooting or casting behind you. Collect loot. Repeat if desired.
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Re: Terraria - 1.1 released!
« Reply #6653 on: December 06, 2011, 03:41:19 am »

I've finally made wolves. Now we should wait for the Tconfig to get a creature update which should not be too long.



If someone for whatever reason wants the cooking mod, I can send it to you.
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Bormok, God of Mud

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Re: Terraria - 1.1 released!
« Reply #6654 on: December 06, 2011, 04:17:01 am »

E: Also, I need some tips on the Wall of Flesh battle and what to do before. I know you have to put your house up in the air (not too high) so it doesn't get hallowed or corrupted, get some waterwalk and other combat drugs, but I don't know what weapon or exactly how high.
Me and a friend of mine took out WoF using Necro Armor, Minisharks, and several potions (Featherfall, Gravitation, Ironskin, Regeneration, Shine, Water Walking, and one or two healing potions). Featherfall and Gravitation potions made staying in the air very easy (the Water Walking potions weren't even necessary) and most of the damage we took was handled by the Regeneration potions.
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Knight of Fools

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Re: Terraria - 1.1 released!
« Reply #6655 on: December 06, 2011, 04:18:28 am »

That was fun.

I just solo'd the WoF with a lazy runway (An entire section of which I forgot to construct, leading to a comic moment of me jumping into a pit of lava), the spell you get from demons (It hovers for a moment, doing a ton of extra damage at close range), and a harpoon. Besides the spell and harpoon, my gear wasn't all that good, just some basic dungeon and hell stuff. It was close, but pretty manageable, since I did about 300x as much damage than he did if he got too close. I managed it in spite of falling into the lava once and getting caught behind a wall a bit after that, which still baffles me.
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Girlinhat

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Re: Terraria - 1.1 released!
« Reply #6656 on: December 06, 2011, 04:23:30 am »

Waterwalking potion isn't that expensive and will save you a world of trouble with WoF.

Trapezohedron

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Re: Terraria - 1.1 released!
« Reply #6657 on: December 06, 2011, 04:40:01 am »

Waterwalking potion isn't that expensive and will save you a world of trouble with WoF.

And a little bit of exploring in Hell can net you some Grav pots, and some Obsidian Skin pots. Useful for taking the horrible eldritch abomination that is the guide's true form.

Also, building a small arena with 12 heart statues connected to pressure plates absolutely nullifies the threat Skeletron Prime imposes. The arena should be longer, and it should have more heart statues if you are wearing something weaker than adamantite.
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nenjin

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Re: Terraria - 1.1 released!
« Reply #6658 on: December 06, 2011, 05:32:56 am »

So I think I broke the pump logic somehow. I managed to draw enough water to flood my whole hellavator without putting a dent in the source pools. I couldn't figure out why my pumps had stopped working until I looked to notice my output pumps were flooded. And there's been no evaporation of it, at all. I'm seriously confused as to what the rules are at this point :P
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The Merchant Of Menace

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Re: Terraria - 1.1 released!
« Reply #6659 on: December 06, 2011, 07:51:04 am »

If the pump isn't on screen when it's pumping, it doesn't remove any water from the source.
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