Grab some random things to use as ammo, including a bunch of smaller things to use as a grapeshot, then get everyone into the vehicle and drive off
[1] You can't find any ammo at all to load into the Gauss Cannon. Sucks man.
[3] You hop into the driver's seat. The leather is stiff and uncomfortable, but you can drive fine.
get to the choppa car
[4] You hop into the open-topped and barricaded back of the truck/barricade/whatever it is, a perfect position to sit back and relax while your partners kill zombies.
Get into the car, and prepare to repel boarders!
[5] You hop into the back of the vehicle, grab your pillar, and hold it out to one side. When the car starts moving, you'll literally be smacking zeds out of the way.
Get into the car and raise my teams spirit with a speech.
[2+1] You attempt to raise your team's fighting spirit with an inspirational monologue. They're kind of too busy trying to hop into the car and escape zombies to listen. You feel motivated though! +1 to your next roll.
Get to the car, and man the turret.
"Someone get stuff near me, and get me more cigars!"
[5] You jump into the back using one hand, and hop on the turret. Another cigar magically appears in your mouth. You fire off a witty one liner as you load your Minigun's ammo into the Gauss Cannon.
BOOOOORN TO BE WIIIIIILDGet onto the car and shoot my M4A1 at the zombie goasts
[2+1] You hop into the passenger seat and try to shoot zombie ghosts. There don't seem to be any zombie ghosts around, so you settle for shooting a few nearby zombies instead.
The Zombie Hoard - A few of them shamble up to the sides of the mobile barricade, [5] trying to hop on. While most get swatted away by the heroes, three of them make it on board! Better do something about that.
Zombie 1 - [1] Trying to bite Bob, who is currently manning the mounted Gauss, instead gets a metal bash to the face and falls off the vehicle, as Bob Anderson swivels the cannon to smack it straight in the head.
Zombie 2 - [3] While Aaron #1 is making a rousing speech, it mumbles something about "Brainsssss" and grapples with him for a while. (Is now grappling Aaron #1)
Zombie 3 - [1] Trying to tackle down Aaron #2, it instead gets a swift combo to the chest, followed by an uppercut that knocks it down to the ground. 5 hit combo!
Name: Fredrick
Inventory: Gigantic Wooden Pillar
Hunger: 64%
Skill: Strongman: +1 to rolls involving melee weapons.
Disability: Om Nom Nom: You require and consume 1 extra ration of food whenever you eat. Fatty.
Status: Tired Arm (-1 to rolls using your right arm, lasts 1 turn)
Name: Brian
Inventory: Katana of Healing, sunglasses
Hunger: 85%
Skill: The Negotiator: +1 to all rolls involving diplomacy with the bandit hordes fighting for survival.
Disability: Oh god how do I fire this thing: -1 to all rolls involving firearms.
Status: Grappling with Zombie 2, +1 to next roll (Motivated)
Name: Aaron
Inventory: Unbalanced Hatchet (-1 to attack rolls), Toolbox w/ tools, Loose Warhammer
Vehicle: 3-wheeled wooden car that runs on hopes and dreams (Driver, has Mounted Gauss Cannon)
Hunger: 74%
Skill: An Original McGuyver: +1 to rolls involving engineering, like setting up barricades.
Disability: Lone Wolf: -1 to all rolls involving helping allies.
Name:Bob Anderson
Inventory: Cigar (5 turns) Duke's Desert Eagle (8 'Hail to the King' DE rounds), Minigun (0 bullets)
Hunger: 91%
Skill: I'm Duke Nukem: +1 to all rolls while smoking a cigar. Start with 1 cigar.
Disability:Attention Span? What's that?: -1 to all rolls involving insight and examination.
Status: On the Gauss Cannon (100 Minigun bullets)
Name: Counter Terrorist
Inventory: M4A1 (24 Bullets)
Hunger: 88%
Skill: I went to Military School: +1 to rolls involving firearms.
Disability: Did I say something wrong?: -1 to all rolls involving diplomacy and negotiation.
Name:Aaron
Inventory: Nothing
Hunger: 96%
Skill: Karate CHOP!: +1 to rolls involving hand-to-hand combat.
Disability: Did I say something wrong?: -1 to all rolls involving diplomacy and negotiation.